Hypseus Singe: Difference between revisions

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|title        = Hypseus Singe
|title        = Hypseus Singe
|logo          = Hypseus-logo.png
|logo          = Hypseus-logo.png
|logowidth    = 250px
|logowidth    = 250
|developer    = DirtBagXon, [https://github.com/DirtBagXon/hypseus-singe/graphs/contributors contributors]
|developer    = DirtBagXon, [https://github.com/DirtBagXon/hypseus-singe/graphs/contributors contributors]
|version      = {{Version|HypseusSinge}}
|version      = {{Version|HypseusSinge}}
Line 8: Line 8:
|platform      = [[Emulators on Windows|Windows]], [[Emulators on macOS|macOS]], [[Emulators on Raspberry Pi|Raspberry Pi]]
|platform      = [[Emulators on Windows|Windows]], [[Emulators on macOS|macOS]], [[Emulators on Raspberry Pi|Raspberry Pi]]
|architecture  =  
|architecture  =  
|target        = [[Arcade_LaserDisc_emulators|LaserDisc-based Arcade Systems]]
|target        = [[Arcade_LaserDisc_emulators|LaserDisc-based Arcade Systems]], [[Action Max]], [[Captain Power]], [[Video Driver]]
|compatibility =  
|compatibility =  
|accuracy      =  
|accuracy      =  
|website      =  
|website      =  
|prog-lang    =  
|prog-lang    = {{Proglang|C++}}, {{Proglang|C}}
|support      =  
|support      = [https://ko-fi.com/dirtbagxon Ko-fi]
|license      = GNU GPLv3
|license      = {{license|GPLv3}}
|source        = [https://github.com/DirtBagXon/hypseus-singe GitHub]
|source        = [https://github.com/DirtBagXon/hypseus-singe GitHub]
|issuetracker = [https://github.com/DirtBagXon/hypseus-singe/issues GitHub]
}}
}}


'''Hypseus Singe''' is a fork and SDL2 version of [[DAPHNE|Daphne]]. It includes support for SINGE simulation.  
'''Hypseus Singe''' is a fork and SDL3 version of [[DAPHNE|Daphne]]. It includes support for SINGE simulation.  


[https://en.wikipedia.org/wiki/Peneus Hypseus] is a sibling of Daphne.
In Greek mythology, [https://en.wikipedia.org/wiki/Peneus#Family Hypseus] is a sibling of Daphne.


{{YouTubeVideo|4JZPyoFf_JE|HYPSEUS}} is an SDL3 update to the DAPHNE emulator engine. It includes fixes to many existing Daphne games and supports one game that neither Daphne nor MAME currently support: Stern's Goal to Go. Support for SINGE simulation is also built-in. Re-imagined versions of the Action Max, Captain Power XT-7 and SEGA Video Driver VHS games are now supported via simulation. There are enhancements SDL3 allows over the original engine: Supporting enhanced 4k MPEG-2 video, including multiple screen support, integrated bezels, hot-pluggable GameControllers, lightgun support and a 32-bit upgrade on the Daphne VLDP software laserdisc player. This allows support for the full range of extended run-time fan-made games introduced in Singe 2. Hypseus also runs a 32bit overlay on Singe games, which can be reverted back to 8-bit via command-line arguments. The diversity of the engine means Hypseus can run on a multitude of hardware including SBCs, such as the Raspberry Pi, R36S handhelds and their kin.


[https://www.youtube.com/watch?v=QCp2Uu7Pudw&lc=UgzuBl0hD7127n-vgx54AaABAg.9XlY_rSf2ZY9XmmEiJ1hrg Hypseus is essentially the Daphne codebase, so will run original ROM sets to give authentic emulation of Daphne supported games]. There are features added to Daphne that allow display enhancements, in SDL2,  over the original version. These allow it to support enhanced 4k MPEG-2 video in all games and support multiple screens to mimic the original hardware scoreboard for instance. Support for integrated bezels, hot-pluggable GameControllers, better lightgun integration and, with the 32bit upgrade on the VLDP, support for the full range on Singe 2 games (previously Singe 2 video length could cause issues). Hypseus now also runs a full 32bit overlay on all Singe games, this can be reverted (as per original Daphne Singe 1) to an 8-bit overlay via command line arguments. The diversity of overlays allows Hypseus to run Singe games which are far less resource intensive on SBCs, such as the Raspberry Pi and its kin. This also, in certain users eyes, provides a more authentic Retro look to the games over the modern 32bit versions. Singe 2 and Hypseus Singe are aimed at different audiences both in hardware and aesthetics... Gameplay, in both, is identical.
==Games List==
[https://emulation.gametechwiki.com/index.php/Arcade_LaserDisc_emulators#Games Supported Games List]


