Nintendo Entertainment System emulators: Difference between revisions

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Line 27: Line 27:
![[Emulation accuracy|Accuracy]]
![[Emulation accuracy|Accuracy]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Famicom Disk System|Famicom Disk System]]
![[Recommended emulators|Recommended? (overall)]]
![[Recommended emulators|Recommended? (overall)]]
|-
|-
! colspan="10" |PC
! colspan="11" |PC
|-
|[[Nestopia|Nestopia UE]]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}||{{Ya}}
|[http://0ldsk00l.ca/nestopia/ {{NestopiaVer}}]<br>[https://gitlab.com/jgemu/nestopia/ Nestopia JG {{NestopiaJGVer}}]
|{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|
|Nestopia UE: 144/144 (2026/09/14)<br>Nestopia JG: 144/144 (2026/09/14)
|Cycle
|[https://github.com/0ldsk00l/nestopia/commits/master/source/core/board Unlicensed]||{{Ya}}||{{Ya}}
|-
|-
|NintendulatorNRS
|NintendulatorNRS
Line 35: Line 45:
|[https://unlicensed.games/libg/static.php?page=NintendulatorNRS 2026-08-16]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|[https://unlicensed.games/libg/static.php?page=NintendulatorNRS 2026-08-16]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|100%
|100%
|129/141 (2026/08/24)
|131/144 (2026/09/09)
|Cycle
|Cycle
|[https://www.nesdev.org/wiki/Mapper#Plane_1 Unlicensed]||{{Ya}}
|[https://www.nesdev.org/wiki/Mapper#Plane_1 Unlicensed]||{{Ya}}||{{Ya}}
|-
|-
|[[puNES]]
|[[puNES]]
Line 45: Line 55:
|{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|
|
|101/141 (2026/08/12)
|102/144 (2026/09/09)
|Cycle
|Cycle
|[https://github.com/punesemu/puNES#electric_plug-Supported-Mappers Unlicensed]||{{Ya}}
|[https://github.com/punesemu/puNES#electric_plug-Supported-Mappers Unlicensed]||{{Ya}}||{{Ya}}
|-
|[[Nestopia|Nestopia UE]]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}||{{Ya}}
|[http://0ldsk00l.ca/nestopia/ {{NestopiaVer}}]
[https://gitlab.com/jgemu/nestopia/ Nestopia JG git]
|{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|
|99/141 (2026/08/15)
Nestopia JG: 141/141 (2026/08/22)
|Cycle
|[https://github.com/0ldsk00l/nestopia/commits/master/source/core/board Unlicensed]||{{Ya}}
|-
|-
|[[FCEUX]]
|[[FCEUX]]
Line 64: Line 63:
|[https://fceux.com/web/download.html {{FCEUXVer}}]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|[https://fceux.com/web/download.html {{FCEUXVer}}]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|
|
|86/141, 2 skipped (2026/08/12)
|84/144, 3 skipped (2026/09/09)
|High
|High
|Unlicensed||{{~}}
|Unlicensed||{{Ya}}||{{~}}
|-
|-
|[[Nintendulator]]
|[[Nintendulator]]
Line 72: Line 71:
|[https://www.qmtpro.com/~nes/nintendulator/#downloads {{NintendulatorVer}}]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|[https://www.qmtpro.com/~nes/nintendulator/#downloads {{NintendulatorVer}}]||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|
|
|Restarts (2026/08/12)
|Restarts (2026/09/09)
|Cycle
|Cycle
|Unlicensed||{{~}}
|Unlicensed||{{Dunno}}||{{~}}
|-
|[[Nestalgia]]
| align="left" |{{Icon|Java|Win|Linux}}||{{Ya}}
|[https://github.com/tiagohm/nestalgia/releases {{NestalgiaVer}}]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|
|
|High
|[https://tiagohm.github.io/nestalgia/]||{{TBD}}
|-
|-
|[[RockNES]]
|[[RockNES]]
Line 90: Line 81:
|97/141 (2026/08/26)
|97/141 (2026/08/26)
|High
|High
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|nintaco
|nintaco
Line 98: Line 89:
|96/139 (2026/05/05)
|96/139 (2026/05/05)
|Cycle
|Cycle
|Unlicensed||{{Na}}
|Unlicensed||{{Dunno}}||{{Na}}
|-
|-
|[[Nestopia]]
|[[Nestopia]]
Line 106: Line 97:
|93/125 (2025/09/07)
|93/125 (2025/09/07)
|Cycle
|Cycle
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|BeesNES
|BeesNES
Line 114: Line 105:
|90/125 (2025/09/07)
|90/125 (2025/09/07)
|Subcycle
|Subcycle
|?||{{Na}} (WIP)
|?||{{Dunno}}||{{Na}} (WIP)
|-
|-
|[[QuickNES]]
|[[QuickNES]]
Line 122: Line 113:
|85/141 (2026/08/23)
|85/141 (2026/08/23)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[VirtuaNES]]
|[[VirtuaNES]]
Line 130: Line 121:
|78/139 (2026/05/05)
|78/139 (2026/05/05)
|Low
|Low
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|breakNES
|breakNES
Line 138: Line 129:
|71/125 (2025/09/07)
|71/125 (2025/09/07)
|Gate-level
|Gate-level
|?||{{Na}} (WIP)
|?||{{Dunno}}||{{Na}} (WIP)
|-
|-
|[https://fms.komkon.org/iNES iNES]
|[https://fms.komkon.org/iNES iNES]
Line 146: Line 137:
|67/139 (2026/05/17)
|67/139 (2026/05/17)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|My First Emulator
|My First Emulator
Line 154: Line 145:
|29/125 (2025/09/07)
|29/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|UberNES
|UberNES
Line 162: Line 153:
|20/125 (2025/09/07)
|20/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[Jnes]]
|[[Jnes]]
Line 170: Line 161:
|16/139 (2026/05/05)
|16/139 (2026/05/05)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[HDNes]]
|[[HDNes]]
Line 178: Line 169:
|15/139 (2026/05/05)
|15/139 (2026/05/05)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|NesCafe
|NesCafe
Line 186: Line 177:
|12/125 (2025/09/07)
|12/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|NESSIM
|NESSIM
Line 194: Line 185:
|11/125 (2025/09/07)
|11/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|Famtasia
|Famtasia
Line 202: Line 193:
|9/125 (2025/09/07)
|9/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|NESten
|NESten
Line 210: Line 201:
|9/125 (2025/09/07)
|9/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[NESticle]]
|[[NESticle]]
Line 221: Line 212:
|5/125 (2025/09/07)
|5/125 (2025/09/07)
|Low
|Low
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|MarioNES
|MarioNES
Line 229: Line 220:
|3/125 (2025/09/07)
|3/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[https://prilik.com/ANESE ANESE]
|[https://prilik.com/ANESE ANESE]
Line 237: Line 228:
|Freezes (2026/05/17)
|Freezes (2026/05/17)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|BasicNES 2000<ref group="note">Uses MIDI in place of the console's PSG channels.</ref>
|BasicNES 2000<ref group="note">Uses MIDI in place of the console's PSG channels.</ref>
Line 245: Line 236:
|Freezes (2026/08/23)
|Freezes (2026/08/23)
|?
|?
|?||{{Na}}
|?||{{Na}}||{{Na}}
|-
|-
|HalfNES
|HalfNES
Line 253: Line 244:
|Freezes (2026/05/05)
|Freezes (2026/05/05)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[rew.]]
|[[rew.]]
Line 261: Line 252:
|Freezes (2026/08/25)
|Freezes (2026/08/25)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|GPFCE
|GPFCE
Line 269: Line 260:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[MetalNES]]
|[[MetalNES]]
Line 277: Line 268:
|?
|?
|Transistor-level
|Transistor-level
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[https://www.explusalpha.com/contents/nes-emu NES.emu]
|[https://www.explusalpha.com/contents/nes-emu NES.emu]
Line 285: Line 276:
|?
|?
|?
|?
|Unlicensed||{{Na}}
|Unlicensed||{{Dunno}}||{{Na}}
|-
|-
|Nesemu
|Nesemu
Line 295: Line 286:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|rNES
| align="left" |{{Icon|Windows|Linux}}||{{Ya}}
|[https://github.com/rene/rNES/ git]||{{Green}} {{License|BSD3}} ({{License|Permissive}})
|
|?
|?
|?||{{Dunno}}||{{Na}}
|-
|-
|[[TetaNES]]
|[[TetaNES]]
Line 303: Line 302:
|105/139 (2026/05/05)
|105/139 (2026/05/05)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|fixNES
|fixNES
Line 311: Line 310:
|91/125 (2025/09/07)
|91/125 (2025/09/07)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|chibines
|chibines
Line 319: Line 318:
|85/125 (2025/09/07)
|85/125 (2025/09/07)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|NO$NES
|NO$NES
Line 327: Line 326:
|73/125 (2025/09/07)
|73/125 (2025/09/07)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|Nezulator
|Nezulator
Line 335: Line 334:
|71/125 (2025/09/07)
|71/125 (2025/09/07)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|MoarNES
|MoarNES
Line 343: Line 342:
|65/125 (2025/09/07)
|65/125 (2025/09/07)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|[[Nestalgia]]
| align="left" |{{Icon|Java|Win|Linux}}||{{Ya}}
|[https://github.com/tiagohm/nestalgia/releases {{NestalgiaVer}}]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|
|Freezes (2026/09/14)
|High
|https://tiagohm.github.io/nestalgia/<nowiki/>||{{Dunno}}||{{TBD}}
|-
|[https://github.com/mikai233/nesium Nesium]
| align="left" |{{Icon|Win|Linux|macOS|LinuxARM}}||{{Ya}}
|[https://github.com/mikai233/nesium/releases git]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|
|
|Cycle
|https://github.com/mikai233/nesium#mapper-support||{{Dunno}}||{{TBD}}
|-
|-
|emulator-bbk
|emulator-bbk
Line 351: Line 366:
|?
|?
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
! colspan="10" |Mobile
! colspan="11" |Mobile
|-
|-
|[https://www.explusalpha.com/contents/nes-emu NES.emu]
|[https://www.explusalpha.com/contents/nes-emu NES.emu]
Line 363: Line 378:
|87/141, 2 skipped (2026/08/30)
|87/141, 2 skipped (2026/08/30)
|?
|?
|Unlicensed||{{Ya}}
|Unlicensed||{{Dunno}}||{{Ya}}
|-
|-
|FreeiNES
|FreeiNES
Line 375: Line 390:
|85/139 (2026/05/16)
|85/139 (2026/05/16)
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|Nostalgia.NES
|Nostalgia.NES
Line 383: Line 398:
|84/141, 2 skipped (2026/08/30)
|84/141, 2 skipped (2026/08/30)
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|VGBANext
|VGBANext
Line 391: Line 406:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|[https://github.com/mikai233/nesium Nesium]
| align="left" |{{Icon|Android}}||{{Ya}}
|[https://github.com/mikai233/nesium/releases git]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|
|
|Cycle
|https://github.com/mikai233/nesium#mapper-support||{{Dunno}}||{{TBD}}
|-
|-
|vNES
|vNES
Line 405: Line 428:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|John NESS
|John NESS
Line 413: Line 436:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[Jnes]]
|[[Jnes]]
Line 421: Line 444:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|Nescaline
|Nescaline
Line 429: Line 452:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|Nesemu
|Nesemu
Line 437: Line 460:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|Pocket Nester+
|Pocket Nester+
Line 445: Line 468:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|[[Manic EMU]]
| align="left" |{{Icon|iOS|iPadOS}}||{{Ya}}
|[https://apps.apple.com/us/app/manic-emu-game-emulator/id6743335790 {{Manic EMUVer}}]
[https://github.com/Manic-EMU/ManicEMU/releases git]
|{{Green}} {{License|AGPLv3}} ({{License|Copyleft}})
|
|?
|?
|?||{{Dunno}}
|-
|-
|[https://www.emulationonline.com/systems/nes/emulator/ PicoNES]
|[https://www.emulationonline.com/systems/nes/emulator/ PicoNES]
| align="left" |{{Icon|Android}}||{{Ya}}
| align="left" |{{Icon|Android}}||{{Ya}}
| ||{{Green}} {{License|BSD3}} [https://github.com/EmulationOnline/model_6502 6502 Model]
|||{{Green}} {{License|BSD3}} [https://github.com/EmulationOnline/model_6502 6502 Model]
|
|
|?
|?
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|[https://eightbitwonders.gitlab.io/app 8-Bit Wonders]
|[https://eightbitwonders.gitlab.io/app 8-Bit Wonders]
Line 477: Line 490:
|?
|?
|?
|?
|?
|?||{{Dunno}}
|roadmap
|roadmap
|-
|-
! colspan="10" |Browser
! colspan="11" |Browser
|-
|-
|[https://www.emulationonline.com/systems/nes/emulator/ PicoNES]
|[https://www.emulationonline.com/systems/nes/emulator/ PicoNES]
Line 488: Line 501:
|112/141 (2026/08/23)
|112/141 (2026/08/23)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|[[TetaNES]]
|[[TetaNES]]
Line 496: Line 509:
|112/141 (2026/08/23)
|112/141 (2026/08/23)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|}
|}


