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*[[Ryujinx]] (Nintendo Switch), (patched with Mesa3D for Windows)
 
*[[Ryujinx]] (Nintendo Switch), (patched with Mesa3D for Windows)
 
*WinDS PRO (a bundle of emulators for various consoles, including most of the well known emulators plus many niche ones like the [[No$|NO$]] emulators (various) and [[Decaf]] (Wii U)), (downloaded it just for fun)
 
*WinDS PRO (a bundle of emulators for various consoles, including most of the well known emulators plus many niche ones like the [[No$|NO$]] emulators (various) and [[Decaf]] (Wii U)), (downloaded it just for fun)
 
===Compatibility list===
 
{| class="wikitable sortable" style="width:100%"
 
! Game
 
! Console
 
! Compatibility
 
! Emulator
 
! Notes
 
|-
 
| TBA
 
| TBA
 
| TBA
 
| TBA
 
| TBA
 
|}
 
  
 
==How does my PC handle emulation?==
 
==How does my PC handle emulation?==
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===Emulation limits===
 
===Emulation limits===
 
====Windows====
 
====Windows====
*Consoles: All consoles until the 6th generation, plus the [[Wii]] ([[Dolphin]]) and Wii U ([[Cemu]]) with an older version of Cemu (1.13.2) work (the latest version of Cemu can work with Mesa3D for Windows ([https://www.youtube.com/watch?v=VqcEgFFivu0 video tutorial is for yuzu and Ryujinx, but it should work for Cemu too (only follow if you have a PC which does not support the required OpenGL version of what emulator(s) you want to use)]), albeit slowly). I could not get success with [[PlayStation 3]] ([[RPCS3]]) so far, even with Mesa3D for Windows, but [[Xbox 360]] ([[Xenia|Xenia Canary]]) surprisingly works (tested with the Xbox Live Arcade port of ''[[wikipedia:Banjo-Kazooie (video game)|Banjo-Kazooie]]''), though at slow speeds, but when I upgraded my drivers, the game no longer booted, [https://www.intel.com/content/www/us/en/support/articles/000057520/graphics.html because the drivers removed DirectX 12 support (feature level 11.1 however) due to a potential security vulnerability], though Windows updated the drivers to an older version by itself, so Xenia boots the game again, albeit running slow just like before. Even [[Nintendo Switch]] ([[yuzu]] and [[Ryujinx]]) can work with [https://fdossena.com/?p=mesa/index.frag Mesa3D for Windows], at least for homebrew applications, since I have not tried any retail Switch games yet on either emulator, though I would not be surprised if those run at super slow speeds (used already mentioned video tutorial for both emulators).
+
*Consoles: All consoles until the 6th generation, plus the [[Wii]] ([[Dolphin]]) and Wii U ([[Cemu]]) with an older version of Cemu (1.13.2) work (the latest version of Cemu can work with Mesa3D for Windows ([https://www.youtube.com/watch?v=VqcEgFFivu0 video tutorial is for yuzu and Ryujinx, but it should work for Cemu too (only follow if you have a PC which does not support the required OpenGL version of what emulator(s) you want to use)]), albeit at not the best speeds). I could not get success with [[PlayStation 3]] ([[RPCS3]]) so far, even with Mesa3D for Windows, but [[Xbox 360]] ([[Xenia|Xenia Canary]]) surprisingly works (tested with the Xbox Live Arcade port of ''[[wikipedia:Banjo-Kazooie (video game)|Banjo-Kazooie]]''), though at slow speeds, but when I upgraded my drivers, the game no longer booted, [https://www.intel.com/content/www/us/en/support/articles/000057520/graphics.html because the drivers removed DirectX 12 support (feature level 11.1 however) due to a potential security vulnerability], though Windows updated the drivers to an older version by itself, so Xenia boots the game again, albeit running slow just like before. Even [[Nintendo Switch]] ([[yuzu]] and [[Ryujinx]]) can work with [https://fdossena.com/?p=mesa/index.frag Mesa3D for Windows], at least for homebrew applications, since I have not tried any retail Switch games yet on either emulator, though I would not be surprised if those possibly do not boot, or if they do, run at super slow speeds (used already mentioned video tutorial for both emulators).
*Handhelds: All handhelds until the [[Nintendo 3DS]] ([[Citra]], but with some graphical glitches, which I only encountered on system titles so far, not in cartridge games, and [[Panda3DS]]) work, with [[PlayStation Vita]] ([[Vita3K]]) needing Mesa3D for Windows (used already mentioned video tutorial yet again), but PS Vita emulation is quite slow due to needing to emulate BOTH the CPU and GPU with the CPU, translating ARM to x86-64 and libgxm (PS Vita's 3D rendering API) and/or another PS Vita rendering API to hardware GPU OpenGL to software CPU OpenGL.
+
*Handhelds: All handhelds until the [[Nintendo 3DS]] ([[Citra]], but with some graphical glitches, which I only encountered on system titles so far, not in cartridge games, and [[Panda3DS]]) work, with [[PlayStation Vita]] ([[Vita3K]]) needing Mesa3D for Windows (used already mentioned video tutorial yet again), but the results are not the best for the PlayStation Vita.
 
