Difference between revisions of "Super Nintendo emulators"
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==Emulators== | ==Emulators== | ||
− | 1. [[ | + | 1. [[bSNES]] (Higan) |
− | + | *The most "accurate" of the bunch. Should play any and all commercially released games without trouble, assuming you have the power. | |
+ | *A Core2Duo at 2Ghz is the weakest I've seen run balanced full speed for most games. | ||
+ | *Balanced works. You do NOT need the accuracy build for anything but one game. And I believe it is a minor issue even for that. | ||
+ | *Hacks designed around emulator quirks will most likely not work. Same as with real hardware. | ||
+ | *LLE audio sounds amazing. | ||
2. [[Snes9x]] | 2. [[Snes9x]] | ||
− | + | *Compatible with most games, even many romhacks that make use of emulator quirks. | |
+ | *Fast enough for pretty much any toaster | ||
+ | *LLE audio, same as bSNES's. | ||
+ | *Often buggy graphical output and shader support in standalone | ||
+ | **Driver/GPU dependent. | ||
+ | **Remember those diagonal lines of offset across older 3D games on certain graphics cards? Yeah. ''Finding a picture.'' | ||
+ | *Hit and miss controller support, especially when it comes to Xinput devices. | ||
3. [[Zsnes]] | 3. [[Zsnes]] | ||
− | + | *Will run full speed on ANY toaster, supposedly back to the weakest of Pentium 3s, maybe P2s. | |
− | 4. [[Retroarch]], which has bsnes, and Snes9x cores. | + | **Assuming it's an x86 toaster, since it's written in ASM. |
+ | *Romhacks were often designed around it's malfunctions | ||
+ | **many romhacks won't work properly on anything else. | ||
+ | *Outdated as hell, with seemingly no hope for updating. | ||
+ | *Many bugs and lacked functions for many games, see [[Zsnes#Review|ZSNES review]] | ||
+ | 4. [[ZSNES#bZSNES|bZSNES]] | ||
+ | *A possible alternative with bSNES's core and ZSNES's malfunctionality. | ||
+ | **For romhacks designed around it | ||
+ | 5. [[Retroarch]], which has bsnes, and Snes9x cores. | ||
+ | *The same points as the emulators themselves | ||
+ | *Amazing graphical output | ||
+ | **At any resolution | ||
+ | **At any fullscreen resolution and refresh rate | ||
+ | **Vast [[Shaders_and_Filters|shader]] support | ||
+ | *Dynamic rate control kills off most any and all audio distortion, such as crackling. | ||
+ | *Does not require Game Folders or anything like Higan standalone. |
Revision as of 12:12, 8 July 2013
16 bit console released in 1990.
Emulators
1. bSNES (Higan)
- The most "accurate" of the bunch. Should play any and all commercially released games without trouble, assuming you have the power.
- A Core2Duo at 2Ghz is the weakest I've seen run balanced full speed for most games.
- Balanced works. You do NOT need the accuracy build for anything but one game. And I believe it is a minor issue even for that.
- Hacks designed around emulator quirks will most likely not work. Same as with real hardware.
- LLE audio sounds amazing.
2. Snes9x
- Compatible with most games, even many romhacks that make use of emulator quirks.
- Fast enough for pretty much any toaster
- LLE audio, same as bSNES's.
- Often buggy graphical output and shader support in standalone
- Driver/GPU dependent.
- Remember those diagonal lines of offset across older 3D games on certain graphics cards? Yeah. Finding a picture.
- Hit and miss controller support, especially when it comes to Xinput devices.
3. Zsnes
- Will run full speed on ANY toaster, supposedly back to the weakest of Pentium 3s, maybe P2s.
- Assuming it's an x86 toaster, since it's written in ASM.
- Romhacks were often designed around it's malfunctions
- many romhacks won't work properly on anything else.
- Outdated as hell, with seemingly no hope for updating.
- Many bugs and lacked functions for many games, see ZSNES review
4. bZSNES
- A possible alternative with bSNES's core and ZSNES's malfunctionality.
- For romhacks designed around it
5. Retroarch, which has bsnes, and Snes9x cores.
- The same points as the emulators themselves
- Amazing graphical output
- At any resolution
- At any fullscreen resolution and refresh rate
- Vast shader support
- Dynamic rate control kills off most any and all audio distortion, such as crackling.
- Does not require Game Folders or anything like Higan standalone.