Line 511: Line 524:
![[Emulation accuracy|Accuracy]]
![[Emulation accuracy|Accuracy]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Famicom Disk System|Famicom Disk System]]
![[Recommended emulators|Recommended? (overall)]]
![[Recommended emulators|Recommended? (overall)]]
|-
|-
! colspan="11" |PC
! colspan="12" |PC
|-
|-
|[[Mesen|MesenCE]]
|[[Mesen|MesenCE]]
|[https://github.com/nesdev-org/MesenCE/tree/master/Core NES]
|[https://github.com/nesdev-org/MesenCE/tree/master/Core NES]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}||{{Ya}}
| align="left" |{{Icon|Windows|Linux|macOSx64|macOSARM|LinuxARM|W7}}||{{Ya}}
|[https://github.com/nesdev-org/MesenCE#development-builds Dev builds]
|[https://github.com/nesdev-org/MesenCE#development-builds Dev builds]
[[Mesen#List of forks|Mesen forks]]
[[Mesen#List of forks|Mesen forks]]
|{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|
|
|139/141 (2026/08/24)
|141/144 (2026/09/09)
|Cycle
|Cycle
|[https://github.com/nesdev-org/MesenCE/tree/master/Core/NES/Mappers Unlicensed]||{{Ya}}
|[https://github.com/nesdev-org/MesenCE/tree/master/Core/NES/Mappers Unlicensed]||{{Ya}}||{{Ya}}
|-
|-
|[[ares]]
|[[ares]]
Line 533: Line 547:
|{{Green}} {{License|ISC}} ({{License|Permissive}})
|{{Green}} {{License|ISC}} ({{License|Permissive}})
|{{Emulator compatibility|2438|2480|link=https://ares-emu.net/compatibility}}
|{{Emulator compatibility|2438|2480|link=https://ares-emu.net/compatibility}}
|119/141 (2026/08/12)
|121/144 (2026/09/09)
|Cycle
|Cycle
|Unlicensed||{{Ya}}
|Unlicensed||{{Ya}}||{{Ya}}
|-
|-
|[[BizHawk]]
|[[BizHawk]]
Line 545: Line 559:
|{{Green}} {{License|MIT}}<br>{{License|GPL}}
|{{Green}} {{License|MIT}}<br>{{License|GPL}}
|
|
|NESHawk: 126/141
|NESHawk: 127/144
SubNESHawk: 126/141
SubNESHawk: 127/144


