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|align=left|{{Icon|Windows|Linux|macOS}}
 
|align=left|{{Icon|Windows|Linux|macOS}}
 
|[https://nightly.link/nba-emu/NanoBoyAdvance/workflows/build/master Dev builds]<br/> [https://github.com/nba-emu/NanoBoyAdvance/releases {{NanoBoyAdvanceVer}}]
 
|[https://nightly.link/nba-emu/NanoBoyAdvance/workflows/build/master Dev builds]<br/> [https://github.com/nba-emu/NanoBoyAdvance/releases {{NanoBoyAdvanceVer}}]
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|[[SkyEmu]]
 
|[[SkyEmu]]
 
|align=left|{{Icon|Windows|Linux|macOS|Web}}
 
|align=left|{{Icon|Windows|Linux|macOS|Web}}
 
|[https://github.com/skylersaleh/SkyEmu/pull/321 Dev Builds]<br/>[https://github.com/skylersaleh/SkyEmu/releases/ {{SkyEmuVer}}]
 
|[https://github.com/skylersaleh/SkyEmu/pull/321 Dev Builds]<br/>[https://github.com/skylersaleh/SkyEmu/releases/ {{SkyEmuVer}}]
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|[[ares]]
 
|[[ares]]
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|align=left|{{Icon|Android|iOS}}
 
|align=left|{{Icon|Android|iOS}}
 
|[https://play.google.com/store/apps/details?id=com.sky.SkyEmu v3.2] (Play)[https://www.amazon.com/SkyEmu-GBC-GBA-NDS-Emulator/dp/B0CGHK8QP5 v3.2] (Amazon)[https://github.com/skylersaleh/SkyEmu git]
 
|[https://play.google.com/store/apps/details?id=com.sky.SkyEmu v3.2] (Play)[https://www.amazon.com/SkyEmu-GBC-GBA-NDS-Emulator/dp/B0CGHK8QP5 v3.2] (Amazon)[https://github.com/skylersaleh/SkyEmu git]
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|[[gpSP]]
 
|[[gpSP]]
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|align=left|{{Icon|3DS|WiiU}}
 
|align=left|{{Icon|3DS|WiiU}}
 
|8.10
 
|8.10
|{{~}} ||{{}} ||[[Wikipedia:Virtual_Console#Titles_2|Only for selected titles (3DS)]]<br/>[[Wikipedia:Virtual_Console#Titles_3|Only for selected titles (Wii U)]] ||{{✗}} ||{{✗}} ||{{✓}}
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|{{~}} ||{{n}} ||[[Wikipedia:Virtual_Console#Titles_2|Only for selected titles (3DS)]]<br/>[[Wikipedia:Virtual_Console#Titles_3|Only for selected titles (Wii U)]] ||{{✗}} ||{{✗}} ||{{✓}}
 
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|Game Boy Player
 
|Game Boy Player
 
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|align=left|{{Icon|GCN}}
 
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|ReGBA
 
|ReGBA
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<references group=N />
 
<references group=N />
  
==Native==
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===Comparisons===
<div style="overflow-x:auto;width:100%">
 
{| class="wikitable" style="text-align:center;width:100%"
 
! scope="col"|Name
 
! scope="col"|Platform(s)
 
! scope="col"|Latest Version
 
! scope="col"|[[#Enhancements|Enhancements]]
 
! scope="col"|[[#Hardware_features_and_accessories|Hardware features<br/>and accessories]]
 
! scope="col"|<small>Compatibility</small>
 
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
 
! scope="col"|Active
 
! scope="col"|[[Recommended emulators|Recommended]]
 
|-
 
|Nintendo 3DS (AGB_FIRM)
 
|align=left|{{Icon|3DS}}
 
|?
 
| || {{✗}} ||No documented issues, but games that use special cart hardware are not supported ||{{✗}} ||{{✗}} ||{{✓}}
 
|}
 
</div>
 
 
 
==Comparisons==
 
 
;[[mGBA]]:Free and open-source Game Boy/Color and Game Boy Advance emulator developed by endrift. Being written from scratch, it aims for speed, [[Emulation Accuracy|accuracy]], and portability. As of yet, it's the most complete GBA emulation effort with [[#Enhancements|enhancements]] and [[#Hardware_features_and_accessories|feature support]], passing the older project VBA and its forks. It is also available as a Libretro core for RetroArch. As of 0.9.0, mGBA with a stripped-down GUI has been integrated into Dolphin recently for games supporting [[#Hardware_features_and_accessories|connectivity features]].
 
