Emulators on Wii U: Difference between revisions

RetroArch: some grouping by system
Philips: add miniCDi
 
(55 intermediate revisions by 40 users not shown)
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{{Infobox console
{{Infobox computing device/Wii U}}
|title = Nintendo Wii U
|logo = Wii U.png
|developer = Nintendo
|type = [[:Category:Emulators on home consoles|Home video game console]]
|generation = [[:Category:Emulators on eighth-generation consoles|Eighth generation]]
|release = 2012
|discontinued = 2017
|predecessor = [[Emulators on Wii|Wii]]
|successor = [[Emulators on Switch|Nintendo Switch]]
|emulated = {{✓}}
}}


{{for|software that emulates the Wii U|Wii U emulators}}  
{{for|software that emulates the Wii U|Wii U emulators}}  


=Emulators (Legacy, via vWii)=
==Emulators (Legacy, via vWii)==
Most [[Emulators on Wii|emulators available for the Wii]] will also work on vWii (virtual Wii) mode on the Wii U, and some of them even support the Wii U Pro Controller or the Wii U Gamepad. However, due to sandboxing, there won't be any performance gains compared to running those emulators bare-metal on a Wii.
Most [[Emulators on Wii|emulators available for the Wii]] will also work on vWii (virtual Wii) mode on the Wii U, and some of them even support the Wii U Pro Controller or the Wii U Gamepad. However, due to sandboxing, there won't be any performance gains compared to running those emulators bare-metal on a Wii. In WiiVC inject mode you can slightly improve performance by overclocking with c2w_patcher and a patched c2w.img.


The most interesting emulator, really hypervisor, is Nintendont, for GameCube gaming. You can run it directly in vwii HBC, or through a wii usb loader like ulgx or wiiflow as a frontend.
[[Nintendont]], while not an emulator, enables the ability to play GameCube games on the Wii U as well, with little compromise.


=Emulators (Multi-system)=
==Emulators (Multi-system)==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
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| [[RetroArch]]
| [[RetroArch]]
| [https://www.retroarch.com/?page=platforms {{RetroArchVer}}]
| [https://www.retroarch.com/?page=platforms {{RetroArchVer}}]
| {{}}
| {{Green}} {{License|GPLv2}} ({{License|Copyleft}})
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
Line 35: Line 24:
| [[Virtual Console]]
| [[Virtual Console]]
| N/A
| N/A
| {{}}
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
|}


Please notice that Retroarch isn't currently compatible with the Aroma custom firmware. In order to run Retroarch, you will have to boot a legacy cfw like tiramisu, haxchi or mocha.
Please note that RetroArch isn't currently compatible with Aroma. Support for Aroma is being worked on. For now, in order to run RetroArch, you will have to use an older hack such as Tiramisu (Haxchi and Mocha also both work, but really shouldn't be used at this point). A WIP early build can be found [https://gbatemp.net/threads/retroarch-wiiu-wip.447670/ here].


