Analog computers: Difference between revisions
Created page with "{{WIP}} These machines, once the workhorses of science and engineering, used physical components to represent and manipulate data. Unlike today's digital computers which rely..." |
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A prime example of analog computers in action are ship [[wikipedia:Ship_gun_fire-control_system|GFCS]]. These complex systems used gyroscopes, rangefinders, and mechanical calculators to predict the movement of enemy ships and adjust gunnery in real-time. | A prime example of analog computers in action are ship [[wikipedia:Ship_gun_fire-control_system|GFCS]]. These complex systems used gyroscopes, rangefinders, and mechanical calculators to predict the movement of enemy ships and adjust gunnery in real-time. | ||
While largely replaced by digital computers, there's a growing interest in simulating these historical machines | While largely replaced by digital computers, there's a growing interest in simulating these historical machines, due to offering a unique window into the history of computing; building the digital models that mimic the behavior of analog components or hybrid approaches like combining physical components with software to create a more realistic experience. Studying the design and operation of these machines offers valuable insights into the history of technology and also simulations can provide a safe and efficient way to train students and engineers on how these systems worked. | ||
Studying the design and operation of these machines offers valuable insights into the history of technology and also simulations can provide a safe and efficient way to train students and engineers on how these systems worked | |||
==Simulators== | ==Simulators== | ||
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*Lack of documentation: Detailed information on some systems may be lost to time. | *Lack of documentation: Detailed information on some systems may be lost to time. | ||
;See [https://www.circuitlab.com/circuit/b7sxqx/analog-computer-simulation/ ernieg's Analog Computer Simulation] on CircuitLabs.com — Analog Computer Simulation of a 2nd Order Differential Equation | |||
==See also== | |||
*[[Shaders,_filters,_and_sound#Audio|Audio emulation, filters and simulators]] | |||
*[[Broadcast and cable communication systems]] | |||
*[[Ripping games#Analog]] | |||
[[Category:Preservation| | [[Category:Preservation| ]] | ||
[[Category:Not really emulators | [[Category:Not really emulators]] | ||
[[Category:Dedicated| | [[Category:Dedicated| ]] | ||