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ZSNES

425 bytes removed, 11:36, 14 April 2013
Removing commentary. Reorganizing
ZSNES is an ancient speedhack SNES emulator written in the soon-to-be-deprecated x86 ASM. Its GUI is horrendous, compatibility is lower than any modern emulator, and its accuracy a joke. Yet it is still the most popular SNES emulator.[[File:ZSNES_Interface_Windows.png|thumb|262px|Someone looked at this when they finished designing it and said, "Yes, this is what I want."]]ZSNES is a SNES emulator for Windows and Linux. Still one of the most popular SNES emulator.
Because of its popularity, many ROM hacks, and ROM hacking tools, were made using ZSNES as a testing platform. However, ==Don'''because of the inaccuracies of the emulator, these tools and hacks are broken on other, more accurate emulators and even real hardware'''. This is why many people dislike ZSNES, and is one of the major contributing factors of why ''byuu'' made bsnes (and, after expressing his views on ZSNES accuracy, why he is disliked by some in the emulating community).t use Zsnes==
ZSNES was first released in 1997 for DOS and was first abandoned - compatibility is lower than any modern emulator - accuracy a joke[[File:Kirby3-forest.gif|frame|SNES Pseudo Hi-Res translucency]] - Games crashing - Der Langrisser (freezes after 2-3 hours), Super Mario RPG (freezes in 2001 after its source was released. Afterwards it was picked up by a small team who started rewritting some many different points of the ASM to C/C++ game), Star Ocean and porting many other games have freezing and crashing issues - Bad sound emulation - A ton of games just sound terrible on ZSNES, Earthworm Jim 2 has no sound effects - Super FX not clocked correctly - Star Fox runs twice as fast as it to Linux. Howevershould - Transparency - Kirby Dreamland 3, Mecarobot Golf, it hasn't recieved Jurassic Park and any updates since 2007 since it was once again abandoned, this time for goodgame that uses Pseudo Hi-Res translucency wont display correctly.
So ZSNES has poor accuracyThese are just a few problems, can't be ported to anything other than there are a x86, and is resposible for poorly made ROM hacks, then why do people use it? Mostly from people having used it in the past and being too stuborn to try anything else, "''It's played all'' few more listed [4http://byuu.org/bsnes/accuracy here] ''games I've tried, why should I use anything and a lot more everywhere else?''" or from people being nostalgic from its GUI (no, really)around the internet.
[[File:5vhyafy6y1dl.png|thumb|left|201px|The first emulator emulator?]]On April Fools 2011 byuu made ZSNES <u>completely obsolete</u> by releasing [http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151w.zip bZSNES] ([http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151s.zip Source])- a modification of his bsnes that includes the [http://byuu.org/bzsnes/ optional inaccuracies ]of ZSNES and an emulated ZSNES UI. This version of bsnes can accurately-inaccurately emulate the ROM hacks made specifically for ZSNES, which means the only thing ZSNES had going for it can now be played on a much more accurate emulator.==Romhacks==
Because of its popularity, many ROM hacks, and ROM hacking tools, were made using ZSNES as a testing platform. However, '''because of the inaccuracies of the emulator, these tools and hacks are broken on other, more accurate emulators and real hardware'''. This is why many people dislike ZSNES, and is one of the major contributing factors of why ''byuu'' made bsnes (and, after expressing his views on ZSNES accuracy, why he is disliked by some in the emulating community).
On April Fools 2011 byuu made ZSNES <u>completely obsolet</u>[[File:5vhyafy6y1dl.png|thumb|left|201px|The first emulator emulator?]]<u>e</u> by releasing [http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151w.zip bZSNES] ([http://snesemu.black-ship.net/emus/bsnes/bzsnes_v151s.zip Source])- a modification of his bsnes that includes the [http://byuu.org/bzsnes/ optional inaccuracies ]of ZSNES and an emulated ZSNES UI. This version of bsnes can accurately-inaccurately emulate the ROM hacks made specifically for ZSNES, which means the only thing ZSNES had going for it can now be played on a much more accurate emulator.
==Problems caused by inaccuracies==
[[File:Kirby3-forest.gif|frame|SNES Pseudo Hi-Res translucency]]
Games crashing - Der Langrisser (freezes after 2-3 hours), Super Mario RPG (freezes in many different points of the game), Star Ocean and many other games have freezing and crashing issues
Bad sound emulation - A ton of games just sound terrible on ZSNES, Earthworm Jim 2 has no sound effects
Super FX not clocked correctly - Star Fox runs twice as fast as it should
Transparency - Kirby Dreamland 3, Mecarobot Golf, Jurassic Park and any game that uses Pseudo Hi-Res translucency wont display correctly.==History==
These are just ZSNES was first released in 1997 for DOS and was first abandoned in 2001 after its source was released. Afterwards it was picked up by a few problems, there are a few more listed [http:small team who started rewritting some of the ASM to C//byuuC++ and porting it to Linux.org/bsnes/accuracy here]However, it hasn't recieved any updates since 2007 since it was once again abandoned, and a lot more everywhere else around the internetthis time for good.
[[Category:Emulators]]
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