quickerNES: Freezes
quickerNES: Freezes


(2026/08/12)
(2026/09/09)
|[[BizHawk#Supported systems|Core-dependent]]
|[[BizHawk#Supported systems|Core-dependent]]
|[https://github.com/TASEmulators/BizHawk/tree/master/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards Unlicensed]||{{~}}
|[https://github.com/TASEmulators/BizHawk/tree/master/src/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards Unlicensed]||{{Dunno}}||{{~}}
|-
|-
|[[nemulator]]
|[[nemulator]]
Line 561: Line 575:
|87/141 (2026/08/26)
|87/141 (2026/08/26)
|Medium
|Medium
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[RetroCopy]]
|[[RetroCopy]]
Line 572: Line 586:
|85/141 (2026/08/26)
|85/141 (2026/08/26)
|Cycle
|Cycle
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[MAME]]
|[[MAME]]
Line 581: Line 595:
|81/141 (2026/08/12)
|81/141 (2026/08/12)
|?
|?
|[https://github.com/mamedev/mame/tree/master/src/mame/nintendo Unlicensed]||{{Na}}
|[https://github.com/mamedev/mame/tree/master/src/mame/nintendo Unlicensed]||{{Dunno}}||{{Na}}
|-
|-
|[[FinalBurn Neo]]
|[[FinalBurn Neo]]
Line 590: Line 604:
|?
|?
|High
|High
|Unlicensed||{{Na}}
|Unlicensed||{{Dunno}}||{{Na}}
|-
|-
|[[higan]] (火眼)
|[[higan]] (火眼)
Line 600: Line 614:
|?
|?
|Cycle
|Cycle
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[jgenesis]]
|[[jgenesis]]
Line 609: Line 623:
|120/139 (2026/05/05)
|120/139 (2026/05/05)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|[[Masquerade]]
|[[Masquerade]]
Line 618: Line 632:
|?
|?
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|[[Obentou]]
|[[Obentou]]
Line 627: Line 641:
|?
|?
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
! colspan="11" |Mobile
! colspan="12" |Mobile
|-
|-
|[[Delta]]
|[[Delta]]
Line 641: Line 655:
|?
|?
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|[[Folium]]
|[[Folium]]
Line 654: Line 668:
|?
|?
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|[[Manic EMU]]
|
| align="left" |{{Icon|iOS|iPadOS}}||{{Ya}}
|[https://apps.apple.com/us/app/manic-emu-game-emulator/id6743335790 {{Manic EMUVer}}]
[https://github.com/Manic-EMU/ManicEMU/releases git]
|{{Green}} {{License|AGPLv3}} ({{License|Copyleft}})
|
|?
|?
|?||{{Dunno}}||{{Dunno}}
|-
|[[NiN10]]
|
| align="left" |{{Icon|iOS|iPadOS|watchOS}}||{{Ya}}
|[https://apps.apple.com/us/app/nin10-nintendo-emulator/id6503959130 {{NiN10Ver}}]||{{Red}} {{License|Proprietary}}
|
|?
|?
|?||{{Dunno}}||{{Dunno}}
|-
|-
|[[Provenance]]
|[[Provenance]]
Line 665: Line 699:
|?
|?
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|[https://playscanline.com/ Scanline Emulator]
|
|visionOS
|{{Ya}}
|[https://apps.apple.com/us/app/scanline-emulator/id6782712613 1.1]
|{{Dunno}}
|
|?
|?
|?||{{Dunno}}||{{Dunno}}
|-
|-
! colspan="11" |Browser
! colspan="12" |Browser
|-
|-
|[[jgenesis]]
|[[jgenesis]]
Line 676: Line 721:
|120/139 (2026/05/05)
|120/139 (2026/05/05)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|[[Masquerade]]
|[[Masquerade]]
Line 685: Line 730:
|103/141 (2026/08/30)
|103/141 (2026/08/30)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|-
|[[Obentou]]
|[[Obentou]]
Line 694: Line 739:
|78/141 (2026/08/30)
|78/141 (2026/08/30)
|?
|?
|?||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|}
|}


=== [[Frontends#Project-specific frontends|Frontend cores]] ===
=== [[Frontends#Project-specific frontends|Frontend cores]] ===
{| {{Emulator table}}
{| {{Emulator table|sortable=true}}
|+Platform (e.g., Android, Windows, and Linux) and architecture support (e.g., x86, ARM, and consoles) mostly depends on the [[Frontends#Project-specific frontends|frontend software]], not on the individual cores themselves.
|+Platform (e.g., Android, Windows, and Linux) and architecture support (e.g., x86, ARM, and consoles) mostly depends on the [[Frontends#Project-specific frontends|frontend software]], not on the individual cores themselves.
!API
!API
Line 709: Line 754:
![[Emulation accuracy|Accuracy]]
![[Emulation accuracy|Accuracy]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Famicom Disk System|Famicom Disk System]]
![[Recommended emulators|Recommended? (overall)]]
![[Recommended emulators|Recommended? (overall)]]
|-
|-
Line 715: Line 761:
|1.54.0 b08b473||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|1.54.0 b08b473||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|
|
|141/141 (2026/08/25)
|144/144 (2026/09/09)
|Cycle
|Cycle
|Unlicensed||{{Ya}}
|Unlicensed||{{Ya}}||{{Ya}}
|-
|-
|[https://docs.libretro.com/library/mesen/ Mesen]||{{Ya}}
|[https://docs.libretro.com/library/mesen/ Mesen]||{{Ya}}
|0.9.9||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|0.9.9||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
|
|
|108/141 (2026/07/26)
|108/144 (2026/09/09)
|Cycle
|Cycle
|[https://docs.libretro.com/library/mesen/#compatibility Unlicensed]||{{Ya}}
|[https://docs.libretro.com/library/mesen/#compatibility Unlicensed]||{{Ya}}||{{Ya}}
|-
|-
|[https://docs.libretro.com/library/fceumm/ FCEUmm]||{{Ya}}
|[https://docs.libretro.com/library/fceumm/ FCEUmm]||{{Ya}}
|||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|
|
|86/141, 2 skipped (2026/07/26)
|84/144, 3 skipped (2026/09/09)
|High
|High
|Unlicensed||{{~}}
|Unlicensed||{{Ya}}||{{~}}
|-
|-
|[https://docs.libretro.com/library/quicknes/ QuickNES]||{{Ya}}
|[https://docs.libretro.com/library/quicknes/ QuickNES]||{{Ya}}
|||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|||{{Green}} {{License|GPLv2}} ({{License|Copyleft}})
|
|
|85/141 (2026/07/26)
|85/144 (2026/09/09)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[https://docs.libretro.com/library/fbneo/ FinalBurn Neo]||{{Ya}}
|[https://docs.libretro.com/library/fbneo/ FinalBurn Neo]||{{Ya}}
Line 745: Line 791:
|?
|?
|High
|High
|Unlicensed||{{Na}}
|Unlicensed||{{Dunno}}||{{Na}}
|-
|-
|[https://github.com/libretro/mame MAME]||{{Ya}}
|[https://github.com/libretro/mame MAME]||{{Ya}}
Line 752: Line 798:
|?
|?
|?
|?
|[https://github.com/mamedev/mame/tree/master/src/mame/nintendo Unlicensed]||{{Na}}
|[https://github.com/mamedev/mame/tree/master/src/mame/nintendo Unlicensed]||{{Dunno}}||{{Na}}
|-
|-
|[https://docs.libretro.com/library/rustynes RustyNES]||{{Ya}}
|[https://docs.libretro.com/library/rustynes RustyNES]||{{Ya}}
|||{{Green}} {{License|MIT}} ({{License|Permissive}})
|||{{Green}} {{License|MIT}} ({{License|Permissive}})
|
|
|141/141 (2026/07/26)
|142/144 (2026/09/09)
|Cycle
|Cycle
|?||{{TBD}}
|?||{{Dunno}}||{{TBD}}
|-
|-
|[https://github.com/libretro/fixNES fixNES]||{{Ya}}
|[https://github.com/libretro/fixNES fixNES]||{{Ya}}
|||{{Green}} {{License|MIT}} ({{License|Permissive}})
|||{{Green}} {{License|MIT}} ({{License|Permissive}})
|
|
|97/141 (2026/07/26)
|98/144 (2026/09/09)
|?
|?
|?||{{TBD}}
|?||{{Dunno}}||{{TBD}}
|}
|}


=== [[:Category:Emulators by hardware|Emulators on other hardware]] ===
=== [[:Category:Emulators by hardware|Emulators on other hardware]] ===
{| {{Emulator table}}
{| {{Emulator table|sortable=true}}
!Emulator(s)
!Emulator(s)
!System(s)
!System(s)
Line 780: Line 826:
![[Emulation accuracy|Accuracy]]
![[Emulation accuracy|Accuracy]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Famicom Disk System|Famicom Disk System]]
![[Recommended emulators|Recommended? (overall)]]
![[Recommended emulators|Recommended? (overall)]]
|-
|-
Line 788: Line 835:
|?
|?
|High
|High
|Unlicensed||{{Ya}}
|Unlicensed||{{Dunno}}||{{Ya}}
|-
|-
|VirtuaNES for 3DS
|VirtuaNES for 3DS
Line 796: Line 843:
|?
|?
|Low
|Low
|?||{{Ya}}
|?||{{Dunno}}||{{Ya}}
|-
|-
|[[Virtual Console]]
|[[Virtual Console]]
Line 802: Line 849:
|N/A||{{Red}} {{License|Proprietary}}
|N/A||{{Red}} {{License|Proprietary}}
|
|
|Nintendo 3DS: 17/125
|17/125 (Nintendo 3DS)
Wii: 10/125
10/125 (Wii)


Wii U: 9/125
9/125 (Wii U)


