Difference between revisions of "Game engines"
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(Created page with "Game engines... == Different types == - Game engines - These are original game engines that can be used to play different games. Examples are Mugen, OpenBOR and AGS. - Game e...") |
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− | == Different types == | + | Game engine page... |
− | + | ||
− | + | ==Different types== | |
− | + | * Game engines - These are original game engines that can be used to play different games. Examples are Mugen, OpenBOR and AGS. | |
− | - | + | * Game engine recreations - These are re-implementations of game engines, able to run games created for a different engine, examples are OpenMW for Morrowind. |
− | + | * Source ports - Examples are GZDoom, vkQuake, Kex Engine | |
+ | * De-compilations - aka reverse engineering. | ||
+ | * Collections - These collect different engine types, an example being ScummVM that contains many recreations and source ports. | ||
+ | |||
+ | ==Collections== | ||
+ | * [[ScummVM]] | ||
+ | |||
+ | ==Game engines== | ||
+ | * [[Mugen]] | ||
+ | * [[OpenBOR]] | ||
+ | * Adventure Game Studio | ||
+ | * Godot | ||
+ | * more... | ||
+ | |||
+ | ==Game engine recreations== | ||
+ | {{Main|Game engine recreations and source ports}} | ||
+ | * [[EasyRPG]] | ||
+ | * [[Neko RPGXP Player]] | ||
+ | * [[ResidualVM]] <small>(now merged into ScummVM)</small> | ||
+ | |||
+ | ==Source ports== | ||
+ | {{Main|Game engine recreations and source ports}} | ||
+ | * [[Super Mario 64 Port]] | ||
+ | |||
+ | ==De-compilations== | ||
+ | {{Main|Game engine recreations and source ports}} | ||
+ | [[Category:Game engines|*]] |
Latest revision as of 20:41, 25 May 2024
Game engine page...
Contents
Different types[edit]
- Game engines - These are original game engines that can be used to play different games. Examples are Mugen, OpenBOR and AGS.
- Game engine recreations - These are re-implementations of game engines, able to run games created for a different engine, examples are OpenMW for Morrowind.
- Source ports - Examples are GZDoom, vkQuake, Kex Engine
- De-compilations - aka reverse engineering.
- Collections - These collect different engine types, an example being ScummVM that contains many recreations and source ports.
Collections[edit]
Game engines[edit]
Game engine recreations[edit]
- Main article: Game engine recreations and source ports
- EasyRPG
- Neko RPGXP Player
- ResidualVM (now merged into ScummVM)
Source ports[edit]
- Main article: Game engine recreations and source ports
De-compilations[edit]
- Main article: Game engine recreations and source ports