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Preservation projects

148 bytes added, 21 June
Private Game Servers
|align=left|{{Icon|PS3|360}}
|{{✓}}<br/><small>Both the PS3 and Xbox 360 versions of the game utilize a [[Wikipedia:Peer-to-peer|Peer-to-Peer]] online infrastructure, which allows continued online play[https://forum.psnprofiles.com/topic/94760-online-still-work/]. However, similar to Call of Duty 3 situation on seventh-gen home consoles, it appears to require a custom server for authentication[https://wiki.rpcs3.net/index.php?title=UFC_2009_Undisputed#Netplay_testing][https://discord.com/channels/308194948048486401/1173434194525950062/1212793084916535336], rendering it currently incompatible with emulators.</small>
|{{✗}}WIP?|N/A[[Xbox_network#Xbox_360|Xenia WebServices]]
|N/A
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|[[Wikipedia:UFC_Undisputed_2010|UFC Undisputed 2010]]
|align=left|{{Icon|PS3|360}}
|{{?}}<br/><small>There is a Servers down.[https://wikiwww.rpcs3xboxachievements.netcom/forum/topic/381699-servers-are-shut-down/index.php?title=UFC_Undisputed_2010#Special_Notes OpenSpy Online canary patch for RPCS3] but it's untested at the moment.</small>
|{{?}}
|[https://wiki.rpcs3.net/index.php?title=UFC_Undisputed_2010#Special_Notes OpenSpy (UntestedRPCS3)]<ref>There is a [https://wiki.rpcs3.net/index.php?title=UFC_Undisputed_2010#Special_Notes OpenSpy Online canary patch for UFC Undisputed 2010 using with RPCS3] but it's untested at the moment.</ref>|{{Icon|PS3}}(Untested)N/A
|-
|[[Wikipedia:Vindictus|Vindictus]]
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