*Mobile: Have not tried [[Android]] ([[Genymotion]]) or iOS ([[touchHLE]]) yet on my PC.
 
*Mobile: Have not tried [[Android]] ([[Genymotion]]) or iOS ([[touchHLE]]) yet on my PC.
  
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*[[Ryujinx]] (Nintendo Switch), (patched with Mesa3D for Windows)
 
*[[Ryujinx]] (Nintendo Switch), (patched with Mesa3D for Windows)
 
*WinDS PRO (a bundle of emulators for various consoles, including most of the well known emulators plus many niche ones like the [[No$|NO$]] emulators (various) and [[Decaf]] (Wii U)), (downloaded it just for fun)
 
*WinDS PRO (a bundle of emulators for various consoles, including most of the well known emulators plus many niche ones like the [[No$|NO$]] emulators (various) and [[Decaf]] (Wii U)), (downloaded it just for fun)
 
===Compatibility list===
 
====Windows====
 
{| class="wikitable sortable" style="width:100%"
 
! Game
 
! Console
 
! Compatibility
 
! Emulator
 
! Notes
 
|-
 
| TBA
 
| TBA
 
| TBA
 
| TBA
 
| TBA
 
|}
 
 
====Batocera====
 
{| class="wikitable sortable" style="width:100%"
 
! Game
 
! Console
 
! Compatibility
 
! Emulator
 
! Notes
 
|-
 
| TBA
 
| TBA
 
| TBA
 
| TBA
 
| TBA
 
|}
 
  
 
==How does my phone handle emulation?==
 
==How does my phone handle emulation?==
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*[[Citra]] (both the PabloMK7 fork and the MMJ versions) ([[Nintendo 3DS]])
 
*[[Citra]] (both the PabloMK7 fork and the MMJ versions) ([[Nintendo 3DS]])
 
*[[Vita3K]] ([[PlayStation Vita]]), (fails to boot anything, but keeping it in case it updates to support games on PowerVR GPUs one day)
 
*[[Vita3K]] ([[PlayStation Vita]]), (fails to boot anything, but keeping it in case it updates to support games on PowerVR GPUs one day)
 
===Compatibility list===
 
{| class="wikitable sortable" style="width:100%"
 
! Game
 
! Console
 
! Compatibility
 
! Emulator
 
! Notes
 
|-
 
| ''Angry Birds Trilogy''
 
| Nintendo 3DS
 
| Playable
 
| Citra
 
| Runs at less than full speed on both vanilla Citra and Citra MMJ, but is still kind of playable. Chuck is slower than normal today then…
 
|-
 
| ''Angry Birds Trilogy''
 
| PlayStation Vita
 
| Crashes
 
| Vita3K
 
| Crashes on boot, due to Vita3K not supporting PowerVR GPUs currently. How ironic, since the Vita had a PowerVR GPU…
 
|-
 
| Citra (RetroArch)
 
| Windows
 
| Crashes
 
| Mobox
 
| Tested with ''Angry Birds Trilogy'' (3DS), with the game crashing on boot. Seems like Bomb blew up the game before it even booted.
 
|-
 
| Citra 2018 (RetroArch)
 
| Windows
 
| Crashes
 
| Mobox
 
| Tested with ''Angry Birds Trilogy'' (3DS), with the game crashing on boot. Bomb LOVES to blow stuff up.
 
