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Preservation projects

107 bytes added, 14 June
Private Game Servers: Call of Duty: Classic and RPCN situation added.
|{{✓}}<br/><small>Game online infastructure is [[Wikipedia:Peer-to-peer|P2P-based]] so it's playable.</small>
|{{✓}}
|[https://cod.pm/ COD.PM]<br/>[https://wiki.rpcs3.net/index.php?title=Call_of_Duty_Classic#Netplay_testing RPCN] (RPCS3)|{{Icon|Windows|PS3}}
|-
|[[Wikipedia:Call_of_Duty_2|Call of Duty 2]]
|{{Y}}<br/><small>Xbox 360 private servers still up. PS3 multiplayer still works and will likely work forever since it uses P2P for connecting/hosting servers.</small>
|{{Y}}
|[https://wiki.rpcs3.net/index.php?title=Red_Dead_Redemption#Netplay_testing RPCN](RPCS3)
|{{Icon|PS3}}
|-
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