===RetroArch===
===RetroArch===


{| class="wikitable sortable" style="text-align:center;"
{| class="wikitable sortable" style="text-align:center;"
|-
|+ Available cores (as of Retroarch 1.22.1)
|+ Available cores (as of Retroarch 1.17.0)
! Cores
! Cores
! Game/System
! Game/System
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|-
|-
| cap32
| cap32
| Amstrad - CPC/GX4000 (Caprice32)
| Amstrad - CPC/GX4000
| {{TBD}}
| {{TBD}}
|-
|-
| crocods
| crocods
| Amstrad - CPC (CrocoDS)
| Amstrad - CPC
| {{TBD}}
|-
| anarch
| Anarch
| {{TBD}}
| {{TBD}}
|-
|-
| fbalpha2012
| fbalpha2012
| rowspan="10" style="text-align: center;" | Arcade
| rowspan="9" style="text-align: center;" | Arcade
| {{TBD}}
| {{TBD}}
|-
|-
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| fbalpha2012_neogeo
| fbalpha2012_neogeo
| {{TBD}}
| {{TBD}}
|-
| fbneo
| {{✓}}
|-
|-
| mame2000
| mame2000
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|-
|-
| mame2003_midway
| mame2003_midway
| {{TBD}}
|-
| ardens
| rowspan="2" style="text-align: center;" | Arduboy
| {{TBD}}
| {{TBD}}
|-
|-
| arduous
| arduous
| Arduboy (Arduous)
| {{TBD}}
| {{TBD}}
|-
|-
| stella2014
| stella2014
| Atari - 2600 (Stella 2014)
| Atari - 2600
| {{✓}}
| {{✓}}
|-
|-
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|-
|-
| hatari
| hatari
| Atari - ST/STE/TT/Falcon (Hatari)
| Atari - ST/STE/TT/Falcon
| {{TBD}}
| {{TBD}}
|-
|-
| mednafen_wswan
| mednafen_wswan
| Bandai - WonderSwan/Color (Beetle Cygne)
| Bandai - WonderSwan/Color
| {{✓}}
| {{✓}}
|-
| GAM4980
| BBK - Longman A4980
| {{TBD}}
|-
|-
| cannonball
| cannonball
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|-
|-
| nxengine
| nxengine
| Cave Story (NXEngine)
| Cave Story
| {{TBD}}
| {{TBD}}
|-
|-
| jaxe
| jaxe
| CHIP-8/S-CHIP/XO-CHIP (JAXE)
| CHIP-8/S-CHIP/XO-CHIP
| {{✓}}
| {{✓}}
|-
|-
| gearcoleco
| gearcoleco
| Coleco - ColecoVision (Gearcoleco)
| Coleco - ColecoVision
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| vice_x128
| vice_x128
| Commodore - C128 (VICE x128)
| Commodore - C128
| {{TBD}}
| {{TBD}}
|-
|-
| frodo
| frodo
| Commodore - C64 (Frodo)
| rowspan="3" style="text-align: center;" | Commodore - C64
| {{TBD}}
| {{TBD}}
|-
|-
| vice_x64
| vice_x64
| Commodore - C64 (VICE x64 fast)
| {{TBD}}
| {{TBD}}
|-
|-
| vice_x64sc
| vice_x64sc
| Commodore - C64 (VICE x64sc accurate)
| {{✓}}
| {{✓}}
|-
|-
| vice_xscpu64
| vice_xscpu64
| Commodore - C64 SuperCPU (VICE xscpu64)
| Commodore - C64 SuperCPU
| {{TBD}}
|-
| vice_xcbm5x0
| Commodore - CBM-II 5x0 (VICE xcbm5x0)
| {{TBD}}
|-
| vice_xcbm2
| Commodore - CBM-II 6x0/7x0 (VICE xcbm2)
| {{TBD}}
| {{TBD}}
|-
|-
| vice_xpet
| vice_xpet
| Commodore - PET (VICE xpet)
| Commodore - PET
| {{TBD}}
| {{TBD}}
|-
|-
| vice_xplus4
| vice_xplus4
| Commodore - PLUS/4 (VICE xplus4)
| Commodore - PLUS/4
| {{TBD}}
| {{TBD}}
|-
|-
| vice_xvic
| vice_xvic
| Commodore - VIC-20 (VICE xvic)
| Commodore - VIC-20
| {{TBD}}
| {{TBD}}
|-
|-
| prboom
| prboom
| Doom (PrBoom)
| Doom
| {{TBD}}
| {{TBD}}
|-
|-
| dosbox_svn
| dosbox_svn
| DOS (DOSBox-SVN)
| DOS
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| freechaf
| freechaf
| Fairchild ChannelF (FreeChaF)
| Fairchild ChannelF
| {{TBD}}
| {{TBD}}
|-
|-
| reminiscence
| reminiscence
| Flashback (REminiscence)
| Flashback
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| vecx
