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Nintendo 64 emulators

18 bytes added, 00:05, 5 November 2023
Comparisons
;[[Ares]]
:An open-source multi-system emulator and successor to Near's [[higan]] project, with a mostly original N64 core. Unlike other N64 emulators, it aims for high accuracy and does not employ HLE RSP or RDP emulation of any kind, nor does it use game-specific hacks. It uses Themaister's ParaLLEl-RDP Vulkan renderer (with the MAME renderer as a software-based fallback) for pixel-perfect LLE graphics. While it is currently less compatible than Mupen64Plus or Project64, it is quickly catching up to them ([https://ares-emu.net/compatibility/15 (nintendo-nintendo-64 only a handful of games are currently listed as partially or not working])], and it currently passes several stringent [https://github.com/ares-emulator/ares/pull/613 accuracy tests] the other emulators do not. However, it remains to be seen how accurate its developers are willing to make it without compromising speed and playability on current machines. For Windows users, it should be possible to maintain full speed on even the most demanding cores on a Ryzen 7 3700X. System requirements for macOS and Linux users may be signficantly lower: [https://old.reddit.com/r/emulation/comments/zwq9fu/ares_crossplatform_open_source_multisystem/j1ys10k/ the ARM64 ABI Microsoft has chosen for Windows makes context switches more expensive than on the SysV ABI used in *nix].
:* v130 version brings 64DD emulation and macOS support, developer [https://twitter.com/LuigiBlood/ LuigiBlood] said [https://twitter.com/LuigiBlood/status/1568694009496756225 "This is the most accurate 64DD emulation attempt I've ever done, honestly. A lot of the stuff I programmed are sometimes genuinely useless. A lot also involves timings of the drive itself and more"].
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