Nintendo Entertainment System emulators: Difference between revisions

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|[https://github.com/rene/rNES/ git]||{{Green}} {{License|BSD3}} ({{License|Permissive}})
|[https://github.com/rene/rNES/ git]||{{Green}} {{License|BSD3}} ({{License|Permissive}})
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|?
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|?
|?||{{Dunno}}||{{Na}}
|?||{{Dunno}}||{{Na}}
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|?
|?
|?||{{Dunno}}||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|[[Nestalgia]]
| align="left" |{{Icon|Java|Win|Linux}}||{{Ya}}
|[https://github.com/tiagohm/nestalgia/releases {{NestalgiaVer}}]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
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|Freezes (2026/09/14)
|High
|https://tiagohm.github.io/nestalgia/<nowiki/>||{{Dunno}}||{{TBD}}
|-
|[https://github.com/mikai233/nesium Nesium]
| align="left" |{{Icon|Win|Linux|macOS|LinuxARM}}||{{Ya}}
|[https://github.com/mikai233/nesium/releases git]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
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|Cycle
|https://github.com/mikai233/nesium#mapper-support||{{Dunno}}||{{TBD}}
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|-
|emulator-bbk
|emulator-bbk
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|?
|?
|?||{{Dunno}}||{{Dunno}}
|?||{{Dunno}}||{{Dunno}}
|-
|[[Nestalgia]]
| align="left" |{{Icon|Java|Win|Linux}}||{{Ya}}
|[https://github.com/tiagohm/nestalgia/releases {{NestalgiaVer}}]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
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|
|High
|https://tiagohm.github.io/nestalgia/<nowiki/>||{{Dunno}}||{{TBD}}
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|-
! colspan="11" |Mobile
! colspan="11" |Mobile
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|?
|?
|?||{{Dunno}}||{{~}}
|?||{{Dunno}}||{{~}}
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|[https://github.com/mikai233/nesium Nesium]
| align="left" |{{Icon|Android}}||{{Ya}}
|[https://github.com/mikai233/nesium/releases git]||{{Green}} {{License|GPLv3}} ({{License|Copyleft}})
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|Cycle
|https://github.com/mikai233/nesium#mapper-support||{{Dunno}}||{{TBD}}
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|-
|vNES
|vNES
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|[[Mesen|MesenCE]]
|[[Mesen|MesenCE]]
|[https://github.com/nesdev-org/MesenCE/tree/master/Core NES]
|[https://github.com/nesdev-org/MesenCE/tree/master/Core NES]
| align="left" |{{Icon|Windows|Linux|macOS|FreeBSD}}||{{Ya}}
| align="left" |{{Icon|Windows|Linux|macOSx64|macOSARM|LinuxARM|W7}}||{{Ya}}
|[https://github.com/nesdev-org/MesenCE#development-builds Dev builds]
|[https://github.com/nesdev-org/MesenCE#development-builds Dev builds]
[[Mesen#List of forks|Mesen forks]]
[[Mesen#List of forks|Mesen forks]]
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| colspan="3" |On-cartridge save batteries||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
| colspan="3" |On-cartridge save batteries||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}||{{Ya}}
|-
|-
| rowspan="76" |Peripherals
| rowspan="77" |Peripherals
| rowspan="18" |Controller port
| rowspan="18" |Controller port
| colspan="2" |Advantage controller||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
| colspan="2" |Advantage controller||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
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|Turbo File (AS-TFO2)||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
|Turbo File (AS-TFO2)||{{Ya}}||{{Ya}}||{{Ya}}||{{Na}}||{{Na}}
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|-
|Turbo File II (AS-TF21)<ref group="note">Other than increased RAM, the 2nd model also contains a proprietary cartridge slot to accept the so-called Data ROM Packs, cartridges which added additional game content. Only ''Best Play Pro Yakyuu'' baseball team manager series games supported this feature, for which only 2 add-on cartridges with team data, AS-DR01 ('89-Apr) and AS-DR02 ('90-Jun), were ever released. Interested players could only order them by mail. They have an on-cartridge ROM/RAM switch that lets players either access the contents of the ROM (in which case the bank select switch is used to move between four 8K ROM banks) or the TFII's save RAM. No emulator currently supports Data ROM Packs' injection.</ref>||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|Turbo File II (AS-TF21)<ref group="note">Other than increased RAM, the 2nd model also contains a proprietary cartridge slot to accept the so-called Data ROM Packs, cartridges which added additional game content. Only ''Best Play Pro Yakyū'' baseball team manager series games supported this feature, for which only 2 add-on cartridges (ベストプレープロ野球データ) with team data, AS-DR01 ('89-Apr) and AS-DR02 ('90-Jun), were ever released. Interested players could only order them by mail. They have an on-cartridge ROM/RAM switch that lets players either access the contents of the ROM (in which case the bank select switch is used to move between four 8K ROM banks) or the TFII's save RAM. No emulator currently supports Data ROM Packs' injection.</ref>||{{Na}}||{{Na}}||{{Na}}||{{Na}}||{{Na}}
|-
|-
| colspan="2" |TV pump||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
| colspan="2" |TV pump||{{Na}}||{{Na}}||{{Ya}}||{{Na}}||{{Na}}
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|-
|-
| colspan="3" |Fukutake Study Box tape player||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
| colspan="3" |Fukutake Study Box tape player||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
|-
| colspan="3" |{{YouTubeVideo|1rnf13b3dG4|Konami Q太 Famicom Adaptor}}<br><small>An extremely rare passthrough adapter with a [https://www.nesdev.org/wiki/NES_2.0_Mapper_547 NES 2.0 547 mapper] with [https://www.nesdev.org/wiki/VRC5_pinout VRC5 pinout] to play proprietary 40-pin carts made by Konami and Japanese media giant NHK. [http://jironosuke.cocolog-nifty.com/blog/2015/10/nhk-cada.html 6 known Space School games] and ''The Gentle Physics and Science of Hazardous Materials'' (aka ''Space College'') for a total of 7 known games.</small>||{{Dunno}}||{{Ya}}||{{Dunno}}||{{Dunno}}||{{Ya}}
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| colspan="3" |''Nantettatte!! Baseball'' Lock-On<ref group="note">The game uses Mapper 68 for a cartridge lock-on system that allowed an expansion cartridge, which updates team statistics, to be plugged into the top of the base cartridge. Only 2 cartridges were ever released: ’91 Hen and OB Hen</ref>||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}
| colspan="3" |''Nantettatte!! Baseball'' Lock-On<ref group="note">The game uses Mapper 68 for a cartridge lock-on system that allowed an expansion cartridge, which updates team statistics, to be plugged into the top of the base cartridge. Only 2 cartridges were ever released: ’91 Hen and OB Hen</ref>||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}||{{Dunno}}