| vecx
| GCE - Vectrex (vecx)
| GCE - Vectrex
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| gw
| gw
| Handheld Electronic (GW)
| Handheld Electronic
| {{TBD}}
| {{TBD}}
|-
|-
| squirreljme
| squirreljme
| Java ME (SquirrelJME)
| Java ME
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| lutro
| lutro
| Lua Engine (Lutro)
| Lua Engine
| {{TBD}}
| {{TBD}}
|-
|-
| minivmac
| minivmac
| Mac II (minivmac)
| Mac II
| {{TBD}}
| {{TBD}}
|-
|-
| o2em
| o2em
| Magnavox - Odyssey2 / Philips Videopac+ (O2EM)
| Magnavox - Odyssey2 / Philips Videopac+
| {{TBD}}
| {{TBD}}
|-
|-
| freeintv
| freeintv
| Mattel - Intellivision (FreeIntv)
| Mattel - Intellivision
| {{✓}}
| {{✓}}
|-
|-
| fmsx
| fmsx
| Microsoft - MSX (fMSX)
| Microsoft - MSX
| {{✓}}
| {{✓}}
|-
|-
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|-
|-
| bluemsx
| bluemsx
| MSX/SVI/ColecoVision/SG-1000 (blueMSX)
| MSX/SVI/ColecoVision/SG-1000
| {{~}}
| {{~}}
|-
|-
| quasi88
| quasi88
| NEC - PC-8000 / PC-8800 series (QUASI88)
| NEC - PC-8000 / PC-8800 series
| {{TBD}}
| {{TBD}}
|-
|-
| rowspan="2" style="text-align: center;" | nekop2
| nekop2
| NEC - PC-98
| rowspan="2" style="text-align: center;" | NEC - PC-98
| {{~}}
| {{~}}
|-
|-
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|-
|-
| mednafen_pce_fast
| mednafen_pce_fast
| NEC - PC Engine / CD (Beetle PCE FAST)
| NEC - PC Engine / CD
| {{✓}}
| {{✓}}
|-
| Geargrafx
| rowspan="2" style="text-align: center;" | NEC - PC Engine / SuperGrafx / CD
| {{TBD}}
|-
|-
| mednafen_pce
| mednafen_pce
| NEC - PC Engine / SuperGrafx / CD (Beetle PCE)
| {{✓}}
| {{✓}}
|-
|-
| mednafen_supergrafx
| mednafen_supergrafx
| NEC - PC Engine SuperGrafx (Beetle SuperGrafx)
| NEC - PC Engine SuperGrafx
| {{✓}}
| {{✓}}
|-
| DoubleCherryGB
| Nintendo - Game Boy / Color (DoubleCherryGB)
| {{TBD}}
|-
|-
| fixgb
| fixgb
| Nintendo - Game Boy / Color (fixGB)
| rowspan="5" style="text-align: center;" | Nintendo - Game Boy / Color
| {{✓}}
| {{✓}}
|-
|-
| gambatte
| gambatte
| Nintendo - Game Boy / Color (Gambatte)
| {{✓}}
| {{✓}}
|-
|-
| gearboy
| gearboy
| Nintendo - Game Boy / Color (Gearboy)
| {{✓}}
| {{✓}}
|-
|-
| sameboy
| sameboy
| Nintendo - Game Boy / Color (SameBoy)
| {{✓}}
| {{✓}}
|-
|-
| tgbdual
| tgbdual
| Nintendo - Game Boy / Color (TGB Dual)
| {{✗}}<small>(white screen)</small>
| {{✗}}<small>(white screen)</small>
|-
|-
| gpsp
| gpsp
| Nintendo - Game Boy Advance (gpSP)
| rowspan="4" style="text-align: center;" | Nintendo - Game Boy Advance
| {{✓}}
| {{✓}}
|-
|-
| mgba
| mgba
| Nintendo - Game Boy Advance (mGBA)
| {{✓}}
| {{✓}}
|-
|-
| vbam
| vbam
| Nintendo - Game Boy Advance (VBA-M)
| {{~}}
| {{~}}
|-
|-
| vba_next
| vba_next
| Nintendo - Game Boy Advance (VBA Next)
| {{~}}
| {{~}}
|-
|-
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|-
|-
| pokemini
| pokemini
| Nintendo - Pokemon Mini (PokeMini)
| Nintendo - Pokemon Mini
| {{TBD}}
| {{TBD}}
|-
|-
| snes9x
| snes9x
| Nintendo - SNES / SFC (Snes9x)
| rowspan="5" style="text-align: center;" | Nintendo - SNES / SFC
| {{✓}}
| {{✓}}
|-
|-
| snes9x2002
| snes9x2002
| Nintendo - SNES / SFC (Snes9x 2002)
| {{~}}
| {{~}}
|-
|-
| snes9x2005
| snes9x2005
| Nintendo - SNES / SFC (Snes9x 2005)
| {{✓}}
| {{✓}}
|-
|-
| snes9x2005_plus
| snes9x2005_plus
| Nintendo - SNES / SFC (Snes9x 2005 Plus)
| {{✓}}
| {{✓}}
|-
