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PlayStation Vita emulators

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!colspan="10"|Consoles
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|[https://github.com/xerpi/vita2hos Vita2hos]
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|[https://github.com/xerpi/vita2hos/releases/tag/alpha-0.3 Alpha 0.3]
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|N/A
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;[[Vita3K]] <small class="plainlinks" style="font:Vita3K, an open-weight:normal;">([https://vita3k.org/source PS Vita emulator, has seen significant advancements in recent years, particularly in game compatibility.html?lang=en compatibility])</small>:This It is the best and only Vita emulator for PC and Android. Also just like [[JPCSP]]'s [[PlayStation_Portable_emulators#Hardware_features|XMB emulation support]] for PSP system, [[#Hardware_features|Vita3K has partial support for PlayStation Vita OS]]. ;Vita2hos:An early compatibility layer for Nintendo Switch that runs PlayStation Vita applications natively. Only able to load simple test homebrews such as vita-8 as of December 2022. Appears to only be developed every once in a whilecurrently.
===;[[RPCS3]]===
The RPCS3 developers once considered adding Vita emulation support, going as far as displaying a simple 'Hello world' and a basic atomic test sample.<ref name="emunewz">{{cite web|url=http://www.emunewz.net/forum/showthread.php?tid=164933|title=PS Vita emulation progress|publisher=emunewz|accessdate=2018-04-04|date=2014-11-02}}</ref> However, Vita development was completely halted since then and focused exclusively on [[PlayStation 3 emulators|PS3]] emulation down to the website's branding. A Patreon post admitting as much asked users whether they are still interested in Vita emulation. Significant further developments on Vita coming from RPCS3 aren't very likely considering the general lack of developer interest, and those like frangarcj, who went on to join Vita3K. The RPCS3 project has since removed Vita support from the codebase.<ref name="GitHub">{{cite web|url=https://github.com/RPCS3/rpcs3/pull/4160|title=Remove Vita emulation (Nekotekina)|publisher=GitHub|accessdate=2018-04-04|date=2018-02-09}}</ref>
! colspan=2 | Name
! Vita3K
! Vita2Hos
|-
| rowspan=6 | Graphics
| [[Resolution|Resizable Internal Resolution]]
| {{Y}}
| {{TBD}}
|-
| [[Widescreen_hacks|Ultrawide hack]]<br/><small>Widescreen already supported on PSVita system.<br/>But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.</small>
| {{N}}
| {{N}}
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| [[Texture_packs#PlayStation_Vita|Texture Replacement]]
| {{Y}}[https://github.com/Vita3K/Vita3K/pull/3009 *]
| {{N}}
|-
| Ray-tracing
| colspan=2 1 | <small>Implementing ray-tracing in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>However you can try "[[Shader_Presets#Notable_presets_for_ReShade|Screen-Space Ray Traced Global Illumination]]" shader using ReShade.</small>
|-
| Pre-rendering AA<br/><small>(MSAA, SSAA)</small>
| {{N}}
| {{N}}
|-
| rowspan=4 | Performance
| [[Overclocking|Overclock]]
| {{N}}
| {{N}}
|-
| [[30/60_FPS_cheat_codes#PlayStation_Vita|Internal Framerate Hack]]
| {{Y}}[https://github.com/Vita3K/Vita3K/pull/3189 *]
| {{N}}
|-
| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
| colspan=3 2 | <small>Implementing frame generation technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future, however post-processing techniques such as [[Wikipedia:Motion_interpolation|motion interpolation]] is quite possible. [[Input_lag|Input latency]] will be a crucial factor, but its impact likely varies depending on the specific technique employed, it's recommended to use '''after applying the "Internal Framerate Hack"'''.<br/>While '''AFMF''' or '''LSFG''' could be used with Vita3K?, please be aware that some visual glitches and artifacts may occur at this time.