(2025/09/07)
(2025/09/07)
|?
|?
|Licensed||{{~}}
|Licensed||{{Ya}}||{{~}}
|-
|-
|''Console Archives''
|''Console Archives''
Line 817: Line 864:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|[https://github.com/egycnq/EmuC0re EmuC0re]
|[https://github.com/egycnq/EmuC0re EmuC0re]
Line 825: Line 872:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|[https://github.com/Zaalan3/Famicalc Famicalc]
|[https://github.com/Zaalan3/Famicalc Famicalc]
Line 833: Line 880:
|?
|?
|?
|?
|[https://github.com/Zaalan3/Famicalc/issues/8#issuecomment-2903287670 Select titles]||{{~}}
|[https://github.com/Zaalan3/Famicalc/issues/8#issuecomment-2903287670 Select titles]||{{Dunno}}||{{~}}
|-
|-
|FCEUltra for PS2
|FCEUltra for PS2
Line 843: Line 890:
|?
|?
|High
|High
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|GPFCE
|GPFCE
Line 853: Line 900:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|Mega Everdrive Pro
|Mega Everdrive Pro
Line 861: Line 908:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|[https://hcs64.com/neon64.html Neon64]
|[https://hcs64.com/neon64.html Neon64]
Line 869: Line 916:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|''[[NES Remix]]''
|''[[NES Remix]]''
Line 878: Line 925:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|nesDS
|nesDS
Line 886: Line 933:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|[https://github.com/tswilliamson/nesizm NESizm]
|[https://github.com/tswilliamson/nesizm NESizm]
Line 894: Line 941:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|[https://www.ticalc.org/archives/files/fileinfo/432/43217.html NESpire]
|[https://www.ticalc.org/archives/files/fileinfo/432/43217.html NESpire]
Line 904: Line 951:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|[[Nintendo Switch Online|Nintendo Classics]] ([[L-CLASSICS]])
|[[Nintendo Switch Online|Nintendo Classics]] ([[L-CLASSICS]])
Line 912: Line 959:
|?
|?
|High
|High
|?||{{~}}
|?||{{Ya}}||{{~}}
|-
|-
|PocketNES
|PocketNES
Line 920: Line 967:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|pNES
|pNES
Line 928: Line 975:
|?
|?
|?
|?
|?||{{~}}
|?||{{Dunno}}||{{~}}
|-
|-
|''Animal Crossing''
|''Animal Crossing''
Line 936: Line 983:
|10/125 (2025/09/07)
|10/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|''Excitebike 64''
|''Excitebike 64''
Line 944: Line 991:
|5/125 (2025/09/07)
|5/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Na}}||{{Na}}
|-
|-
|NES Classic Series
|NES Classic Series
Line 952: Line 999:
|4/125 (2025/09/07)
|4/125 (2025/09/07)
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|FC Emulator
|FC Emulator
Line 966: Line 1,013:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|imbNES
|imbNES
Line 974: Line 1,021:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|NES Emulator for Game Boy Color
|NES Emulator for Game Boy Color
Line 982: Line 1,029:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|NESBox
|NESBox
Line 990: Line 1,037:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|nesemu
|nesemu
Line 1,000: Line 1,047:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[NeMul]]
|[[NeMul]]
Line 1,008: Line 1,055:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|NesterJ<ref group="note">AoEX is based on NesterJ 1.12 Plus 0.61 RM, which includes features like rewind, cheat code support, rotated/mirrored screen, sepia palette, support for rare mappers (the pirate bootleg FF7 works on it), etc. Its compatibility is inferior to 1.13 beta 2.</ref>
|NesterJ<ref group="note">AoEX is based on NesterJ 1.12 Plus 0.61 RM, which includes features like rewind, cheat code support, rotated/mirrored screen, sepia palette, support for rare mappers (the pirate bootleg FF7 works on it), etc. Its compatibility is inferior to 1.13 beta 2.</ref>
Line 1,018: Line 1,065:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[https://zardam.github.io/webnofrendo numworks-nofrendo]
|[https://zardam.github.io/webnofrendo numworks-nofrendo]
Line 1,026: Line 1,073:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
|[[Project Nested]]
|[[Project Nested]]
Line 1,034: Line 1,081:
|?
|?
|?
|?
|?||{{Na}}
|?||{{Dunno}}||{{Na}}
|-
|-
| colspan="2" |NES Classic Edition||{{Na}}
| colspan="2" |NES Classic Edition||{{Na}}
Line 1,041: Line 1,088:
|94/125 (2025/09/07)
|94/125 (2025/09/07)
|?
|?
|?||{{Dunno}}
|?||{{Ya}}||{{Dunno}}
|}
|}


Line 1,054: Line 1,101:
![[Emulation accuracy|Accuracy]]
![[Emulation accuracy|Accuracy]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Famicom Disk System|Famicom Disk System]]
![[Recommended emulators|Recommended? (overall)]]
![[Recommended emulators|Recommended? (overall)]]
|-
|-
Line 1,061: Line 1,109:
|136/141 (2026/06/27)
|136/141 (2026/06/27)
|Gate-level, subcycle
|Gate-level, subcycle
|Unlicensed||{{Ya}}
|Unlicensed||{{Dunno}}||{{Ya}}
|}
|}


Line 1,076: Line 1,124:
![[Emulation accuracy|Accuracy]]
![[Emulation accuracy|Accuracy]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Mappers|Mappers support level]]
![[Nintendo Entertainment System emulators#Famicom Disk System|Famicom Disk System]]
![[Recommended emulators|Recommended? (overall)]]
![[Recommended emulators|Recommended? (overall)]]
|-
|-
Line 1,084: Line 1,133:
|Freezes (2026/8/24)
|Freezes (2026/8/24)
|Game-dependent
|Game-dependent
|[https://steamcommunity.com/app/954280/discussions/0/1643170903498517164/ Only for selected titles]||{{~}}
|[https://steamcommunity.com/app/954280/discussions/0/1643170903498517164/ Only for selected titles]||{{Na}}||{{~}}
|}
|}