|-
| snes9x2010
| snes9x2010
| Nintendo - SNES / SFC (Snes9x 2010)
| {{✓}}
| {{✓}}
|-
|-
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|-
|-
| mu
| mu
| Palm OS (Mu)
| Palm OS
| {{TBD}}
| {{TBD}}
|-
|-
| retro8
| retro8
| PICO-8 (Retro8)
| PICO-8
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| tyrquake
| tyrquake
| Quake (TyrQuake)
| Quake
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| xrick
| xrick
| Rick Dangerous (XRick)
| Rick Dangerous
| {{TBD}}
| {{TBD}}
|-
|-
| scummvm
| scummvm
| ScummVM
| ScummVM
| {{TBD}}
|-
| ClownMDEmu
| Sega - MD/CD
| {{TBD}}
| {{TBD}}
|-
|-
| picodrive
| picodrive
| Sega - MS/GG/MD/CD/32X (PicoDrive)
| Sega - MS/GG/MD/CD/32X
| {{✗}}<small>(crash)</small>
| {{✗}}<small>(crash)</small>
|-
|-
| genesis_plus_gx
| genesis_plus_gx
| Sega - MS/GG/MD/CD (Genesis Plus GX)
| rowspan="2" style="text-align: center;" | Sega - MS/GG/MD/CD
| {{✓}}
| {{✓}}
|-
|-
| genesis_plus_gx_wide
| genesis_plus_gx_wide
| Sega - MS/GG/MD/CD (Genesis Plus GX Wide)
| {{✓}}
| {{✓}}
|-
|-
| gearsystem
| gearsystem
| Sega - MS/GG/SG-1000 (Gearsystem)
| Sega - MS/GG/SG-1000
| {{✓}}
| {{✓}}
|-
|-
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|-
|-
| fuse
| fuse
| Sinclair - ZX Spectrum (Fuse)
| Sinclair - ZX Spectrum
| {{✓}}
| {{✓}}
|-
|-
| neocd
| neocd
| SNK - Neo Geo CD (NeoCD)
| SNK - Neo Geo CD
| {{✓}}
| {{✓}}
|-
|-
| mednafen_ngp
| mednafen_ngp
| SNK - Neo Geo Pocket / Color (Beetle NeoPop)
| rowspan="2" style="text-align: center;" | SNK - Neo Geo Pocket / Color
| {{✓}}
| {{✓}}
|-
|-
| race
| race
| SNK - Neo Geo Pocket / Color (RACE)
| {{✗}}<small>(crash)</small>
| {{✗}}<small>(crash)</small>
|-
|-
| pcsx_rearmed
| pcsx_rearmed
| Sony - PlayStation (PCSX ReARMed)
| Sony - PlayStation
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| numero
| numero
| Texas Instruments TI-83 (Numero)
| Texas Instruments TI-83
| {{TBD}}
| {{TBD}}
|-
|-
| theodore
| theodore
| Thomson - MO/TO (Theodore)
| Thomson - MO/TO
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| uzem
| uzem
| Uzebox (Uzem)
| Uzebox
| {{TBD}}
| {{TBD}}
|-
|-
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|-
|-
| ecwolf
| ecwolf
| Wolfenstein 3D (ECWolf)
| Wolfenstein 3D
| {{TBD}}
| {{TBD}}
|}
===Virtual Console Injection===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|[[Emulation Accuracy|Accuracy]]
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|DS
! scope="col"|GBA
! scope="col"|GCN <small>(unofficial)</small>
! scope="col"|MSX/MSX2
! scope="col"|N64
! scope="col"|NES/FDS
! scope="col"|SNES
! scope="col"|TG16/PCE
! scope="col"|Wii
|-
| Phacox's Injector
| [https://github.com/phacoxcll/PhacoxsInjector 1.1.4]
| N/A
| {{Green}} {{License|GPLv3}} ({{License|Copyleft}})
| {{✗}}
| {{✓}}
| {{✓}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✗}}
| {{✗}}
|-
| TeconmoonWiiVCInjector
| [https://github.com/piratesephiroth/TeconmoonWiiVCInjector 3.0.17 (classic, from piratesepiroth)]<br>[https://github.com/Rodrigo-Matsuura/MoonWiiVCInjector 1.1.0 (moon fork by Rodrigo-Matsuura)]
| N/A
| {{TBD}})
| {{✓}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✓}}
|-
| UWUVCI-AIO-WPF
| [https://github.com/stuff-by-3-random-dudes/UWUVCI-AIO-WPF v3.N2]
| N/A
| {{Green}} {{License|GPLv3}} ({{License|Copyleft}})
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
|}
|}


