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Mednafen
,→Sprite Limit
===Graphical Enhancements===
====Sprite Limit====
On older systesms systems due to hardware limitations only so many sprites could be on screen at the same time. Most systems got around this limitation but alternating which sprites were on screen each refresh causing the sprite to arpear appear to flicker. Mednafens default settings are true to the original limitations system limits but in the cfg file this limitation can be removed. Here is the list of options from the cfg file to change from 0 to one 1 if you don't wish to have the limit.
*nes.no8lim
*pce.nospritelimit