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PCSX2

9 bytes removed, 15:11, 26 December 2022
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* [https://github.com/doitsujin/dxvk/releases dxvk] OR [https://reshade.me/ reshade]
[https://forums.pcsx2.net/Thread-My-new-fork-of-PCSX2-makes-1-6-0-compatible-with-Windows-XP For WinXP Windows XP, use this build]
For starters, extract PCSX2 in a folder and then extract the 64-bit dxvk: d3d11.dll and dxgi.dll OR Reshade: "reshade64.dll rename-> dxgi.dll" files next to the main executable.
You'll also need to select [https://i.imgur.com/flxI0GH.png Cubeb] as the audio renderer. Otherwise, it'll crash with XAudio. And lastly, always pick between Vulkan, OpenGL and Software. D3D11/D3D12 can crash occasionally, and it won't function as intended anyways.
'''Don't expect any official support if you post logs showing you're using Windows XP, Windows 7, 8, or Windows 8/8.1.'''
<references group=N2 />
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