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Nintendo 64 emulators

1,613 bytes added, 04:05, 17 January 2014
Comparisons
In terms of compatibility with the N64's game library, vanilla Mupen64 was basically on par with if not superior to Project64 1.6, with 1964 lagging quite a bit behind the two. Mupen64Plus improves upon Mupen64 even further, while Project64 2.1 [http://forum.pj64-emu.com/showthread.php?t=3601 only fixed a few things and broke others]. Mupen64Plus is receiving far more updates, and will likely be the go-to emulator for general use in the future.
*Mupen64+ , based on Hacktarux's Mupen64, is currently the best overall N64 emulator, but you still need PJ64 for certain games. It lacks a native GUI, and instead is ran by dragging and dropping roms and editing the config with notepadNotepad++. There are third-party GUIs made for it, but many are problematic and glitchy.
* RetroArch has Project64 is still a port decent choice for emulating most of M64+the popular games, but though it has been supplanted by Mupen64+ in terms of general compatibility. It is very new capable of using a wide variety of plugins, and filled with bugs has a relatively user-friendly interface. However, it has not seen an update in some time, and problemsremains confined to Windows. Not recommended Version 2.1 fixed some games, but introduced some regressions as well, so it may be handy to ues until these issues are sorted outkeep version 1.6 alongside it.
*Bizhawk RetroArch has incorporated a port heavily modified fork of M64Mupen64+ as its N64 core, but it is still a WIP and may have issues not present in standalone. As such, your mileage may vary, although it seems to work well enoughis quite usable in its current state with many games. Bizhawk lacks portability howeverIt is constantly being worked on, and is only Windows and OSX onlyhas features not present in mainline, such as Project64-style overclocking for faster framerates.
*DaedalusBizhawk has a port of M64+, results are even more hit-and-miss than on other emulators due which seems to being made for PSP first and foremost. On PSP, most games are unplayable, but there's a [http://forums.daedalusx64.com/compat.php small amount of them that work really well] with the right settings (Quest 64enough. Bizhawk lacks portability however, for example). It's the and is only option for N64 emulation on PSPWindows and OSX.
*Daedalus is an N64 emulator for the PSP, which has been ported to Windows, but results are even more hit-and-miss than on other emulators due to being made for PSP first and foremost. On PSP, most games are unplayable, but there's a [http://forums.daedalusx64.com/compat.php small amount of them that work really well] with the right settings (Quest 64, for example). *Wii64 and Not64 are both based on Mupen64, with Not64 being a fork of Wii64. Not64 claims to be better optimisedoptimized, as well as having higher compatibility and more frequent updates. N64 emulation on Wii is not very good, and it is recommended to stick with the Virtual Console N64 relsesasesreleases.
*MESS uses a very [[Accuracy|accurate]] method of emulation, but as a result is very, very slow, so it's hardly usable on most current hardware. Its core is also very unstable and prone to crashing.
*Cen64 is an up-and-coming simulator that aims for cycle accuracy, while at the same time aiming to eventually be usable on modern PC hardware. It currently lacks sound and a whole host of other features, and its compatibility is still very spotty, but it is improving at a rapid pace, and already plays many of the most popular games (albeit slowly). *1964, along with its various versions and forks, was once a decent alternative to Project64 and Mupen64, though it usually lagged behind the two in compatibility. Nowadays, it has completely fallen off the radar, and there is little reason to use it outside of some of its forks' overclocking function, which allows for smoother framerates. Even this feature, however, has been supplanted by both Project64 2.1 and RetroArch's VI Refresh Rate setting, which effectively does the same thing. *Sixtyforce is Mac-only, closed-source, which and asks you to pay for it to use all its features. It's utterly irrelevant now.
==Emulation issues==
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