Changes

Jump to navigation Jump to search

Preservation projects

2,930 bytes added, Saturday at 13:12
LAN Tunneling Programs
===Revivial Projects===
As the internet has become more readily available over time, a lot of companies have experimented with adding online services to their products (see [[Early Online Services]]). However, because of how dependent these features can be on a single company or server they are at high risk of disappearing once the service gets shut down. [[#Private Game Servers]], especially for MMOs are at risk as the entirety of the game is based on playing online. If the game has no way of allowing the user to host their own private server then once the service ends, so does the game. This will especially be a problem in the future as more and more games are becoming more dependent on online services. Other than MMOs, private game server revive projects particularly important for preserving online experiences in AAA games where publishers like EA and Ubisoft are notorious for using intrusive [[Copy_protection|copy protection]], acquiring IPs and developers and then turning them to zombie, instead of using or turning their games to P2P-based online infastructure they are shutting down their own custom multiplayer /private servers for older titles. Revival projects ensure these kind of online experiences, aren't lost to history. Depending on interest and importance, there has been a surprising amount of fans who have come together to keep a service and game alive, or even "revive" it, by creating their own functioning service.
====Private Platform Servers====
|N/A
|N/A
|-
|[[Wikipedia:ArcheAge|ArcheAge<br/>ArcheAge: Unchained]]
|align=left|{{Icon|Windows}}
|{{~}}<br/><small>The game was released in Korea on January 15, 2013, and in Europe and North America on September 16, 2014. ArcheAge: Unchained was announced in August 2019 and launched on Steam and Glyph on October 15, 2019 and got merged with the base game in November 2023 with all the characters and items transferred. On April 25, 2024, Kakao Games announced that Archeage servers in North America and Europe would close effective June 27, 2024.[https://www.reddit.com/r/archeage/comments/1ccpkun/archage_naeu_closing_effective_june_27_2024/]</small>
|{{✓}}
|[https://wiki.aa-classic.com/Main_Page ArcheAge Classic Server]
|{{Icon|Windows}}
|-
|[[Wikipedia:Aura_Kingdom|Aura Kingdom]]
|N/A
|N/A
|-
|[[Wikipedia:Maid_Marian_Entertainment|Club Marian]]
|align=left|{{Icon|Web}}
|{{?}}<br/><small>[https://www.maidmarian.com/ClubMarianLanding.htm Official Website] is still up.</small>
|{{~}}
|[[Flashpoint]]
|{{Icon|Windows|Linux|macOS}}
|-
|[[Wikipedia:Club_Penguin|Club Penguin]]
|[https://www.driftcity.gg/ Drift City Remastered]
|{{Icon|Windows}}
|-
|[[Wikipedia:Driveclub|Driveclub]]
|align=left|{{Icon|PS4}}
|{{✗}}<br/><small>The online servers for Driveclub were shut down on 31 March 2020.</small>
|WIP
|[https://www.reddit.com/r/Driveclub/comments/18fdf8h/driveclub_rewritten_coming_soon/ Driveclub Rewritten]
|N/A
|-
|[https://web.archive.org/web/20090613035445/http://fantasytennis.en.alaplaya.net/ Fantasy Tennis<br/>Fantasy Tennis 2]
|[https://dawnshard.co.uk/ Dawnshard]<br/>[https://orchis.cherrymint.live/ Orchis]
|{{Icon|Android|iOS}}
|-
|[[Wikipedia:Dragon's_Dogma_Online|Dragon's Dogma Online]]
|align=left|{{Icon|Windows|PS3|PS4}}
|{{✗}}<br/><small>As of 2019, the servers have been shut down.</small>
|{{✓}}
|[https://discord.com/invite/cgzks3X5VK DDON]
|{{Icon|Windows}}
|-
|[[Wikipedia:Dungeons_%26_Dragons_Online|Dungeons & Dragons Online]]
|align=left|{{Icon|Windows|macOS}}
|{{✓}}<br/><small></small>
|{{✗}}
|N/A
|N/A
|-
|[[Wikipedia:The_Elder_Scrolls_Online|Elder Scrolls Online, The]]
|align=left|{{Icon|Windows|macOS|PS4|PS5|XB1|SXS}}
