MicroVision: Difference between revisions
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{{Infobox console | {{Infobox console | ||
| | |image = MicroVision.jpg | ||
|imagewidth = 180px | |||
| | |||
|developer = [[Milton Bradley]] | |developer = [[Milton Bradley]] | ||
|type = [[:Category:Handheld consoles|Handheld game console]] | |type = [[:Category:Handheld video game consoles|Handheld video game console]] | ||
|generation = [[:Category:Second-generation consoles|Second | |generation = [[:Category:Second-generation video game consoles|Second]] | ||
|release = 1979 | |release = 1979 | ||
|discontinued = 1981 | |discontinued = 1981 | ||
|emulated = {{Ya}} | |||
|emulated = {{ | |||
}} | }} | ||
The | The '''Microvision''' is the first handheld console to use interchangeable cartridges, first released in November 1979 by the Milton Bradley Company. Unlike later handheld consoles, the Microvision did not have an onboard microprocessor; each game cartridge included its own integrated CPU, making the console little more than a housing for the game, controls and display. Former Nintendo R&D1 Department head Satoru Okada cites the Microvision as the inspiration for the original [[Game Boy]]. | ||
Despite its head start as the first true handheld console (unlike earlier systems such as the [[Game & Watch]] which can only play a single game or variants thereof), the Microvision was fraught with problems since its release: primitive electronics manufacturing processes in the 1970s affected its durability, making the console susceptible to electrostatic discharge (ESD) damage and screen rot. | |||
==Emulators== | ==Emulators== | ||
{| class="wikitable" style="text-align:center;" | {|class="wikitable" style="text-align:center;line-height:1.5;width:74%;font-size:90%;" | ||
|+Before editing, review the [[Getting involved]] and [[Recommended emulators|Recommended]] pages. See [[Computer_specifications#Recommended_Specifications|system requirements]] page for performance demand of the emulators.<br/>See tables for <span style="font-weight: bold; color: #CC0000; border: 1px solid #CC0000; padding: 2px;">[[#Hardware variants|hardware variants]], [[#Enhancements|enhancements]], [[#Hardware_features_and_peripherals|hardware features and peripherals]].</span><br/>For more details such as [[licensing]], [[Source_code#Language_levels|programming language]], [[High_and_low-level_emulation|emulation method]], visit each emulator’s dedicated page. | |||
! scope="col"|Name | ! scope="col"|Name | ||
! scope="col"|Platform(s) | ! scope="col"|Platform(s) | ||
! scope="col"|Latest | ! scope="col"|Latest version | ||
! scope="col"|[[Licensing|License]] | ! scope="col"|[[Licensing|License]] | ||
! scope="col"|Active | ! scope="col"|Active | ||
! scope="col"|[[Recommended Emulators|Recommended]] | ! scope="col"|[[Recommended Emulators|Recommended]] | ||
|- | |- | ||
! colspan="10"| | ! colspan="10"|x86 | ||
|- | |- | ||
|[[MAME]] | |[[MAME]] | ||
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | |align=left|{{Icon|Windows|Linux|macOS|FreeBSD}} | ||
| | |git artifacts<ref group=N>[https://nightly.link/mamedev/mame/workflows/ci-windows/master CI-Windows] [https://nightly.link/mamedev/mame/workflows/ci-linux/master CI-Linux] [https://nightly.link/mamedev/mame/workflows/ci-macos/master CI-Macos]</ref></br>[http://www.mamedev.org/release.html {{MAMEVer}}]<br/>[https://buildbot.libretro.com/nightly/ libretro core]<ref group=N>As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)</ref> | ||
|{{Green}} {{License|GPLv2}}<br>{{License|BSD3}} | |{{Green}} {{License|GPLv2}}<br>{{License|BSD3}} | ||
|{{✓}} | |{{✓}} | ||
| Line 42: | Line 42: | ||
<references group=N/> | <references group=N/> | ||
[[Category: | [[Category:Discontinued handheld video game consoles]] | ||
[[Category:Handheld consoles]] | [[Category:Handheld video game consoles]] | ||
[[Category:Second-generation consoles]] | [[Category:Second-generation video game consoles]] | ||
Latest revision as of 05:30, 30 August 2026
| Developer | Milton Bradley |
|---|---|
| Type | Handheld video game console |
| Generation | Second |
| Release date | 1979 |
| Discontinued | 1981 |
| Emulated | ✓ |
The Microvision is the first handheld console to use interchangeable cartridges, first released in November 1979 by the Milton Bradley Company. Unlike later handheld consoles, the Microvision did not have an onboard microprocessor; each game cartridge included its own integrated CPU, making the console little more than a housing for the game, controls and display. Former Nintendo R&D1 Department head Satoru Okada cites the Microvision as the inspiration for the original Game Boy.
Despite its head start as the first true handheld console (unlike earlier systems such as the Game & Watch which can only play a single game or variants thereof), the Microvision was fraught with problems since its release: primitive electronics manufacturing processes in the 1970s affected its durability, making the console susceptible to electrostatic discharge (ESD) damage and screen rot.
Emulators
[edit | edit source]| Name | Platform(s) | Latest version | License | Active | Recommended | ||||
|---|---|---|---|---|---|---|---|---|---|
| x86 | |||||||||
| MAME | git artifacts[N 1] 0.289 libretro core[N 2] |
GPLv2 BSD-3-Clause |
✓ | ✓ | |||||
| MVEM | Official Website [N 3] Repository [N 4] |
? | ✗ | ? | |||||
- ↑ CI-Windows CI-Linux CI-Macos
- ↑ As 0.251, 0.139 (2010), 0.78 (2003), 0.37b5 (2000)
- ↑ Paul Robson Blog (Developer)
- ↑ GitHub Repository