Changes

Jump to navigation Jump to search

Preservation projects

1,401 bytes added, Wednesday at 16:37
Private Game Servers
|[https://insignia.live/games/5553003c Insignia]<ref name=BiA></ref>
|{{Icon|Xbox}}
|-
|[[Wikipedia:Burnout_Revenge|Burnout Revenge]]
|align=left|{{Icon|Xbox|PS2}}{{Icon|360}}
|{{✗}}<br/><small>The online servers for Burnout Revenge were shut down for the PlayStation 2 and Xbox on September 1, 2007. The Xbox 360 servers were shut down on October 24, 2012.
|{{✗}}
|N/A
|N/A
|-
|[[Wikipedia:Calling_All_Cars!|Calling All Cars!]]
|[[Wikipedia:Call_of_Duty_3|Call of Duty 3]]
|align=left|{{Icon|PS3|360}}{{Icon|PS2|Xbox}}
|{{~}}<br/><small>Game online infastructure is [[Wikipedia:Peer-to-peer|P2P-based]] on seventh-gen home consoles[https://old.reddit.com/r/PS3/comments/17q06jx/are_there_games_whose_multiplayer_is_still_active/] so it's playable, but it needs custom server for authentication process[https://wiki.rpcs3.net/index.php?title=Call_of_Duty_3#Netplay_testing] so it's incompatible with emulators at the moment.<br/>For sixth-gen home console versions you need to use revive projects.</small>
|{{✓}}
|<small>[[Xbox_network#Xbox_360|Xenia WebServices]](Xenia)</small><br/>[[Early_Online_Services#Network_Adaptor_.28PS2.29|Cristian ''or'' Bobz]]<br/>[https://insignia.live/games/4156005d Insignia]|{{Icon|360|PS2|Xbox}}
|-
|[[Wikipedia:Call_of_Duty_4:_Modern_Warfare|Call of Duty 4: Modern Warfare]]<br/>Call of Duty 4: Modern Warfare Reflex Edition
|align=left|{{Icon|Windows|PS2|360}}
|{{~}}<br/><small>The game was the first MMORPG to offer cross-platform play between PlayStation 2 and PC. It was later released for the Xbox 360 in April 2006. All versions of the game require a monthly subscription to play.<br/>Final Fantasy XI became the final active server on the PlayStation 2 online service. Support for the PlayStation 2 and Xbox 360 versions was ultimately ended on March 31, 2016, leaving only the PC platform playable.<br/>In May 2022 rumors had circulated that FFXI may soon be shutting down. Yoji Fujito released a statement noting that this was not the case and users should not worry about the services being shut down any time soon.</small>
|{{~}}|'''[https://www.reddit.com/r/ffxi/comments/17xm241/comment/kqbzxj0/ N/A] (PS2/Xbox 360)'''<br/>[https://www.reddit.com/r/FFXIPrivateServers/ Various] (PC)|{{Icon|Windows}}|-|[[Wikipedia:Final_Fantasy_XIV|Final Fantasy XIV]]|align=left|{{Icon|Windows|PS3|macOS}}<br/>{{Icon|PS4|PS5}}<br/>{{Icon|SXS}}|{{✓}}<br/><small>Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would assume control and address the game's flaws. The new team both continued to develop and improve the original version, and secretly worked on a completely new replacement. This new game, codenamed "Version 2.0", used a new engine, improved server infrastructure, and revamped gameplay, interface, and story. The original version shut down in November 2012, followed by an alpha test for Version 2.0. The relaunched game released to largely positive reception. By October 2021, it had gained over 24 million registered players, and become the most profitable Final Fantasy game to date. A fifth expansion pack, Dawntrail, is to be released in July 2024.</small>|WIP|[https://github.com/SapphireServer/Sapphire Sapphire]
|N/A
|-
|{{~}}<br/><small>Multiplayer was removed from the "Complete Edition" version when Microsoft ended its Games for Windows Live support.<br/>Unpatched/previous versions and home console versions still have multiplayer enabled. Although on Windows you need a valid GFWL key.<br/>Otherwise you need revival projects to play multiplayer.
|{{✓}}
|<small>[[Xbox_network#Xbox_360|Xenia WebServices]] (Xenia)</small><br/>[https://wiki.rpcs3.net/index.php?title=Grand_Theft_Auto_IV#Netplay_testing RPCN] (RPCS3)<br/>[https://gtaconnected.com/downloads/ GTA Connected]<br/>[https://happinessmp.net/wait/index.html HappinessMP]
|{{Icon|PS3|360|Windows}}
|-
|[[Wikipedia:Red_Dead_Redemption|Red Dead Redemption]]
|align=left|{{Icon|PS3|360}}<ref>Red Dead Redemption for Nintendo Switch and PlayStation 4 has no multiplayer content available.</ref>
|{{✓}}<br/><small>Xbox 360 private servers still up. and PS3 multiplayer still works and will likely work forever since it uses P2P for connecting/hosting servers.</small>
|{{✓}}
|[https://wiki.rpcs3.net/index.php?title=Red_Dead_Redemption#Netplay_testing RPCN] (RPCS3)<br/><small>[[Xbox_network#Xbox_360|Xenia WebServices]](WIP)(Xenia)</small>
|{{Icon|PS3}}
|-
|[[Wikipedia:UFC_2009_Undisputed|UFC Undisputed 2009]]
|align=left|{{Icon|PS3|360}}
|{{✓}}<br/><small>Both the PS3 and Xbox 360 versions of the game utilize a [[Wikipedia:Peer-to-peer|Peer-to-Peer]] online infrastructure, which allows continued online play[https://forum.psnprofiles.com/topic/94760-online-still-work/]. However, similar to Call of Duty 3 situation on seventh-gen home consoles, it appears to require a custom server for authentication[https://wiki.rpcs3.net/index.php?title=UFC_2009_Undisputed#Netplay_testing][https://discord.com/channels/308194948048486401/1173434194525950062/1212793084916535336], rendering it currently incompatible with emulators.</small>|WIP?{{✓}}
|[[Xbox_network#Xbox_360|Xenia WebServices]]
|N/A{{Icon|360}}
|-
|[[Wikipedia:UFC_Undisputed_2010|UFC Undisputed 2010]]
11,980
edits

Navigation menu