Line 1,135: Line 1,184:
|+Please only include recommended emulators in this table. Do not bump or spam GitHub threads, issues, or feature request pages.
|+Please only include recommended emulators in this table. Do not bump or spam GitHub threads, issues, or feature request pages.
! colspan="2" style="width:50%" |Name
! colspan="2" style="width:50%" |Name
!Nestopia UE / Nestopia_libretro
!MesenCE
!MesenCE
!NintendulatorNRS
!NintendulatorNRS
!ares
!ares
!puNES
!puNES
!Nestopia UE
|-
|-
| rowspan="2" |Controls
| rowspan="2" |Controls
|{{Enhancements/Controls/Input lag mitigating}}||{{Ya|link=https://www.mesen.ca/docs/configuration/emulation.html}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|{{Enhancements/Controls/Input lag mitigating}}||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/configuration/emulation.html}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|{{Enhancements/Controls/Turbo button}}||{{Ya}}||{{Ya}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|{{Enhancements/Controls/Turbo button}}||{{Dunno}}||{{Ya}}||{{Ya}}||{{Dunno}}||{{Dunno}}
|-
|-
| rowspan="4" |Graphics
| rowspan="4" |Graphics
|{{Enhancements/Graphics/Remove sprite limit|The NES can normally only draw up to 8 sprites per line – this limitation is indirectly responsible for some flickering seen in games at times. When this option is enabled, the limit is disabled, allowing up to 64 sprites to be drawn on the same line.}}||{{Ya|link=https://www.mesen.ca/docs/configuration/video.html#advanced-options}}||{{Ya}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|{{Enhancements/Graphics/Remove sprite limit|The NES can normally only draw up to 8 sprites per line – this limitation is indirectly responsible for some flickering seen in games at times. When this option is enabled, the limit is disabled, allowing up to 64 sprites to be drawn on the same line.}}||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/configuration/video.html#advanced-options}}||{{Ya}}||{{Dunno}}||{{Dunno}}
|-
|-
|{{Enhancements/Graphics/Resizable internal resolution}}
|{{Enhancements/Graphics/Resizable internal resolution}}
| colspan="5" |For emulation of 2D systems, the resolution can only be upscaled, making the pixels more visible.
| colspan="5" |For emulation of 2D systems, the resolution can only be upscaled, making the pixels more visible.
|-
|-
|{{Enhancements/Graphics/Sprite replacement|NES}}||{{Ya|link=https://www.mesen.ca/docs/hdpacks.html}}||{{Na}}||{{Na}}||{{Ya}}||{{Na}}
|{{Enhancements/Graphics/Sprite replacement|NES}}||{{Na}}||{{Ya|link=https://www.mesen.ca/docs/hdpacks.html}}||{{Na}}||{{Na}}||{{Ya}}
|-
|-
|{{Enhancements/Graphics/Widescreen hack|NES|Using [https://prilik.com/blog/post/widenes/ wideNES] technique (similar to [[Widescreen hacks#Emulators (2D)|wideGB]]); it can automatically “map-out” levels and worlds in NES games.}}
|{{Enhancements/Graphics/Widescreen hack|NES|Using [https://prilik.com/blog/post/widenes/ wideNES] technique (similar to [[Widescreen hacks#Emulators (2D)|wideGB]]); it can automatically “map-out” levels and worlds in NES games.}}
Line 1,158: Line 1,207:
|-
|-
| rowspan="1" |Performance
| rowspan="1" |Performance
|[[Overclocking#NES|Overclock]]||{{Ya|link=https://www.mesen.ca/docs/configuration/emulation.html#overclocking}}||{{Na}}||{{Dunno}}||{{Ya}}||{{Dunno}}
|[[Overclocking#NES|Overclock]]||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/configuration/emulation.html#overclocking}}||{{Na}}||{{Dunno}}||{{Ya}}
|-
|-
| rowspan="4" |Post-processing
| rowspan="4" |Post-processing
|{{Enhancements/Post-processing/AI-powered filter}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|{{Enhancements/Post-processing/AI-powered filter}}||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|{{Enhancements/Post-processing/Filters}}||{{Ya}}||{{~}}<br><small>Only scanlines.</small>||{{Ya}}||{{Ya}}||{{Ya}}
|{{Enhancements/Post-processing/Filters}}||{{Ya}}||{{Ya}}||{{~}}<br><small>Only scanlines.</small>||{{Ya}}||{{Ya}}
|-
|-
|{{Enhancements/Post-processing/Inverse tone mapping}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|{{Enhancements/Post-processing/Inverse tone mapping}}||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|{{Enhancements/Post-processing/Shader chain}}||{{~}}<ref name="RA" group="note" />||{{Na}}||{{Dunno}}||{{~}}<ref name="RA" group="note" />||{{Na}}
|{{Enhancements/Post-processing/Shader chain}}||{{Na}}||{{~}}<ref name="RA" group="note" />||{{Na}}||{{Dunno}}||{{~}}<ref name="RA" group="note" />
|-
|-
| rowspan="12" |Quality of life
| rowspan="12" |Quality of life
|{{Enhancements/Quality of life/Automatic emulated controller connect/disconnect}}||{{Na}}||{{~}}<br><small>Only disconnects supported controller out of necessity.</small>||{{Na}}||{{Na}}||{{Na}}
|{{Enhancements/Quality of life/Automatic emulated controller connect/disconnect}}||{{Na}}||{{Na}}||{{~}}<br><small>Only disconnects supported controller out of necessity.</small>||{{Na}}||{{Na}}
|-
|-
|Automatic updater||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|Automatic updater||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|[[Frontends#Graphical User Interfaces (GUIs)|Big Picture Mode]]||{{~}}<ref name="RA" group="note">Exclusive to [https://docs.libretro.com/library/fceumm/ FCEUmm], [https://docs.libretro.com/library/mesen/ Mesen], [https://docs.libretro.com/library/nestopia_ue/ Nestopia] libretro cores. Also, there is a [https://github.com/RetroAchievements/RANes modified version of fceux] that supports RetroAchievements.</ref>||{{Na}}||{{Na}}||{{~}}<ref name="RA" group="note" />||{{~}}<ref name="RA" group="note" />
|[[Frontends#Graphical User Interfaces (GUIs)|Big Picture Mode]]||{{~}}<ref name="RA" group="note" />||{{~}}<ref name="RA" group="note">Exclusive to [https://docs.libretro.com/library/fceumm/ FCEUmm], [https://docs.libretro.com/library/mesen/ Mesen], [https://docs.libretro.com/library/nestopia_ue/ Nestopia] libretro cores. Also, there is a [https://github.com/RetroAchievements/RANes modified version of fceux] that supports RetroAchievements.</ref>||{{Na}}||{{Na}}||{{~}}<ref name="RA" group="note" />
|-
|-
|Built-in [[Cheats and patches|cheat manager]]||{{Ya|link=https://www.mesen.ca/docs/tools.html#cheats}}||{{Dunno}}||{{Ya|link=https://old.reddit.com/r/emulation/comments/1ay6fm1/ares_v136_released/krslaki/}}||{{Ya}}||{{Dunno}}
|Built-in [[Cheats and patches|cheat manager]]||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/tools.html#cheats}}||{{Dunno}}||{{Ya|link=https://old.reddit.com/r/emulation/comments/1ay6fm1/ares_v136_released/krslaki/}}||{{Ya}}
|-
|-
|{{Enhancements/Quality of life/Built-in custom resolution}}
|{{Enhancements/Quality of life/Built-in custom resolution}}
Line 1,182: Line 1,231:
Also, there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.
Also, there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.
|-
|-
|Built-in [[Mods, hacks and fan-translations#Built-in mod editor and manager for emulators|mod editor and manager]]||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|Built-in [[Mods, hacks and fan-translations#Built-in mod editor and manager for emulators|mod editor and manager]]||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|Built-in [[Cheats and patches|patch manager]]||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|Built-in [[Cheats and patches|patch manager]]||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|Command-line options||{{Ya|link=https://www.mesen.ca/docs/gettingstarted.html#command-line-options}}||{{Ya}}<br><small>ROM-loading only.</small>||{{Dunno}}||{{Dunno}}||{{Dunno}}
|Command-line options||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/gettingstarted.html#command-line-options}}||{{Ya}}<br><small>ROM-loading only.</small>||{{Dunno}}||{{Dunno}}
|-
|-
|Pause/Resume emulation||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
|Pause/Resume emulation||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
|-
|-
|Per-game profiles||{{Ya|link=https://www.mesen.ca/docs/configuration/video.html#overscan}}||{{Na}}||{{Dunno}}||{{Ya}}||{{Dunno}}
|Per-game profiles||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/configuration/video.html#overscan}}||{{Na}}||{{Dunno}}||{{Ya}}
|-
|-
|{{Enhancements/Quality of life/Portable and stealth}}||{{Ya}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|{{Enhancements/Quality of life/Portable and stealth}}||{{Dunno}}||{{Ya}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|[[Save disk space for ISOs|Streamable compression format]]||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|[[Save disk space for ISOs|Streamable compression format]]||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
| rowspan="6" |[https://tasvideos.org/Emulatorresources/Features TAS features]
| rowspan="6" |[https://tasvideos.org/Emulatorresources/Features TAS features]
|Fast forward/Turbo speed||{{Ya|link=https://www.mesen.ca/docs/configuration/emulation.html#general-options}}||{{Ya}}||{{Dunno}}||{{Ya}}||{{Dunno}}
|Fast forward/Turbo speed||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/configuration/emulation.html#general-options}}||{{Ya}}||{{Dunno}}||{{Ya}}
|-
|-
|{{Enhancements/TAS features/Frame step}}||{{Dunno}}||{{~}}<br><small>Forwards only.</small>||{{Dunno}}||{{Dunno}}||{{Dunno}}
|{{Enhancements/TAS features/Frame step}}||{{Dunno}}||{{Dunno}}||{{~}}<br><small>Forwards only.</small>||{{Dunno}}||{{Dunno}}
|-
|-
|Macros/Scripts/[https://tasvideos.org/LuaScripting Lua]||{{Ya|link=https://www.mesen.ca/docs/debugging/scriptwindow.html}}||{{Na}}||{{Dunno}}||{{Na}}||{{Dunno}}
|Macros/Scripts/[https://tasvideos.org/LuaScripting Lua]||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/debugging/scriptwindow.html}}||{{Na}}||{{Dunno}}||{{Na}}
|-
|-
|[https://tasvideos.org/Movies Movie recording/playback]||{{Ya|link=https://www.mesen.ca/docs/tools.html#movies}}||{{Ya}}||{{Dunno}}||{{Ya}}||{{Dunno}}
|[https://tasvideos.org/Movies Movie recording/playback]||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/tools.html#movies}}||{{Ya}}||{{Dunno}}||{{Ya}}
|-
|-
|Rewind||{{Ya|link=https://www.mesen.ca/docs/configuration/emulation.html#general-options}}||{{Na}}||{{Dunno}}||{{Ya}}||{{Dunno}}
|Rewind||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/configuration/emulation.html#general-options}}||{{Na}}||{{Dunno}}||{{Ya}}
|-
|-
|Save states||{{Ya}}||{{Ya}}||{{Dunno}}||{{Ya}}||{{Dunno}}
|Save states||{{Dunno}}||{{Ya}}||{{Ya}}||{{Dunno}}||{{Ya}}
|-
|-
| rowspan="8" |Misc.
| rowspan="8" |Misc.
Line 1,215: Line 1,264:
| colspan="5" |Exclusive to [https://github.com/RetroCrisis/Retro-Crisis-Audio-Filters libretro cores] at the moment.
| colspan="5" |Exclusive to [https://github.com/RetroCrisis/Retro-Crisis-Audio-Filters libretro cores] at the moment.
|-
|-
|Debug features||{{Ya|link=https://www.mesen.ca/docs/debugging.html}}||{{Ya}}<br><small>Memory dump and address finding only.</small>||{{Dunno}}||{{Na}}||{{Dunno}}
|Debug features||{{Dunno}}||{{Ya|link=https://www.mesen.ca/docs/debugging.html}}||{{Ya}}<br><small>Memory dump and address finding only.</small>||{{Dunno}}||{{Na}}
|-
|-
|[[Virtual reality#VR game room simulations|EmuVR support]]
|[[Virtual reality#VR game room simulations|EmuVR support]]
| colspan="5" |Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.
| colspan="5" |Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.
|-
|-
|{{Enhancements/Misc./Netplay|NES|Should not be confused with Famicom Modem emulation, see [[Nintendo Entertainment System emulators#Hardware features and peripherals|hardware features and peripherals]] for more information.}}||{{Ya|link=https://www.mesen.ca/docs/tools.html#netplay}}||{{Na}}||{{Na}}||{{Na}}||{{Ya}}
|{{Enhancements/Misc./Netplay|NES|Should not be confused with Famicom Modem emulation, see [[Nintendo Entertainment System emulators#Hardware features and peripherals|hardware features and peripherals]] for more information.}}||{{Ya}}||{{Ya|link=https://www.mesen.ca/docs/tools.html#netplay}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
|[[RetroAchievements]]||{{~}}<ref name="RA" group="note" />||{{Na}}
|[[RetroAchievements]]||{{~}}<ref name="RA" group="note" />||{{~}}<ref name="RA" group="note" />||{{Na}}
|[https://old.reddit.com/r/emulation/comments/1djp8ro/ares_v139_release/l9ckjp2/ roadmap]||{{Na}}||{{~}}<ref name="RA" group="note" />
|[https://old.reddit.com/r/emulation/comments/1djp8ro/ares_v139_release/l9ckjp2/ roadmap]||{{Na}}
|-
|-
|{{Enhancements/Misc./Rich Presence}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|{{Enhancements/Misc./Rich Presence}}||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|{{Enhancements/Misc./Screen translator}}
|{{Enhancements/Misc./Screen translator}}
Line 1,235: Line 1,284:
|+Please only include recommended emulators in this table. Do not bump or spam GitHub threads, issues, or feature request pages.
|+Please only include recommended emulators in this table. Do not bump or spam GitHub threads, issues, or feature request pages.
! colspan="4" style="width:50%" |Name
! colspan="4" style="width:50%" |Name
!Nestopia UE / Nestopia_libretro
!MesenCE
!MesenCE
!NintendulatorNRS
!NintendulatorNRS
!ares
!ares
!puNES
!puNES
!Nestopia UE
|-
|-
| rowspan="3" |Hardware features
| rowspan="3" |Hardware features