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| Preload [[Wikipedia:Template:Disk_images|optical disc image]] to RAM<br/><small>For users with sluggish multi-platter HDDs or plagued by horrible seek times, this enhancement '''might''' offer smoother experience, potentially reduced power consumption; it also shines when disc images reside on a network drive.<br/>Although keep in mind that preloading image would take some time, and it will require additional amount of RAM capacity.</small>
| {{N}}
| {{?}}
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| rowspan=4 | Post-Processing
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
| {{Y}}
| {{?}}
|-
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and FSR 1)</small>
| {{Y}}
| {{?}}
|-
| [[Shaders_and_filters|Filters]]
| {{N}}
| {{N}}
|-
| [[Shader_Presets|Shader Chain]]
| {{N}}
| {{N}}
|-
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
| {{N}}
| {{N}}
|-
| Rewind
| {{N}}
| {{N}}
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| Fast-Forward/Turbo Speed
| {{N}}
| {{N}}
|-
| Savestates
| {{N}}[https://github.com/Vita3K/Vita3K/issues/2494 *]
| {{N}}
|-
| [https://tasvideos.org/Movies Movie recording/playback]
| {{N}}
| {{N}}
|-
| rowspan=2 | Controls
| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
| {{N}}
| {{N}}
|-
| [[Input_lag|Input lag-mitigating technique]]
| {{N}}
| {{N}}
|-
| rowspan=5 | Quality of life
| Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]
| {{✗}}
| {{✗}}
|-
| Built-in [[Cheats_and_patches|Cheat Manager]]
| {{N}}
| {{N}}
|-
| [[Save_disk_space_for_ISOs#PlayStation_Vita|Streamable compression format]]
| {{N}}
| {{N}}
|-
| Per-Game Profiles
| {{?}}
| {{?}}
|-
| Command Line Options
| {{?}}
| {{?}}
|-
| colspan=2 | RetroAchievements
| {{N}}
| {{N}}
|-
| colspan=2 | [[Wikipedia:Category:Debugging|Debug Features]]
| {{N}}
| {{N}}
|}
! colspan=2 | Name
! Vita3K
! Vita2Hos
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| colspan=2 | Front and Rear Cameras
| {{N}}
| {{TBD}}
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| colspan=2 | Microphone
| {{N}}[https://github.com/Vita3K/Vita3K/issues/2322#issuecomment-1463401422 *]
| {{TBD}}
|-
| rowspan=4 | Controls
| Motion Sensor
| {{N}}[https://github.com/Vita3K/Vita3K/issues/2354 *]
| {{TBD}}
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| Touchscreen
| {{Y}}
| {{N}}
|-
| Multi-Touch
| {{~}}<ref group=N>[https://github.com/Vita3K/Vita3K/issues/2653 There is no multi-touch feature support for PC currently]. [https://github.com/Vita3K/Vita3K/issues/2711 Steam Deck support this feature but it has issues at the moment]. Multi-touch feature was implemented with this [https://github.com/Vita3K/Vita3K/pull/501 pull request].</ref>
| {{TBD}}
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| Rear Touch Pad
| {{TBD}}
| {{TBD}}
|-
| rowspan=7 | Communication
| [[#PS3_communication|PS3 Communication]]
| {{N}}
| {{N}}
|-
| PS4 Communication
| {{N}}
| {{TBD}}
|-
| [[PlayStation Network]]
| {{N}}[https://github.com/Vita3K/Vita3K/issues/2812 *]
| {{TBD}}
|-
| Ad-Hoc
| {{N}}[https://github.com/Vita3K/Vita3K/issues/2228 *]
| {{TBD}}
|-
| Infrastructure
| {{N}}[https://github.com/Vita3K/Vita3K/issues/2228 *]
| {{TBD}}
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| GPS
| {{TBD}}
| {{TBD}}
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| Location Data Acqusition Service
| {{TBD}}
| {{TBD}}
|-
| [[#LiveArea_and_apps|LiveArea and apps]]
| {{~}}
| {{TBD}}
|-
|[[PlayStation Mobile]]
| {{N}}
| {{N}}
|-
|[[#Trophies|Trophies]]
| WIP
| ?
|-
| [[Official_emulators#Emulators_on_Vita|<abbr title="PlayStation backwards compatibility (PS1 emulator for Vita)">PlayStation emulation</abbr>]]<br/>(for [[Wikipedia:Lists_of_PS_one_Classics|PSOne Classics]]<abbr title="Not to be confused with PlayStation Classic">*</abbr>)
| {{N}}
| {{N}}
|-
| [[Official_emulators#Emulators_on_Vita|PSP emulation]] for [[Wikipedia:List_of_downloadable_PlayStation_Portable_games#PSP_games|Digital PSP titles]]<br/>(incl. [[Wikipedia:List_of_PlayStation_minis|<abbr title="POPS-Vita used for PSP Minis and PSP remasters">PSP Minis</abbr>]] and [[Wikipedia:High-definition_remasters_for_PlayStation_consoles#PlayStation_Vita|<abbr title="POPS-Vita used for PSP Minis and PSP remasters">PSP Remasters</abbr>]])
| {{N}}
| {{TBD}}
|}
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