|{{✓}}<br/><small></small>
|{{✗}}
|N/A
|N/A
|-
|[[Wikipedia:EverQuest_Online_Adventures|EverQuest Online Adventures]]
|[https://github.com/LBPUnion/ProjectLighthouse/ Project Lighthouse]
|{{Icon|PS3}}
|-
|[[Wikipedia:Live_for_Speed|Live for Speed]]
|align=left|{{Icon|Windows}}
|{{✓}}<br/><small>[https://www.lfs.net/online/activity Servers].</small>
|{{✓}}
|[https://www.lfs.net/hosting Various]<br/><small>[https://en.lfsmanual.net/wiki/Hosting Dedicated] (no longer available)</small>
|{{Icon|Windows}}
|-
|[[Wikipedia:The_Lord_of_the_Rings_Online|Lord of the Rings Online, The]]
|align=left|{{Icon|Windows|macOS}}
|{{✓}}<br/><small></small>
|{{✗}}
|N/A
|N/A
|-
|[[Wikipedia:Mario_Kart_7|Mario Kart 7]]
|<small>[[Xbox_network#Xbox_360|Xenia WebServices]](Xenia)<br/>[https://wiki.rpcs3.net/index.php?title=Midnight_Club:_Los_Angeles#Netplay_testing OpenSpy](PS3)(WIP)<br/>[[PlayStation_Portable_emulators#Connectivity|AdHoc]](PPSSPP)</small>
|{{Icon|360}}{{Icon|PSP}}
|-
|[[Wikipedia:Maid_Marian_Entertainment|Moon Base]]
|align=left|{{Icon|Web}}
|{{?}}<br/><small>[https://www.maidmarian.com/MOONBASE.htm Official Website] is still up.</small>
|{{~}}
|[[Flashpoint]]
|{{Icon|Windows|Linux|macOS}}
|-
|[[Wikipedia:Motor_City_Online|Motor City Online]]
|[https://soapboxrace.world/ SoapBox Raceworld]<br/>[https://nightriderz.world/ nightriderz]
|{{Icon|Windows}}
|-
|[[Wikipedia:Neverwinter_(video_game)|Neverwinter]]
|align=left|{{Icon|Windows|PS4|XB1}}
|{{✓}}<br/><small></small>
|{{✗}}
|N/A
|N/A
|-
|[[Wikipedia:OGame|OGame]]<br/><small>(v0.84 version with old design)</small>
|[https://www.psone.online/home PSONE]
|{{Icon|PS3}}
|-
|[https://www.pcgamingwiki.com/wiki/War_Inc._Battlezone War Inc. Battlezone]
|align=left|{{Icon|Windows}}
|{{✗}}<br/><small>In 2014, game servers down.[https://steamcommunity.com/app/107900/discussions/0/540744474963115539/]</small>
|{{✗}}
|N/A
|N/A
|-
|[[Wikipedia:World_of_Warcraft|World of Warcraft<br/>World of Warcraft Classic]]
===LAN Tunneling Programs===
These kind of programs usually creates a virtual LAN connection and using connecting over LAN technique which allows for online play using connecting over LAN by creating a virtual LAN connection. This , this allows you to play games that support LAN multiplayer mode with others '''over the internet''', as if you were all on the same local network, replicating the fun of a [[Wikipedia:LAN_party|LAN party]] but without needing to be in the same physical location. Some programs even offer additional features like lobbies and chat, further enhancing the online experience. LAN tunneling isn't just for PCs, there are some consoles also have implementations, like the [https://emulation.gametechwiki.com/index.php/Category:Microsoft_consoles System Link feature on Xbox consoles], [https://emulation.gametechwiki.com/index.php/Category:Sony_consoles LAN tunneling feature on PlayStation consoles], [[Sony|Ad-hoc feature on PlayStation handhelds]], [[Wii_U_emulators#Hardware_features_and_peripherals|LAN Tunneling feature on Wii U]], [[Nintendo_Switch_emulators#Connectivity|LDN and LAN Play features on Switch]] and even on [[GameCube_emulators|GameCube]] thanks to [[GameCube_emulators#Hardware_features_and_peripherals|Broadband Adapter]]. This means you can use some of these LAN tunneling programs on your consoles as well. LAN Tunneling shouldn't be confused with [[Netplay]], [[Netplay#Online_Multiplayer_Emulation|Online Multiplayer Emulation]] and [[:Category:Online_Services|Online Services]].
See [https://www.pcgamingwiki.com/wiki/List_of_games_with_LAN_multiplayer PCGamingWiki: List of games with LAN multiplayer on PC], or see [[:Category:Consoles|Consoles]] category for individual dedicated system pages to see LAN tunneling support and compatibility.
12,056
edits

Navigation menu