| colspan="3" |[https://consolemods.org/wiki/NES:List_of_Famicom_Games_with_External_Audio External audio]/[https://www.nesdev.org/wiki/List_of_games_with_expansion_audio Expansion audio]||{{Dunno}}||{{~}}<br><small>No DPCM samples.</small>||{{Dunno}}||{{Dunno}}||{{Dunno}}
| colspan="3" |[https://consolemods.org/wiki/NES:List_of_Famicom_Games_with_External_Audio External audio]/[https://www.nesdev.org/wiki/List_of_games_with_expansion_audio Expansion audio]||{{Dunno}}||{{Dunno}}||{{~}}<br><small>No DPCM samples.</small>||{{Dunno}}||{{Dunno}}
|-
|-
| colspan="3" |[[List of games that support microphone|Famicom P2 controller microphone]]||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
| colspan="3" |[[List of games that support microphone|Famicom P2 controller microphone]]||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
Line 1,248: Line 1,297:
| colspan="3" |On-cartridge save batteries||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
| colspan="3" |On-cartridge save batteries||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
|-
|-
| rowspan="75" |Peripherals
| rowspan="77" |Peripherals
| rowspan="19" |Controller port
| rowspan="18" |Controller port
| colspan="2" |Advantage controller||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Advantage controller||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Arkanoid_controller ''Arkanoid'' controller]<ref group="note">The Famicom and NES versions use different joypad bits and must be handled by software separately. The ''Arkanoid II'' controller has a Famicom expansion port intended for multiplayer using another Famicom ''Arkanoid'' controller of either type.</ref>||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Arkanoid_controller ''Arkanoid'' controller]<ref group="note">The Famicom and NES versions use different joypad bits and must be handled by software separately. The ''Arkanoid II'' controller has a Famicom expansion port intended for multiplayer using another Famicom ''Arkanoid'' controller of either type.</ref>||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Four_player_adapters#Four_Score Four Score/NES Satellite]<ref group="note">NES Satellite is a wireless IR version of Four Score.</ref>||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Four_player_adapters#Four_Score Four Score/NES Satellite]<ref group="note">NES Satellite is a wireless IR version of Four Score.</ref>||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}
|-
|-
| colspan="2" |Macro Winners mouse||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Macro Winners mouse||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Mega Book mouse||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Mega Book mouse||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Miracle_Piano Miracle piano]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[https://www.nesdev.org/wiki/Miracle_Piano Miracle piano]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Network controller||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Power Glove<ref group="note">Similarly functioning peripherals are Roll & Rocker and U-Force.</ref>||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Power Glove<ref group="note">Similarly functioning peripherals are Roll & Rocker and U-Force.</ref>||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Power_Pad Power Pad]||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Power_Pad Power Pad]||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |PS/2 mouse||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |PS/2 mouse||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[https://www.nesdev.org/wiki/SNES_controller SNES controller]||{{Na}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/SNES_controller SNES controller]||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |SNES NTT data keypad||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |SNES NTT data keypad||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[https://www.nesdev.org/wiki/Super_NES_Mouse SNES mouse]||{{Na}}||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Super_NES_Mouse SNES mouse]||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}||{{Na}}
| colspan="2" |[https://www.nesdev.org/wiki/Subor_Mouse Subor mouse]||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Subor_Mouse Subor mouse]||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |Sudoku (Excalibur)||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Sudoku (Excalibur)||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[https://www.nesdev.org/wiki/Virtual_Boy_controller Virtual Boy controller]||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Virtual_Boy_controller Virtual Boy controller]||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Vs. Unisystem Zapper||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Vs. Unisystem Zapper||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Yuxing mouse||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
| colspan="2" |Yuxing mouse||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Zapper Zapper]||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Zapper Zapper]||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
|-
|-
| colspan="3" |[https://www.nesdev.org/wiki/Family_BASIC_Data_Recorder Data Recorder]||{{Ya}}||{{Ya}}||{{Ya}}||{{Dunno}}||{{Ya}}
| colspan="3" |[https://www.nesdev.org/wiki/Family_BASIC_Data_Recorder Data Recorder]||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Dunno}}
|-
|-
| colspan="3" |Datach Card||{{Ya}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Na}}
| colspan="3" |Datach Card||{{Na}}||{{Ya}}||{{Dunno}}||{{Na}}||{{Dunno}}
|-
|-
| rowspan="40" |Expansion port
| rowspan="40" |Expansion port
| colspan="2" |[[Nintendo Entertainment System emulators#Multitap|2-player adapter]]<ref group="note">Either a simple adapter like ''JoyPair''/''Twin Adapter'' or a 2-player mode of Hori's 4-player adapter.</ref>||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[[Nintendo Entertainment System emulators#Multitap|2-player adapter]]<ref group="note">Either a simple adapter like ''JoyPair''/''Twin Adapter'' or a 2-player mode of Hori's 4-player adapter.</ref>||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |ABL Pinball||{{Na}}||{{Ya}}||{{Na}}||{{Ya}}||{{Na}}
| colspan="2" |ABL Pinball||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Ya}}
|-
|-
| colspan="2" |[[Nintendo Entertainment System emulators#Arkanoid Paddle|''Arkanoid'' controller]]||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}||{{Ya}}
| colspan="2" |[[Nintendo Entertainment System emulators#Arkanoid Paddle|''Arkanoid'' controller]]||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}
|-
|-
| colspan="2" |''Arkanoid II'' controller 2P<ref group="note">The prototype controller with its own Famicom expansion port which can be used with another ''Arkanoid II'' or Japanese ''Arkanoid'' controller for multiplayer but also others except ''Family BASIC'' Keyboard and Data Recorder which both won't work via ''Arkanoid II'' controller's expansion port and need to be plugged into the Famicom directly.</ref>||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Dunno}}
| colspan="2" |''Arkanoid II'' controller 2P<ref group="note">The prototype controller with its own Famicom expansion port which can be used with another ''Arkanoid II'' or Japanese ''Arkanoid'' controller for multiplayer but also others except ''Family BASIC'' Keyboard and Data Recorder which both won't work via ''Arkanoid II'' controller's expansion port and need to be plugged into the Famicom directly.</ref>||{{Dunno}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Bandai Hyper Shot||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |Bandai Hyper Shot||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[[Barcode Battler]]||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[[Barcode Battler]]||{{Na}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Barcode World||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |Barcode World||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Battle_Box Battle Box]||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[https://www.nesdev.org/wiki/Battle_Box Battle Box]||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Bit-79 keyboard||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Bit-79 keyboard||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |City Patrolman lightgun||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |City Patrolman lightgun||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Crazy Climber||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |Crazy Climber||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Dongda keyboard||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Dongda keyboard||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |''Doremikko'' keyboard||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |''Doremikko'' keyboard||{{Ya}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Exciting_Boxing_Punching_Bag ''Exciting Boxing'' punching bag]||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Exciting_Boxing_Punching_Bag ''Exciting Boxing'' punching bag]||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Four_player_adapters#%22Simple%22_Famicom_adapters Famicom 4-player adapter]||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Expansion_Port_Sound_Module Expansion Port Sound Module (EPSM)]||{{Na}}||{{Na}}||{{Ya}}||{{Ya}}||{{Na}}
|-
|-
| colspan="2" |Famicom Network System controller||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[https://www.nesdev.org/wiki/Four_player_adapters#%22Simple%22_Famicom_adapters Famicom 4-player adapter]||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
| colspan="2" |Famicom Network System/Tsushin controller||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Family_BASIC_Keyboard ''Family BASIC'' keyboard]||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Family_BASIC_Keyboard ''Family BASIC'' keyboard]||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Power_Pad#Family_Trainer_Mat Family Trainer]||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Power_Pad#Family_Trainer_Mat Family Trainer & Tap-tap Mat]||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Four_player_adapters#Hori_4_Players_Adapter Hori 4-player adapter]||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[https://www.nesdev.org/wiki/Four_player_adapters#Hori_4_Players_Adapter Hori 4-player adapter]||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Hori Track trackball||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |Hori Track trackball||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Jissen_Mahjong_controller Jissen Mahjong controller]||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Jissen_Mahjong_controller Jissen Mahjong controller]||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Keda keyboard||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Keda keyboard||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Kingwon Keyboard||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Kingwon Keyboard||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Konami Hyper Shot||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |Konami Hyper Shot||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Mahjong Gekitou Densetsu controller||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Mahjong Gekitou Densetsu controller||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Majesco Golden Nugget Casino||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Majesco Golden Nugget Casino||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Oeka_Kids_tablet Oeka Kids tablet]||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Oeka_Kids_tablet Oeka Kids tablet]||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}
|-
|-
| colspan="2" |Pachinko controller||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |Pachinko controller||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[https://www.nesdev.org/wiki/Partytap Party Room 21 Quiz Show Buzzer Partytap]||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |[https://www.nesdev.org/wiki/Partytap Party Room 21 Quiz Show Buzzer Partytap]||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Pokkun Moguraa mat||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |Pokkun Moguraa mat||{{Ya}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Sharp C1 Cassette Interface||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Sharp C1 Cassette Interface||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Sound module||{{Na}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
| colspan="2" |Subor keyboard||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}
|-
|-
| colspan="2" |Subor keyboard||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}||{{Ya}}
| colspan="2" |''Top-Rider'' inflatable motorcycle controller VRE-R1||{{Ya}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |''Top-Rider'' inflatable motorcycle controller VRE-R1||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="2" |Triface Mahjong controller||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
| colspan="2" |Triface Mahjong controller||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| rowspan="2" |[https://www.nesdev.org/wiki/Turbo_File Turbo File]
