GPCS4: Difference between revisions
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{{Infobox emulator | {{Infobox emulator | ||
|title = GPCS4 | |title = GPCS4 | ||
|logo = | |logo = GPCS4 Logo.png | ||
|logowidth = | |logowidth = 200 | ||
|version = 0.2. | |version = 0.2.1 | ||
|active = | |active = Stalled | ||
|platform = [[Emulators on Windows|Windows]] | |platform = [[Emulators on Windows|Windows]] | ||
|target = [[PlayStation 4 emulators|PlayStation 4]] | |target = [[PlayStation 4 emulators|PlayStation 4]] | ||
|developer = Inori | |developer = Inori | ||
|prog-lang = {{Proglang|C}}, {{Proglang|C++}} | |||
|license = {{license|GPLv3}} | |||
|prog-lang = C, C++ | |||
|license = | |||
|source = [https://github.com/Inori/GPCS4 GitHub] | |source = [https://github.com/Inori/GPCS4 GitHub] | ||
}} | }} | ||
GPCS4 is | |||
'''GPCS4''' is a compatibility layer for the PlayStation 4.[https://github.com/Inori/GPCS4/issues/104#issuecomment-1079917903] The only games that can run on the emulator are ''We Are Doomed'', ''Sonic Mania'' and it can show the logos in ''Nier: Automata''. While newer versions from 2022 can only run homebrew as of 0.2.1, as Inori restarted development from the beginning. | |||
[[Category:Emulators]] | |||
[[Category:Console emulators]] | |||
[[Category:Home console emulators]] | |||
[[Category:PlayStation 4 emulators]] | |||
[[Category:Windows emulation software]] | |||
[[Category:Stalled emulation software]] | |||
[[Category:Compatibility layers]] | |||
Latest revision as of 21:39, 6 July 2025
| Developer(s) | Inori |
|---|---|
| Latest version | 0.2.1 |
| Active | Stalled |
| Platform(s) | Windows |
| Emulates | PlayStation 4 |
| Programmed in | C, C++ |
| License | GPLv3 |
| Source code | GitHub |
GPCS4 is a compatibility layer for the PlayStation 4.[1] The only games that can run on the emulator are We Are Doomed, Sonic Mania and it can show the logos in Nier: Automata. While newer versions from 2022 can only run homebrew as of 0.2.1, as Inori restarted development from the beginning.