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Windows 2000/XP/Vista emulators

202 bytes removed, 07:35, 6 May 2023
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Hypervisors
Most viable way to get Windows 2000/XP/Vista software running is to run the operating system in a virtual machine at the moment. This requires you to know how to manually install a Windows NT-family operating system on a computer. If you do decide to install Windows XP in a virtual machine, you will need to install [[Hypervisors#Integrations|integrations]] for features like 3D acceleration, mouse integration and shared folders etc.
VMWare Tools supports Windows 95 through Windows 10. '''VirtualBox does not include 3D acceleration for Windows XP/Vista [https://forums.virtualbox.org/viewtopic.php?t=96010 due to changes in VirtualBox's 3D acceleration system], you must use VirtualBox 6.0.24 or earlier to use 3D acceleration in a Windows XP or Vista guest'''.
===Recommendations for a 3D accelerated WinXP VM===
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[https://forums.virtualbox.org/viewtopic.php?t=96010 Due to changes in VirtualBox's 3D acceleration system], you must use VirtualBox 6.0.24 or earlier to use 3D acceleration in a Windows XP or Vista guest.
You can use [[Hypervisors#Type_2_hypervisors|Type 2]] hypervisors with [https://emulation.gametechwiki.com/index.php/Wrappers#90.27s_APIs wrappers] like "WineD3D for Windows" or "DxWnd" etc. on the guest OS side for increasing your chance if games uncompatible with vgpu adapter. DxWnd 2.05.70, WineD3D 1.7.52 or 1.9.7-staging(partially) versions are the latest compatible versions with Windows XP (if [https://github.com/Skulltrail192/One-Core-API-Binaries OneCoreAPI] is '''not''' installed to OS), for getting these old "WineD3D for Windows" builds use [https://www.vogonsdrivers.com/wrappers/files/DirectX/OpenGL/WineD3D/2000+/ this link]<br/>
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