| rowspan="2" |[https://www.nesdev.org/wiki/Turbo_File Turbo File]
|Turbo File (AS-TFO2)||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}||{{Ya}}
|Turbo File (AS-TFO2)||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
|Turbo File II (AS-TF21)<ref group="note">Other than increased RAM, the 2nd model also contains a proprietary cartridge slot to accept the so-called Data ROM Packs, cartridges which added additional game content. Only ''Best Play Pro Yakyuu'' baseball team manager series games supported this feature, for which only 2 add-on cartridges with team data, AS-DR01 and AS-DR02, were ever released. Interested players could only order them by mail.</ref>||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|Turbo File II (AS-TF21)<ref group="note">Other than increased RAM, the 2nd model also contains a proprietary cartridge slot to accept the so-called Data ROM Packs, cartridges which added additional game content. Only ''Best Play Pro Yakyū'' baseball team manager series games supported this feature, for which only 2 add-on cartridges (ベストプレープロ野球データ) with team data, AS-DR01 ('89-Apr) and AS-DR02 ('90-Jun), were ever released. Interested players could only order them by mail. They have an on-cartridge ROM/RAM switch that lets players either access the contents of the ROM (in which case the bank select switch is used to move between four 8K ROM banks) or the TFII's save RAM. No emulator currently supports Data ROM Packs' injection.</ref>||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |TV pump||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |TV pump||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |[[Nintendo Entertainment System emulators#NES Zapper|Zapper/Beam Gun/Family Computer Gun]]||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}||{{Na}}
| colspan="2" |[[Nintendo Entertainment System emulators#NES Zapper|Zapper/Beam Gun/Family Computer Gun]]||{{Na}}||{{Ya}}||{{Ya}}||{{Na}}||{{Ya}}
|-
|-
| colspan="2" |Ze Cheng Keyboard||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Ze Cheng Keyboard||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="3" |[https://www.nesdev.org/wiki/Famicom_3D_System Famicom 3D System]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="3" |[https://www.nesdev.org/wiki/Famicom_3D_System Famicom 3D System]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="3" |Famicom Disk System||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
| colspan="3" |Famicom Fitness System||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="3" |Famicom Fitness System||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="3" |Famicom ''Karaoke Studio'' controller<ref group="note">Includes Bandai microphone which, unlike the standard built-in Famicom controller 2 microphone, plugged into or came wired with the custom-sized cartridge subsystem to capture vocals. Does not work with certain hardware revisions like the Sharp C1 television.</ref>||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|-
| colspan="3" |Famicom Network System||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
|-
| colspan="3" |Fukutake Study Box tape player||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|-
|-
| colspan="3" |Famicom ''Karaoke Studio'' controller<ref>Includes Bandai microphone which, unlike the standard built-in Famicom controller 2 microphone, plugged into or came wired with the custom-sized cartridge subsystem to capture vocals. Does not work with certain hardware revisions like the Sharp C1 television.</ref>||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
| colspan="3" |{{YouTubeVideo|1rnf13b3dG4|Konami Q太 Famicom Adaptor}}<br><small>An extremely rare passthrough adapter with a [https://www.nesdev.org/wiki/NES_2.0_Mapper_547 NES 2.0 547 mapper] with [https://www.nesdev.org/wiki/VRC5_pinout VRC5 pinout] to play proprietary 40-pin carts made by Konami and Japanese media giant NHK. [http://jironosuke.cocolog-nifty.com/blog/2015/10/nhk-cada.html 6 known Space School games] and ''The Gentle Physics and Science of Hazardous Materials'' (aka ''Space College'') for a total of 7 known games.</small>||{{Dunno}}||{{Ya}}||{{Dunno}}||{{Dunno}}||{{Ya}}
|-
|-
| colspan="3" |Famicom Network System||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="3" |''Nantettatte!! Baseball'' Lock-On<ref group="note">The game uses Mapper 68 for a cartridge lock-on system that allowed an expansion cartridge, which updates team statistics, to be plugged into the top of the base cartridge. Only 2 cartridges were ever released: ’91 Hen and OB Hen</ref>||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|-
|-
| colspan="3" |R.O.B./Family Robot||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Ya}}
| colspan="3" |R.O.B./Family Robot||{{Ya}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| rowspan="6" |Unlicensed
| rowspan="7" |Unlicensed
| colspan="2" |Action Replay||{{Na}}||{{Ya}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Action Replay||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Aladdin Deck Enhancer||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Aladdin Deck Enhancer||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |Game Genie||{{Na}}||{{Ya}}||{{Na}}||{{Ya}}||{{Na}}
| colspan="2" |Game Genie||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Ya}}
|-
|-
| colspan="2" |[https://133fsb.wordpress.com/2010/03/21/famicom-compatible-printer-port-interface/ Parallel printer]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[https://133fsb.wordpress.com/2010/03/21/famicom-compatible-printer-port-interface/ Parallel printer]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
Line 1,398: Line 1,449:
|-
|-
| colspan="2" |[http://www.nesmuseum.com/racermate.html ''RacerMate Challenge II'' bike system]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |[http://www.nesmuseum.com/racermate.html ''RacerMate Challenge II'' bike system]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
| colspan="2" |Rainbow homebrew mapper<ref group="note">Used in ''Super Tilt Bro'', a homebrew Super Smash Bros. series demake whose cartridge {{YouTubeVideo|2R50jx0aHM0|supports NTSC/PAL cross-region play with the game adjusting itself and even employs a ESP8266 Wi-Fi controller for online features like multiplayer, rankings, game ROM update}}. It's [https://github.com/sgadrat/super-tilt-bro in public domain], and [https://brokestudio.fr/rainbow/emulators/ there're forks of emulators with support for it].</ref>||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|-
|-
| rowspan="2" |Unreleased
| rowspan="2" |Unreleased
Line 1,408: Line 1,461:
|-
|-
| colspan="3" |[http://www.thealmightyguru.com/Wiki/index.php?title=Cartridge_tilting Cartridge tilting]<ref group="note">Cartridge tilting is an action performed on cartridge-based systems to create otherwise impossible glitches. {{YouTubePlaylist|PLkAqx5EV7l_DkwOv4WmVEBLv39WPEUm3d|Cartridge tilting is not a glitch, but rather the process which creates glitches.}}</ref>
| colspan="3" |[http://www.thealmightyguru.com/Wiki/index.php?title=Cartridge_tilting Cartridge tilting]<ref group="note">Cartridge tilting is an action performed on cartridge-based systems to create otherwise impossible glitches. {{YouTubePlaylist|PLkAqx5EV7l_DkwOv4WmVEBLv39WPEUm3d|Cartridge tilting is not a glitch, but rather the process which creates glitches.}}</ref>
| colspan="6" |There is an emulator that currently includes built-in cartridge tilting simulation: [https://goroman.github.io/cluade-famicom-emu/]. <s>As a workaround, you can try the external [https://github.com/redscientistlabs/RTCV Real-Time Corruptor] (RTCV) tool. It is a real-time memory/data corruption tool for inducing glitches during emulation, which might mimic some effects of cartridge tilting (e.g., visual/audio artifacts or crashes). However, it is not a true "cartridge tilting" simulator, as it works on live memory rather than simulating cartridge read errors.</s>
| colspan="5" |[https://goroman.github.io/cluade-famicom-emu/ There is an emulator that currently includes built-in cartridge tilting simulation.] <s>As a workaround, you can try the external [https://github.com/redscientistlabs/RTCV Real-Time Corruptor] (RTCV) tool. It is a real-time memory/data corruption tool for inducing glitches during emulation, which might mimic some effects of cartridge tilting (e.g., visual/audio artifacts or crashes). However, it is not a true "cartridge tilting" simulator, as it works on live memory rather than simulating cartridge read errors.</s>
|-
|-
| colspan="3" |Copy, cut, and paste for ''Family BASIC''||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{~}}<br><small>Paste only.</small>
| colspan="3" |Copy, cut, and paste for ''Family BASIC''||{{~}}<br><small>Paste only.</small>||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="3" |[https://www.chrismcovell.com/demovision.html Demo Vision]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="3" |[https://www.chrismcovell.com/demovision.html Demo Vision]||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="3" |[https://forums.nesdev.org/viewtopic.php?t=26683 Dual PPU]||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
| colspan="3" |[https://forums.nesdev.org/viewtopic.php?t=26683 Dual PPU]<ref group="note">At some point in Famicom's development, [https://forums.nesdev.org/viewtopic.php?t=9700 Nintendo planned on connecting 2 PPUs together so that one of them could generate an extra scrolling sprite background plane]. Technical details of this Nintendo's idea which never made it are unknown.</ref>||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|-
|-
| colspan="3" |[https://www.nesdev.org/wiki/Extended_NES_I/O ENIO EXP Board]||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
| colspan="3" |[https://www.nesdev.org/wiki/Extended_NES_I/O ENIO EXP Board]||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
Line 1,420: Line 1,473:
| colspan="3" |Soft reset||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
| colspan="3" |Soft reset||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
|-
|-
| rowspan="3" colspan="2" |Switch between different revisions of hardware components
| colspan="2" rowspan="3" |Switch between different revisions of hardware components
|[https://www.nesdev.org/wiki/CPU_variants CPU switch]||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|[https://www.nesdev.org/wiki/CPU_variants CPU switch]||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|[https://www.nesdev.org/wiki/PPU_variants PPU switch]||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|[https://www.nesdev.org/wiki/PPU_variants PPU switch]||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
|[https://consolemods.org/wiki/NES:NES_Model_Differences Switch between motherboards revisions]<ref>[https://consolemods.org/wiki/NES:Video_Output_Comparison Video output differences]</ref>||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|[https://consolemods.org/wiki/NES:NES_Model_Differences Switch between motherboards revisions]<ref>[https://consolemods.org/wiki/NES:Video_Output_Comparison Video output differences]</ref>||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}
|-
|-
| colspan="3" |[https://www.chrismcovell.com/wideboy.html WideBoy]<ref group="note">Four versions: 1, 2, 3(A) and 3(B).</ref>||{{Na}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Na}}
| colspan="3" |[https://www.chrismcovell.com/wideboy.html WideBoy]<ref group="note">Four versions: 1, 2, 3(A) and 3(B).</ref>||{{Na}}||{{Na}}||{{Dunno}}||{{Na}}||{{Dunno}}
|}
|}
There were many accessories released for the Famicom and NES but Emulation in General only covers accessories that are truly differentiated data streams from the basic controller. For example, the Power Glove is, in actuality, just a really complicated NES controller designed to convert motion into button inputs (which doesn't change the fact that some moves in ''Super Glove Ball'' and ''Bad Street Brawler'' can only be performed with a glove, not with a standard controller). The same goes for R.O.B. and his ''Stack-up'' and ''Gyromite'' games because he was really just the second player. Strangely, the Famicom has a lot more peripheral hardware to emulate than the NES.<ref>[https://problemkaputt.de/everynes.htm#controllers ProblemKaputt: NES controllers]</ref> However, Nestopia UE surprisingly supports the Power Glove.
There were many accessories released for the Famicom and NES but Emulation in General only covers accessories that are truly differentiated data streams from the basic controller. For example, the Power Glove is, in actuality, just a really complicated NES controller designed to convert motion into button inputs (which doesn't change the fact that some moves in ''Super Glove Ball'' and ''Bad Street Brawler'' can only be performed with a glove, not with a standard controller). The same goes for R.O.B. and his ''Stack-up'' and ''Gyromite'' games because he was really just the second player. Strangely, the Famicom has a lot more peripheral hardware to emulate than the NES.<ref>[https://problemkaputt.de/everynes.htm#controllers ProblemKaputt: NES controllers]</ref> However, Nestopia UE surprisingly supports the Power Glove.
Line 1,563: Line 1,616:
* Candelabra - Estoscerro
* Candelabra - Estoscerro
* Spook-O'-Tron
* Spook-O'-Tron
== Famicom Disk System ==