=Emulators (Single system)=
There were VC released for the following systems: DS, GBA MSX/MSX2, N64, NES/FDS, SNES, TG16/PCE. Wii games were released too, but nintendo didn't use the Virtual Console name for some unknown reason. <br>
 
Some have tried injecting alternate ROMs in the available Virtual Console releases with varying degrees of success. Similarly, despite no GCN officially released, gamecube games can be injected on the wiiu home menu, making use of the homebrew nintendont hypervisor. The emulators used internally for Virtual Console are not as accurate as other emulators so compatibility isn't perfect (the only exception are Wii and GCN since they run natively, not emulation).<br>
==Arcade==


===Centipede Arcade===
==Emulators (Single system)==
===Arcade===
====Centipede Arcade====
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
Line 510: Line 549:
| Centipede Wii U
| Centipede Wii U
| [https://gbatemp.net/threads/centipede-arcade-emulator-port-for-532.412491/ 20160128]
| [https://gbatemp.net/threads/centipede-arcade-emulator-port-for-532.412491/ 20160128]
| {{}}
| {{?}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
|}


==Commodore==
===Commodore===
===Commodore 64===
====Commodore 64====
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
Line 526: Line 565:
| [https://apps.fortheusers.org/wiiu/yapesdl YAPE 4 U]
| [https://apps.fortheusers.org/wiiu/yapesdl YAPE 4 U]
| [https://github.com/xhp-creations/yapesdl  0.70.2]
| [https://github.com/xhp-creations/yapesdl  0.70.2]
| {{}}
| {{Green}} {{License|GPLv2}} ({{License|Copyleft}})
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
|}


==Fantasy computers==
===Fantasy computers===


===CHIP-8===
====CHIP-8====
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
Line 543: Line 582:
| [https://apps.fortheusers.org/wiiu/CHIP8 CHIP8 Emulator]
| [https://apps.fortheusers.org/wiiu/CHIP8 CHIP8 Emulator]
| [https://github.com/rw-r-r-0644/CHIP8-Emulator-WiiU 2.2-GX2]
| [https://github.com/rw-r-r-0644/CHIP8-Emulator-WiiU 2.2-GX2]
| {{}}
| {{Green}} {{License|GPLv3}} ({{License|Copyleft}})
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
|}


===PICO-8===
====PICO-8====
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
Line 558: Line 597:
|  [https://github.com/jtothebell/fake-08 fake-08]
|  [https://github.com/jtothebell/fake-08 fake-08]
| [https://github.com/jtothebell/fake-08/releases v0.0.2.20]
| [https://github.com/jtothebell/fake-08/releases v0.0.2.20]
| {{Green}} {{License|MIT}} ({{License|Permissive}})
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
|}
===ASCII===
====MSX====
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Virtual Console (MSX/MSX2)
| {{Unknown}}
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
|}


