Editing Windows 2000/XP/Vista emulators

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 138: Line 138:
  
 
*;QEMU VirGL
 
*;QEMU VirGL
:VirGL virtual adapter only supports Linux guests at the moment ([https://wiki.archlinux.org/title/QEMU#virtio Specifically needs 4.4+ Linux kernel with mesa 11.2+ compiled with the "gallium-drivers=virgl" command option]). Plans are to target "GL2.1 + GLSL 1.20" as the possible lowest GL interface to support. The guest would then expose the same level of GL. This project will [https://docs.mesa3d.org/drivers/virgl.html#future-scope eventually support Direct3D and Windows guest] but there is none at the moment. Currently the renderer is GLSL 1.30 based, and requires some extensions from later GL levels. Current developer only really tested on the open source nouveau driver exposing GL3.0/GL3.1 core profile, and the binary nvidia driver exposing GL 4.3. Future plans to add a capabilities system will be required to work make things work across more systems. The capabilities system will expose different guest GL levels dependant on the host GL level, this could allow for a GLES2 specific interface etc. The current guest driver exposes GL2.1 and GLSL 1.20. Also there is a [https://github.com/virtio-win/kvm-guest-drivers-windows/pull/943 pull request: Windows Virtio GPU 3D acceleration for QEMU]. For more information about VirGL3D [https://virgil3d.github.io/questions.html use this link].
+
:VirGL virtual adapter only supports Linux guests at the moment [https://wiki.archlinux.org/title/QEMU#virtio (Specifically needs 4.4+ Linux kernel with mesa 11.2+ compiled with the "gallium-drivers=virgl" command option]. Plans are to target "GL2.1 + GLSL 1.20" as the possible lowest GL interface to support. The guest would then expose the same level of GL. This project will [https://docs.mesa3d.org/drivers/virgl.html#future-scope eventually support Direct3D and Windows guest] but there is none at the moment. Currently the renderer is GLSL 1.30 based, and requires some extensions from later GL levels. Current developer only really tested on the open source nouveau driver exposing GL3.0/GL3.1 core profile, and the binary nvidia driver exposing GL 4.3. Future plans to add a capabilities system will be required to work make things work across more systems. The capabilities system will expose different guest GL levels dependant on the host GL level, this could allow for a GLES2 specific interface etc. The current guest driver exposes GL2.1 and GLSL 1.20. Also there is a [https://github.com/virtio-win/kvm-guest-drivers-windows/pull/943 pull request: Windows Virtio GPU 3D acceleration for QEMU]. For more information about VirGL3D [https://virgil3d.github.io/questions.html use this link].
  
 
*;Hyper-V with GPU-Passthrough
 
*;Hyper-V with GPU-Passthrough

Please note that all contributions to Emulation General Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Emulation General Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)