== Hardware variants ==
== Hardware variants ==
Line 1,569: Line 1,624:
!MAME
!MAME
!FinalBurn Neo
!FinalBurn Neo
!Nestopia UE / Nestopia_libretro
!MesenCE
!MesenCE
!NintendulatorNRS
!NintendulatorNRS
!ares
!ares
!puNES
!puNES
!Nestopia UE
|-
|-
| rowspan="6" |Arcade
| rowspan="6" |Arcade
|Famicom Box||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|Famicom Box||{{Dunno}}||{{Dunno}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
|Famicom Titler||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|Famicom Titler||{{Dunno}}||{{Dunno}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
|PlayChoice-10||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|PlayChoice-10||{{Dunno}}||{{Dunno}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
|Sharp C1 / Video Game Television||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|Sharp C1 / Video Game Television||{{Dunno}}||{{Dunno}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
|Twin Famicom||{{Dunno}}||{{Dunno}}||{{Na}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|Twin Famicom||{{Dunno}}||{{Dunno}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
|VS. System||{{Dunno}}||{{Dunno}}||{{Ya}}||{{Ya}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|[https://www.nesdev.org/wiki/Vs._System VS. System]||{{Ya}}||{{Dunno}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
|}
|}


Line 1,599: Line 1,654:


; PlayChoice-10
; PlayChoice-10
An arcade system based on the NES that lets the user play 10 selected titles. It also uses a Zilog Z80 CPU for running the main menu.


MAME is the only emulator properly emulating the PlayChoice-10 system at the moment, [https://forums.nesdev.org/viewtopic.php?p=148572 most of the NES emulators only play the PlayChoice-10 games as a normal NES game].
MAME is the only emulator properly emulating the PlayChoice-10 system at the moment, [https://forums.nesdev.org/viewtopic.php?p=148572 most of the NES emulators only play the PlayChoice-10 games as a normal NES game].