Changes

Jump to navigation Jump to search

PlayStation Network

1,579 bytes added, 30 April
no edit summary
{{WIP}}
{{Infobox software
|logo = Playstation_logoPlayStation Network.png
|logowidth = 100px
|title = PlayStation Network
|developer = [[Sony]]
|active = Yes
|platform = [[PlayStation_Portable_emulators|PlayStation Portable]]<br>[[PS3]]<br>[[PlayStation Vita]]<br>[[PS4]]<br>[[PS5]]
|type = Online Service
|website = [https://www.playstation.com/playstation-network/ PlayStation Network]
}}
'''PlayStation Network''' (PSN) is the online service used by PlayStation consoles starting from [[PS3]]. During the development stage for the PlayStation 3, Sony expressed their intent to build upon the [[PlayStation_2_emulators#Network_Adapter|functionality of its predecessor]] by creating a new interconnected service that keeps users constantly in touch with a "PlayStation World" network. In March 2006, Sony officially introduced its unified online service, tentatively named "PlayStation Network Platform". A list of supporting features was announced at the Tokyo Game Show later the same year.<ref>[[Wikipedia:PlayStation_Network#History|PlayStation Network History]]</ref>
==PlayStation 3==
During the development stage for the PlayStation 3, Sony expressed their intent to build upon the [[PlayStation_2_emulators#Network_Adapter|functionality of its predecessor]] by creating a new interconnected service that keeps users constantly in touch with a "PlayStation World" network. In March 2006, Sony officially introduced its unified online service, tentatively named "PlayStation Network Platform". A list of supporting features was announced at the Tokyo Game Show later the same year.<ref>[[Wikipedia:PlayStation_Network#History|PlayStation Network History]]</ref> *Netplay in RPCS3 was introduced by GalCiv, who developed [https://wiki.rpcs3.net/index.php?title=Help:Netplay RPCN] (an open-source server that emulates the P2P match-making done on the PlayStation 3). RPCN can also be used to communicate with [https://docs.google.com/spreadsheets/d/1Wn2EkQj_bZpgrT-xiDbqHkx91jcCHn34nXkl2Sv0GOs/edit#gid=0 private servers] for games that require a dedicated server for multiplayer features. In this regard, games that require a custom server will not work unless a fan-made, [https://docs.google.com/spreadsheets/d/1Wn2EkQj_bZpgrT-xiDbqHkx91jcCHn34nXkl2Sv0GOs/edit#gid=0 private server] is created. This is outside the scope of the emulator and will have to be developed by the community. RPCS3's 2024 updates introduced a '''friend and invite system''' in its QT interface[https://twitter.com/rpcs3/status/1753390620750532909]. This allows you to invite or join friends for online sessions in supported titles. It's important to note that this feature replicates the original functionality and is separate from the XMB interface's friend system and the PlayStation Network (PSN) service.*There is a are separate dedicated project projects called "[https://github.com/PSOnlineReturnalGaming PSORG Revival]" and "[https://github.com/hashsploit/clank clank]" to restoring PlayStation first, and Sony Medius servers-based titles/third party original online functionality for gaming history preservation and education purposes.
:*[https://wiki.rpcs3.net/index.php?title=RPCN_Compatibility_List RPCN compatibility list], [https://docs.google.com/spreadsheets/d/1Xp-662d12W13CZSzSiaBfB4BHwU2PyOFMdp_W4sA5Bo/edit#gid=0 RPCN compatibility list #2]
:*[https://docs.google.com/spreadsheets/d/1Wn2EkQj_bZpgrT-xiDbqHkx91jcCHn34nXkl2Sv0GOs/edit#gid=0 Private/Custom servers for PlayStation 3 and RPCS3 RPCN] (Also you can use some of the RPCS3 patches like [https://wiki.rpcs3.net/index.php?title=Category:Patches_available Brothers in Arms: Hells Highway OpenSpy Online] to connect private servers)
*Also there is a project called [https://github.com/DestinationHome/Destination-Home-Online Destination Home]; a preservation team dedicated to restoring [[Wikipedia:PlayStation_Home|PlayStation Home]]'s original online functionality and network services, but progress is heavily reliant on the development of [https://wiki.rpcs3.net/index.php?title=Help:Netplay RPCN]; as key networking functionality is yet to be implemented.
*For more information about other revive projects see [[Preservation_projects|Preservation projects]] page.
:: ''MAWK3 - ===PlayStation Home==={{Infobox software|logo = PlayStation Home.png|logowidth = 200px|title = PlayStation Home|developer = London Studio|publisher = Sony Computer Entertainment|active = No|platform = [[PS3]]|type = Online Service, Virtual World|website = [httpshttp://wwwus.youtubeplaystation.com/watch?v=q8jxDdSvaCg How to Connect to Every psn/playstation-home/ PlayStation Home]}} PlayStation Home was a virtual 3D social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 Private Servers in 2023(PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB).[[Wikipedia:PlayStation_Home|1]],  *There is a project called '''[https://www.youtubegithub.com/watch?v=W3tvci1oHPk Most Active PS3 DestinationHome/Destination-Home-Online Communities in 2023Destination Home]'''; a preservation team dedicated to restoring [[Wikipedia:PlayStation_Home|PlayStation Home]]'s original online functionality and network services, but progress is heavily reliant on the development of '''[https://wwwwiki.youtuberpcs3.comnet/watchindex.php?vtitle=6_DeYXFvH7g Most Active Online Help:Netplay RPCN]'''; as key networking functionality is yet to be implemented. ==PlayStation 4==There is no [[Preservation_projects#Private_Platform_Servers|preservation project for emulating PSN private platform server service '''for PlayStation 3 Games in 20234''']] at the moment, or [[PlayStation_4_emulators#Hardware_features_and_peripherals|any kind of implementation on the emulator side]]to connect official servers. ==PlayStation 5==There is no [[Preservation_projects#Private_Platform_Servers|preservation project for emulating PSN private platform server service '''for PlayStation 5''']] at the moment, or [[PlayStation_5_emulators#Hardware_features_and_peripherals|any kind of implementation on the emulator side]] to connect official servers.
==See also==
*[[PlayStation 3 emulators#LAN tunneling]] (LAN tunneling in PlayStation 3/RPCS3)
:;Previous PlayStation consoles
*[[Online PS2 games]] (Using LAN tunneling ([https://www.teamxlink.co.uk Xlink Kai]) or unofficial DNS servers)*[[How To Play PCSX2 Online]]*[[PlayStation 2 emulators#LAN tunelling]] (Playing PS2 games online inside PCSX2LAN tunneling compatible PlayStation 2 emulators)
*[[Early Online Services]]
==References==
{{Reflist}}
[[Category:Online Services|*]][[Category:Sony Online Servicesservices]]
11,735
edits

Navigation menu