==Nintendo==
===NEC===
===NES===
====PC Engine (TurboGrafx-16)====
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|-
| [[Heritage]] <small>(internal emulator for NES Remix)
| Virtual Console (PCE/TG16)
| Heri2
| {{Unknown}}
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✗}}
| {{✓}}
|}
===Nintendo===
====Nintendo DS====
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://emulation.gametechwiki.com/index.php/NooDS NooDS]
| [https://github.com/Hydr8gon/NooDS rolling]
| {{Green}} {{License|GPLv3}} ({{License|Copyleft}})
| {{✓}}
| {{~}} <small>(slow at 15-20fps, WIP)
|-
| [[Hachihachi]] <small>(internal emulator for NDS Virtual Console)
| {{Unknown}}
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
====Game Boy (Color) / Game Boy Advance====
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|GB
! scope="col"|GBC
! scope="col"|GBA
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|-
| LiteNESU
| [https://apps.fortheusers.org/wiiu/gacubeboy gacubeboy]
| [https://github.com/QuarkTheAwesome/LiteNESU 0.0.0-preR2]  
| 1337<br/>[https://gbatemp.net/threads/release-gacubeboy-emulator.435627/ 9000]
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✗}}
|-
| [https://apps.fortheusers.org/wiiu/gbiine GBiine]
| [http://www.mediafire.com/download/2c8brakc996enda/gbiine_v02b.rar 0.2b]
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✓}}
| {{~}}
| {{✗}}
| {{~}}
|-
|-
| LiteNESU 16 in 1
| [https://emulation.gametechwiki.com/index.php/NooDS NooDS]
| [https://github.com/xhp-creations/LiteNESU-16-in-1 2016]  
| [https://github.com/Hydr8gon/NooDS rolling]
| {{Green}} {{License|GPLv3}} ({{License|Copyleft}})
| {{✓}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
| {{✓}}
|-
| [[m2engage]] <small>(internal emulator for GBA Virtual Console)
| {{Unknown}}
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
|}
|}
Gacubeboy: small emulator coded in 8 hours. Uses GX2 graphics but has a lot of graphical glitches. Poor compatibility. No sound.<br>
GBiine: Wiiu Heig-Boy port. Can open a few gbc roms, just the ones designed for dual usage in gbc and original gb, like Links Awakening DX, but in gb mode (no color). Supports saves. No sound.<br>
NooDS: while this emulator is focused on nintendo ds, it can make use of the emulated slot-2 to actually load gba games, which do run fullspeed but with some minor glitches.<br>
Retroarch is generally the best choice. Alternatively, there are good gb/gbc/gba emulators in wii mode, like mgba or vbagx.


LiteNESU: one of the first homebrew programs for the wiiu. Barely a PoC. Slow, without sound, low compatibility. Cant load games from the scard. You'll have to host and load the game from the network, next to the payload, with the old browser method. Or, alternatively, bundle the roms inside the elf executable (16in1) at compilation time. You'd better use retroarch, or the injection method, or one of the emulators on the wii side like fceugx.
====GameCube====
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Virtual Console (GCN) <br><small>(unofficial, uses nintendon't)</small>
| [https://github.com/FIX94/Nintendont git]
| {{Green}} {{License|GPLv3}} ({{License|Copyleft}})
| {{~}}
| {{✓}}
|}


===Game Boy===
====Nintendo Entertainment System====
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|-
| [https://apps.fortheusers.org/wiiu/gacubeboy gacubeboy]
| [[Heritage]] <small>(internal emulator for NES Remix)
| 1337<br/>[https://gbatemp.net/threads/release-gacubeboy-emulator.435627/ 9000]
| Heri2
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✓}}
|-
| LiteNESU
| [https://github.com/QuarkTheAwesome/LiteNESU 0.0.0-preR2]  
| {{?}}
| {{✗}}
| {{✗}}
|-
| LiteNESU 16 in 1
| [https://github.com/xhp-creations/LiteNESU-16-in-1 2016]  
| {{?}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{~}}
|-
|-
| [https://apps.fortheusers.org/wiiu/gbiine GBiine]
| Virtual Console (NES/FDS)
| 0.2b
| {{?}}
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✗}}
| {{✓}}
|}
LiteNESU: one of the first homebrew programs for the Wii U. Barely a PoC. Slow, without sound, low compatibility. Can't load games from the scard. You'll have to host and load the game from the network, next to the payload, with the old browser method. Or, alternatively, bundle the roms inside the elf executable (16in1) at compilation time. You'd better use retroarch, or the injection method, or one of the emulators on the wii side like fceugx.
====Nintendo 64====
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [[VESSEL]] <small>(internal emulator for N64 Virtual Console)
| {{Unknown}}
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✗}}
| {{~}}
| {{}}
|}
|}


===Pokémon Mini===
====Pokémon Mini====
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
Line 624: Line 784:
| [https://apps.fortheusers.org/wiiu/Pokemini Libretro PokeMini] <small> (PokeMini port by rw-r-r_0644)
| [https://apps.fortheusers.org/wiiu/Pokemini Libretro PokeMini] <small> (PokeMini port by rw-r-r_0644)
| 0.01
| 0.01
| {{}}
| {{?}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✗}}
Line 630: Line 790:
| [https://apps.fortheusers.org/wiiu/PokeMiniU PokeMiniU] <small> (PokeMini port by shutterbug2000)
| [https://apps.fortheusers.org/wiiu/PokeMiniU PokeMiniU] <small> (PokeMini port by shutterbug2000)
| 2.2
| 2.2
| {{}}
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✗}}
| {{✗}}
| {{✗}}
Line 638: Line 798:
In both cases, you will prefer the most recent retroarch with the newest pokemini core.
In both cases, you will prefer the most recent retroarch with the newest pokemini core.


