Skyline: Difference between revisions
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|title = Skyline | |title = Skyline | ||
|logo = Skyline.png | |logo = Skyline.png | ||
|logowidth = | |logowidth = 200 | ||
|version = | |version = N/A | ||
|active = | |active = No | ||
|platform = [[Emulators on Android|Android]] | |platform = [[Emulators on Android|Android]] | ||
|target = [[Nintendo Switch emulators|Nintendo Switch]] | |target = [[Nintendo Switch emulators|Nintendo Switch]] | ||
|developer = PixelyIon and [https://github.com/skyline-emu/skyline/graphs/contributors more]. | |developer = PixelyIon and [https://github.com/skyline-emu/skyline/graphs/contributors more]. | ||
| | |architecture = ARM | ||
|prog-lang = {{Proglang|C++}}, {{Proglang|Kotlin}} | |||
|license = {{License|MPL2}} | |||
|prog-lang = | |||
|license = | |||
|source = [https://github.com/skyline-emu/skyline GitHub] | |source = [https://github.com/skyline-emu/skyline GitHub] | ||
|website = [https://skyline-emu.one/ skyline-emu.one] | |||
|support = [https://www.patreon.com/skyline_emu/creators Patreon] | |||
|bios = | |bios = | ||
}} | }} | ||
'''Skyline''' is a free | '''Skyline''' (formerly MonoNX and Lightswitch) is a free compatibility layer for the [[Nintendo Switch]] that runs on Android and is written in C++ and Kotlin. | ||
==Overview== | |||
Unlike the sketchy [[Egg NS]], Skyline can run on more phones that support Android 10 or newer with a 64-bit processor and is not limited to flagship devices. | |||
Even though the Skyline team has done good work getting a variety of 3D games, including ''[https://en.wikipedia.org/wiki/Super_Mario_Odyssey Super Mario Odyssey]'', to run with graphical output and fixing performance issues and bugs in games, some other titles are still stuck with poor framerates and graphical glitches. | |||
===History=== | |||
Skyline reached in-game on two Nintendo Switch games in January 2022 and has been improving massively since then. | |||
Skyline was founded as "Lightswitch" in June 2019 by daCyuubi.<ref>[https://github.com/skyline-emu/skyline/commit/4cd6c574f062e723a47007d5dc97e67bcef080eb] daCyubbi's first commit.</ref><br>In May 2021, Skyline booted up several homebrew tests with graphical output.<ref>[https://www.youtube.com/watch?v=9Tz8DmYxUvk] Skyline running Space Game NX, a homebrew game.</ref><br>Later, in January 2022, [https://en.wikipedia.org/wiki/Sonic_Mania ''Sonic Mania''] and [https://en.wikipedia.org/wiki/Celeste_(video_game) ''Celeste''] started booting, albeit with low FPS and graphical glitches.<br>March 2022 saw the improvement of ''Celeste'' in terms of graphics, along with the emulator rendering the openings of ''Super Mario Odyssey'', the menu of [https://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Breath_of_the_Wild ''The Legend of Zelda: Breath of the Wild]'', and [https://en.wikipedia.org/wiki/Bastion_(video_game) ''Bastion''] booting in-game.<br> In April 2022, more improvements to performance were made, making ''Super Mario Odyssey'' run roughly 10x faster in its openings <ref>[https://www.youtube.com/watch?v=cSU7Itpm7Bs] Super Mario Odyssey running on a Snapdragon 710 from April 2022.</ref> and getting Unity games running.<br> In May 2022, Super Mario Odyssey was able to show 3D rendering, however really slow and with many graphical bugs, (TBA)<br>In October 2022, the developers released Skyline Edge, a paid testing version that you could get by joining the "Edge" membership on their Patreon page. They also released other memberships including Edge+, which gives you development polls, and Pro XDR, where your Patreon name could be in the credits of the app. | |||
On May 6, 2023, a Skyline developer posted this via the Skyline Discord server: | |||
"It is with great sadness that we bring you this news. Recently, Nintendo has issued a DMCA takedown notice against Lockpick RCM which will likely come into effect on Monday, Lockpick is a core part of legally dumping keys from the Switch. They claim that it circumvents their copy protection (TPMs) and therefore violates their copyright. We find ourselves in a position where we are potentially violating their copyright by continuing to develop our project, Skyline, by dumping keys from our own Switches." | |||
The [[Strato]] fork used to be actively developed. | |||
==Download== | ==Download== | ||
{| cellpadding=" | {| cellpadding="2" | ||
|- | |- | ||
|align=center|{{Icon|APK}} | |align=center|{{Icon|APK}} | ||
|'''[https://github.com/skyline-emu/skyline/ | |'''[https://github.com/skyline-emu/skyline/releases Skyline Builds]''' | ||
|} | |} | ||
==External links== | ==External links== | ||
* [https://discord.gg/XnbXNQM Official Discord server] | * [https://discord.gg/XnbXNQM Official Discord server] | ||
* [https://skyline-emu.one/ Official website] | |||
==References== | |||
<references /> | |||
[[Category:Emulators]] | [[Category:Emulators]] | ||
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[[Category:Nintendo Switch emulators]] | [[Category:Nintendo Switch emulators]] | ||
[[Category:Android emulation software]] | [[Category:Android emulation software]] | ||
[[Category:Inactive emulation software]] | |||