==Download==
==Download==
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|align=center|{{Icon|Win|Lin|Mac}}
|align=center|{{Icon|Win|Lin|Mac}}
|'''[https://github.com/DirtBagXon/hypseus-singe/releases Official releases]'''
|'''[https://github.com/DirtBagXon/hypseus-singe/releases Official releases]'''
|}
==Android Port==
{| cellpadding="4"
|-
|align=center|{{Icon|Android}}
|https://github.com/rhakka303/Hypdroid
|}
==Windows Frontend Launcher==
{| cellpadding="4"
|-
|align=center|{{Icon|Win}}
| https://therealwidge.itch.io/borf-launcher-for-hypseus
|}
|}


==Features==
==Features==
* SDL2 support
* SDL3
* Updated MPEG2 decoder
* Updated MPEG2 decoder
* Integrated bezels
* Integrated active bezel support
* Daphne and Singe 4k M2V support
* Singe zipped LUA package integration
* Singe libretro path integration
* Singe joystick, lightgun [mouse] support
* Singe joystick, lightgun ''EV_ABS'' [mouse] support
* Singe full 32bit overlay support
* Singe 2 support with full 32bit overlays
* Multiple SDL_Gamepad (hotplug) support
* Sinden borders for Singe games
* Advanced configuration with multi joystick support
* Daphne alternate overlay choices
* Software simulated original 'lair/ace' scoreboard
* SDL_GameController (hotplug) support
* Advanced configuration and multi-joystick support
* Software 'lair/ace' original scoreboard
* Arduino LED original 'lair/ace' hardware scoreboard
* Arduino LED original 'lair/ace' hardware scoreboard
* Simulated scan lines
* Windows, macOS and Linux support
* Windows and macOS ports


[[Category:Emulators]]
[[Category:Emulators]]
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[[Category:Raspberry Pi emulation software]]
[[Category:Raspberry Pi emulation software]]
[[Category:Forks]]
[[Category:Forks]]
[[Category:Active emulation software]]

Latest revision as of 09:08, 25 August 2026

Hypseus Singe
Developer(s) DirtBagXon, contributors
Latest version 3.0.2 [+]
Active Yes
Platform(s) Windows, macOS, Raspberry Pi
Emulates LaserDisc-based Arcade Systems, Action Max, Captain Power, Video Driver
Support ($) Ko-fi
Programmed in C++, C
License GPLv3
Source code GitHub
Issue tracker GitHub

Hypseus Singe is a fork and SDL3 version of Daphne. It includes support for SINGE simulation.

In Greek mythology, Hypseus is a sibling of Daphne.

HYPSEUS is an SDL3 update to the DAPHNE emulator engine. It includes fixes to many existing Daphne games and supports one game that neither Daphne nor MAME currently support: Stern's Goal to Go. Support for SINGE simulation is also built-in. Re-imagined versions of the Action Max, Captain Power XT-7 and SEGA Video Driver VHS games are now supported via simulation. There are enhancements SDL3 allows over the original engine: Supporting enhanced 4k MPEG-2 video, including multiple screen support, integrated bezels, hot-pluggable GameControllers, lightgun support and a 32-bit upgrade on the Daphne VLDP software laserdisc player. This allows support for the full range of extended run-time fan-made games introduced in Singe 2. Hypseus also runs a 32bit overlay on Singe games, which can be reverted back to 8-bit via command-line arguments. The diversity of the engine means Hypseus can run on a multitude of hardware including SBCs, such as the Raspberry Pi, R36S handhelds and their kin.

Games List

[edit | edit source]

Supported Games List

Download

[edit | edit source]
Windows Linux macOS Official releases

Android Port

[edit | edit source]
Android https://github.com/rhakka303/Hypdroid

Windows Frontend Launcher

[edit | edit source]
Windows https://therealwidge.itch.io/borf-launcher-for-hypseus

Features

[edit | edit source]
  • SDL3
  • Updated MPEG2 decoder
  • Integrated active bezel support
  • Singe zipped LUA package integration
  • Singe joystick, lightgun [mouse] support
  • Singe full 32bit overlay support
  • Multiple SDL_Gamepad (hotplug) support
  • Advanced configuration with multi joystick support
  • Software simulated original 'lair/ace' scoreboard
  • Arduino LED original 'lair/ace' hardware scoreboard
  • Windows, macOS and Linux support