==Sony==
====Super Nintendo Entertainment System====
===PSP===
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Virtual Console (SNES)
| {{Unknown}}
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✓}}
|}
 
====Wii====
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| Virtual Console (Wii)
| N/A
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✓}}
|-
| Virtual Wii (vWii)
| N/A
| {{Red}} {{License|Proprietary}}
| {{✗}}
| {{✓}}
|}
 
===Philips===
====CD-i====
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
| [https://github.com/CatmanFan/miniCDi miniCDi]
| v0.1
| {{Green}} {{License|GPLv3}} ({{License|Copyleft}})
| {{✓}}
| {{✓}}
|}
 
===Sony===
====PlayStation Portable====
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Latest version
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
Line 649: Line 861:
| [https://gbatemp.net/threads/ppsspp-discussion-and-testing-thread.505602/ PPSSPP]
| [https://gbatemp.net/threads/ppsspp-discussion-and-testing-thread.505602/ PPSSPP]
| 1.5.x
| 1.5.x
| ?
| {{?}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
Line 657: Line 869:
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Name
! scope="col"|Version
! scope="col"|Latest version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|[[Licensing|License]]
! scope="col"|Active
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
! scope="col"|[[Recommended Emulators|Recommended]]
Line 672: Line 884:
| Crispy Doom U
| Crispy Doom U
| [https://github.com/thearst3rd/crispy-doom-u git]
| [https://github.com/thearst3rd/crispy-doom-u git]
| {{?}}
| {{Green}} {{License|GPLv2}} ({{License|Copyleft}})
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
| Doom I–II, Final Doom
| Doom I–II, Final Doom
|-
|-
| [https://emulation.gametechwiki.com/index.php/EasyRPG EasyRPG]
| [[EasyRPG]]
| [https://ci.easyrpg.org/job/player-wiiu/lastSuccessfulBuild/ git]
| [https://easyrpg.org/player/downloads/#release-homebrew {{EasyRPGVer}}]
| {{}}
| {{Green}} {{License|GPLv3}} ({{License|Copyleft}})
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
Line 685: Line 897:
|-
|-
| [https://love2d.org LÖVE Potion]
| [https://love2d.org LÖVE Potion]
| [https://github.com/lovebrew/lovepotion 3.0]
| [https://github.com/lovebrew/lovepotion 3.0.2]
| {{}}
| {{Green}} {{License|MIT}} ({{License|Permissive}})
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
Line 692: Line 904:
|-
|-
| [https://www.digitalmzx.com/ MegaZeux]
| [https://www.digitalmzx.com/ MegaZeux]
| [https://github.com/AliceLR/megazeux/releases 2.93]
| [https://github.com/AliceLR/megazeux/releases 2.93d]
| {{}}
| {{Green}} {{License|GPLv2}} ({{License|Copyleft}})
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
Line 699: Line 911:
|-
|-
| Ship of Harkinian
| Ship of Harkinian
| [https://www.shipofharkinian.com {{SoHVer}}]<ref group="N">Since the Wii U version of Ship of Harkinian is ported by a different developer (Wii U port developed by GaryOderNichts), it may not always be updated alongside the mainstream ports (Windows, macOS, Linux/Steam Deck, Switch) of Ship of Harkinian, may be due to incompatibility issues in certain updates. Since v6.1.2, the Wii U port was absent for v7.0.0, v7.0.1, and v7.0.2 releases, but returned in v7.1.0 after various fixes were made.</ref><br/>[https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-wiiu.zip Nightly build]
| [https://www.shipofharkinian.com 8.0.6]<ref group="N">Since the Wii U version of Ship of Harkinian is ported by a different developer (Wii U port developed by GaryOderNichts), it may not always be updated alongside the mainstream ports (Windows, macOS, Linux/Steam Deck, Switch) of Ship of Harkinian, may be due to incompatibility issues in certain updates. Since v6.1.2, the Wii U port was absent for v7.0.0, v7.0.1, and v7.0.2 releases, but returned in v7.1.0 after various fixes were made.</ref><br/>[https://nightly.link/HarbourMasters/Shipwright/workflows/generate-builds/develop/soh-wiiu.zip Nightly build]
