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TouchHLE

822 bytes removed, 07:03, 6 September 2023
Better quality of writing, updated information for the latest release, alphabetised and updated compatiblity list
|last-version = 0.2.0
|active = Yes
|platform = [[Emulators on Windows|Windows]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on WindowsAndroid|WindowsAndroid]]
|architecture = x86-64, Aarch64
|target = [[iOS emulators|iOS]]
}}
'''touchHLE''' is an a free and open-source iOS emulator focusing on early which emulates 32-bit versions of iOS, particularly versions . iPhoneOS 1.0 to 2.x (is currently supported, with 3.x support in the future, and later versions forecasted to also be supported)in the future.
==Downloads==
==Overview==
Unlike most other efforts previous attempts at emulating iDevicesiOS, the author behind touchHLE went out of their way to reimplement most if does not all the iOS standard libraries, thereby negating the need for any copyrighted Apple firmware and thus potentially insulating require the project from any legal consequence (case in point [[Dolphin]] whose presence use of cryptographic keys needed to run Wii games became a point firmware dump, instead providing its own implementation of controversy<ref>[https://wwwsystem frameworks (e.youtube.com/watch?v=hsQtv5IvrD8 Nintendo is threatening legal emulationg.Foundation, UIKit, OpenGL ES, OpenAL, etc.).The author developed the emulator to run early iOS games due to newer devices being unable to run older games in many cases and it doesn't look good]</ref>) in much the same way as difficulty of installing delisted games. The author has stated the earlier [[UltraHLE]] project for the [[Nintendo 64 emulators|Nintendo emulator will never support 64]]-bit apps.
The only code touchHLE emulates Accelerometer support is the app binary and some libraries, while touchHLE itself takes place of iOS and provides its own implementation of system frameworks such as Foundation, UIKit, OpenGL ES, OpenAL, etcincluded. In additionHowever, the developer intended touchHLE as a way this only applies to run and preserve early iOS games especially considering Apple's spotty track record devices with software preservation, with newer devices being unable to run older apps and games and the difficulty of installing delisted games. 64a built-bit apps will never be supported officially, but a fork in the future may bring themaccelerometer.
A game controller is required to control the accelerometer. An Android version has been made, but is currently still being worked on, however a compiled version is not available yet. ==Supported Appsapps==*Crash Bandicoot Nitro Kart 3D*Fastlane Street Racing*Mystery Mania
*Super Monkey Ball
*Crash Bandicoot Nitro Kart 3D
*SMB Lite
*Touch & Go Lite
*Touch & Go
*Mystery ManiaVarious Donut Games titles*Fastlane Street RacingWolfenstein RPG 
===Supported via additional branch===
*DOOM
*Wolfenstein RPG
*DOOM RPG 2
*KataDama a.k.a "I love Katamari"
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