Controllers: Difference between revisions

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Remember to open those with administrator privileges when used with programs opened as administrator, or else the button presses won't register.
Remember to open those with administrator privileges when used with programs opened as administrator, or else the button presses won't register.


;[https://github.com/AntiMicro/antimicro/releases AntiMicro]:Free and open-source alternative to Xpadder. Current versions are forked from an [https://emulationrealm.net/downloads/file/3374-antimicro-windows-64bit earlier version] by different people and under active development after the original developer quit due to online harassment. Arguably the best tool available out there for this task. Supports macros and a wide range of controllers (including the Xbox One controller).
;[https://github.com/AntiMicro/antimicro/releases AntiMicro]: Free and open-source alternative to Xpadder. Current versions are forked from an [https://emulationrealm.net/downloads/file/3374-antimicro-windows-64bit earlier version] by different people and under active development after the original developer quit due to online harassment. Arguably the best tool available out there for this task. Supports macros and a wide range of controllers (including the Xbox One controller).
;[https://inputmapper.com/downloads-beta/inputmapper InputMapper]:Project to support various console controllers in games, which started with the DualShock 4 and expanded to other controllers.
;[http://ahkscript.org AutoHotKey]: One of the more powerful key scripting language tools available out there. You can for example map complex hotkeys (like Ctrl+Alt+Del) or sequences of hotkeys and/or keypresses (like the Konami Code) to a single key in your keyboard... or gamepad. It's like a scripting language on its own, which though simple may be too much effort for the average user.
;[http://ahkscript.org AutoHotKey]:One of the more powerful key scripting language tools available out there. You can for example map complex hotkeys (like Ctrl+Alt+Del) or sequences of hotkeys and/or keypresses (like the Konami Code) to a single key in your keyboard... or gamepad. It's like a scripting language on its own, which though simple may be too much effort for the average user.
;[https://inputmapper.com/downloads-beta/inputmapper InputMapper]: Project to support various console controllers in games, which started with the DualShock 4 and expanded to other controllers.
;Xpadder: Has been freeware until version 5.3 when it went shareware. The original gamepad mapping utility, but a bit underwhelming compared to other alternatives.
;[http://joytokey.net/en/ JoyToKey]: Shareware, but has a free version. Includes macros, a shift function (to map more keys than the number of buttons on the gamepad) and a turbo function for mashing keys quickly.
;[http://joytokey.net/en/ JoyToKey]:Shareware, but has a free version. Includes macros, a shift function (to map more keys than the number of buttons on the gamepad) and a turbo function for mashing keys quickly.
;[https://github.com/hifihedgehog/PadForge PadForge]: A modern, open-source input wrapper for Windows. It allows mapping controllers, keyboards, mice, and even MIDI devices to virtual Xbox 360, DualShock 4, or DirectInput controllers. It is a powerful alternative for users needing high customizability or support for non-standard peripherals, utilizing the ViGEmBus and vJoy drivers.
;[https://xpadder.com/ Xpadder]: Has been freeware until version 5.3 when it went shareware. The original gamepad mapping utility, but a bit underwhelming compared to other alternatives.


===Mouse injectors for emulators===
===Mouse injectors for emulators===