| {{}}
| {{?}}
| {{✓}}
| {{✓}}
| {{✓}}
| {{✓}}
| The Legend of Zelda: Ocarina of Time (any PAL version)<ref group="N">As of v8.0.0, Ship of Harkinian supports any PAL ROM of ''The Legend of Zelda: Ocarina of Time'' for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). Launch the PC version and locate the ROM to generate an <code>oot.otr</code> file to place in the <code>soh</code> Wii U app folder. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>
| The Legend of Zelda: Ocarina of Time + Master Quest (any PAL version)<ref group="N">As of v8.0.0 MacReady Alfa, Ship of Harkinian supports any PAL ROM of ''The Legend of Zelda: Ocarina of Time'' (including ''Master Quest'' versions) for Nintendo 64 or GameCube ([https://ship.equipment SoH Compatibility Checker] to check if your ROM is supported). While NTSC ROMs are supported in v9.0.0 Blair Alfa and newer, Wii U and [[Emulators on Switch#Single game engine|Switch]] versions have not been updated to v9.0 yet. Launch the PC version of the same version number and locate the ROM to generate an <code>oot.otr</code> file to place in the <code>soh</code> Wii U app folder. Additionally and optionally, you can load the PAL version of the ''Master Quest'' version in the PC version to create an <code>oot-mq.otr</code> to add another game mode.</ref>
|-
|-
| Sonic Mania Wii U
| Sonic Mania Wii U
| [https://github.com/Clownacy/Sonic-Mania-Decompilation-Wii-U git]
| [https://github.com/Clownacy/Sonic-Mania-Decompilation-Wii-U git]
| {{}}
| {{Yellow}} {{License|NC}}
| {{✓}}
| {{✓}}
| {{✓}}<ref group=N>This unofficial Wii U port of the Sonia Mania Decompilation project plays and loads great. Some frames will drop during giant ring special stages when too many 3D assets appear on the screen but performance is arguably bearable. Missing features as of v1.0.3 include screen filters, the 'DLC' option in the main menu doesn't do anything (but 'Encore Mode' works when <code>dlcEnabled</code> is set to <code>y</code> in <code>Settings.ini</code>) and limited mod support.</ref>
| {{✓}}<ref group=N>This unofficial Wii U port of the Sonia Mania Decompilation project plays and loads great. Some frames will drop during giant ring special stages when too many 3D assets appear on the screen but performance is arguably bearable. Missing features as of v1.0.3 include screen filters, the 'DLC' option in the main menu doesn't do anything (but 'Encore Mode' works when <code>dlcEnabled</code> is set to <code>y</code> in <code>Settings.ini</code>) and limited mod support.</ref>
Line 714: Line 926:
| SpaceCadetPinball
| SpaceCadetPinball
| [https://github.com/IntriguingTiles/SpaceCadetPinball-WiiU git]
| [https://github.com/IntriguingTiles/SpaceCadetPinball-WiiU git]
| {{}}
| {{Green}} {{License|MIT}} ({{License|Permissive}})
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
Line 721: Line 933:
| [[Super Mario 64 Port]]
| [[Super Mario 64 Port]]
| [https://github.com/aboood40091/sm64-port git]
| [https://github.com/aboood40091/sm64-port git]
| {{}}
| {{?}}
| {{✗}}
| {{✗}}
| {{✓}}
| {{✓}}
| Super Mario 64
| Super Mario 64
|-
| [https://wohlsoft.ru/projects/TheXTech/ TheXTech]
| [https://github.com/TheXTech/TheXTech/releases/ git]
| {{Green}} {{License|GPLv3}} ({{License|Copyleft}})
| {{✓}}
| {{✓}}
| Super Mario Bros. X (SMBX) and derivatives
|}
|}
<references group=N/>
<references group=N/>


==See also==
{{Emulators on consoles‎}}


[[Category:Emulators on consoles]]
[[Category:Wii U| ]]
[[Category:Emulators on eighth-generation consoles]]
[[Category:Emulators on home consoles]]
[[Category:Emulators on home consoles]]
[[Category:Emulators on eighth-generation consoles]]