|-
 
| DeSmuME 2015 (RetroArch)
 
| Windows
 
| Runs
 
| Winlator
 
| Tested with ''LEGO Ninjago: The Videogame'' (DS), with the game running quite slow. Who even expected it to run at a flawless 60fps on a PowerVR GPU of all things inside a Windows emulator?
 
|-
 
| Gambette (RetroArch)
 
| Windows
 
| Perfect
 
| Mobox
 
| Tested with ''LEGO Island 2: The Brickster's Revenge'' (GBC), with the game running buttery smooth. Fast forward even worked.
 
|-
 
| ''LEGO Marvel's Avengers''
 
| Nintendo 3DS
 
| Playable (Citra with Vulkan)/Runs (Citra MMJ)
 
| Citra
 
| Runs at full speed sometimes in vanilla Citra with Vulkan, but dips such as when bigger objects appear like the Hulkbuster. Runs slower in Citra MMJ for some weird reason, making it unplayable there.
 
|-
 
| melonDS (standalone)
 
| Windows
 
| Runs
 
| Mobox/Winlator
 
| Tested with ''Cartoon Network Racing'' (DS), with the game running very slow. Predictable…
 
|-
 
| melonDS DS (RetroArch)
 
| Windows
 
| Runs
 
| Mobox
 
| Tested with ''Garfield 2'' (DS), with the game running quite slow. Surprise, surprise.
 
|-
 
| mGBA (RetroArch)
 
| Windows
 
| Playable
 
| Winlator
 
| Tested with ''LEGO Island 2: The Brickster's Revenge'' (GBA), with the game running quite decent.
 
|-
 
| Mii Channel
 
| Wii
 
| Playable
 
| Dolphin
 
| Runs at less than full speed, but still useable, due to it not being an actual game and instead a system application, though the iconic Mii Channel music either slowed down or choppy (depending on the settings) could annoy Mii or U due to the emulator being slow than full speed.
 
|-
 
| Mii Maker
 
| Nintendo 3DS
 
| Playable
 
| Citra
 
| Runs at less than full speed, but still useable, due to it not being an actual game and instead a system application.
 
|-
 
| ''Super Mario 3D Land''
 
| Nintendo 3DS
 
| Runs
 
| Citra
 
| Runs at a slow framerate on both vanilla Citra and Citra MMJ, being unplayable. PowerVR fails to impress with 3DS emulation, yet again…
 
|-
 
| Wii Menu
 
| Wii
 
| Playable
 
| Dolphin
 
| Runs at less than 30fps, not ideal, but still kind of useable, due to it not being an actual game and instead the Wii's system menu.
 
|}
 
  
 
==How does my older laptop handle emulation?==
 
==How does my older laptop handle emulation?==
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*[[Ryujinx]] (Nintendo Switch), (Windows version)
 
*[[Ryujinx]] (Nintendo Switch), (Windows version)
 
*WinDS PRO (a bundle of emulators for various consoles, including most of the well known emulators plus many niche ones like the [[No$|NO$]] emulators (various) and [[Decaf]] (Wii U))
 
*WinDS PRO (a bundle of emulators for various consoles, including most of the well known emulators plus many niche ones like the [[No$|NO$]] emulators (various) and [[Decaf]] (Wii U))
 
===Compatibility list===
 
{| class="wikitable sortable" style="width:100%"
 
! Game
 
! Console
 
! Compatibility
 
! Emulator
 
! Notes
 
|-
 
| ''Mario is Missing!''
 
| NES
 
| Perfect
 
| Nestopia (RetroArch)
 
| Of course it's going to run flawlessly. It's a NES game. What do you expect? It to run at 10fps?!
 
|}
 
  
 
==How does my iPad handle emulation?==
 
==How does my iPad handle emulation?==
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*iGBA (Game Boy, Game Boy Color, and Game Boy Advance)
 
*iGBA (Game Boy, Game Boy Color, and Game Boy Advance)
 
*[[PPSSPP]] ([[PlayStation Portable emulators|PlayStation Portable]])
 
*[[PPSSPP]] ([[PlayStation Portable emulators|PlayStation Portable]])
 
===Compatibility list===
 
{| class="wikitable sortable" style="width:100%"
 
! Game
 
! Console
 
! Compatibility
 
! Emulator
 
! Notes
 
|-
 
| TBA
 
| TBA
 
| TBA
 
| TBA
 
| TBA
 
|}
 

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