;[[mGBA]]:Free and open-source Game Boy/Color and Game Boy Advance emulator developed by endrift. Being written from scratch, it aims for speed, [[Emulation Accuracy|accuracy]], and portability. As of yet, it's the most complete GBA emulation effort with [[#Enhancements|enhancements]] and [[#Hardware_features_and_accessories|feature support]], passing the older project VBA and its forks. It is also available as a Libretro core for RetroArch. As of 0.9.0, mGBA with a stripped-down GUI has been integrated into Dolphin recently for games supporting [[#Hardware_features_and_accessories|connectivity features]].
  
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| [[Texture_packs#Sprite_Replacement_.282D.29|Sprite Replacement]]
 
| [[Texture_packs#Sprite_Replacement_.282D.29|Sprite Replacement]]
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| [[Widescreen_hacks#Emulators_.282D.29|Widescreen Hack]]
 
| [[Widescreen_hacks#Emulators_.282D.29|Widescreen Hack]]
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| rowspan=2 | Performance
 
| rowspan=2 | Performance
 
| [[Overclocking|Overclock]]
 
| [[Overclocking|Overclock]]
|{{}}[https://github.com/mgba-emu/mgba/issues/2833 *]
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|{{N}}[https://github.com/mgba-emu/mgba/issues/2833 *]
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|{{?}}[https://old.reddit.com/r/emulation/comments/65j3c3/can_a_emulated_game_run_better_then_the_actual/dgau7ck/ *]
 
|{{?}}[https://old.reddit.com/r/emulation/comments/65j3c3/can_a_emulated_game_run_better_then_the_actual/dgau7ck/ *]
 
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|{{}}[https://old.reddit.com/r/emulation/comments/8nw23h/gba_emulator_w_overclock_support/e02nnn6/ *]
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|{{Y}}[https://old.reddit.com/r/emulation/comments/8nw23h/gba_emulator_w_overclock_support/e02nnn6/ *]
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| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]
 
| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]
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| rowspan=6 | Post-Processing
 
| rowspan=6 | Post-Processing
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
 
| [[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(FXAA, TXAA and MLAA/SMAA)</small>
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| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
 
| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]])</small>
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| [[Shaders_and_filters|Filters]]
 
| [[Shaders_and_filters|Filters]]
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|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
 
|[[Shaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://www.nvidia.com/en-us/geforce/news/gfecnt/nvidia-freestyle-ansel-enhancements-geforce-experience-article/ Freestyle])</small>
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| [[Shader_Presets|Shader Chain]]
 
| [[Shader_Presets|Shader Chain]]
 
|{{~}}<ref group=N3 name=lrExclusive></ref>
 
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|{{}}[https://github.com/ares-emulator/ares/pull/1397 *]
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|{{Y}}[https://github.com/ares-emulator/ares/pull/1397 *]
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|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
 
|[[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible]]
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|-
 
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| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
 
| [[Wikipedia:Macro_(computer_science)|Macros/Scripts]]/[https://tasvideos.org/LuaScripting Lua]
|{{}}<ref group=N3 name=ExStandalone>Exclusive to standalone version.</ref>
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|{{Y}}<ref group=N3 name=ExStandalone>Exclusive to standalone version.</ref>
 
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|{{Y}}[https://docs.mamedev.org/plugins/inputmacro.html *]
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| rowspan=6 | Quality of life
 
| rowspan=6 | Quality of life
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
 
| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
 
| colspan=14 | <small>Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.<br/>Also there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.</small>
 
| colspan=14 | <small>Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro cores] and [[GroovyMAME]] at the moment.<br/>Also there is a [https://github.com/psakhis/Groovy_MiSTer project] for achieving software emulators like libretro cores and GroovyMAME send the raw RGB data over a network to a core running on MiSTer, it basically turns the MiSTer into a GPU for the emulator allowing for easy setup and use with CRT TVs/Arcade monitors.</small>
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| Built-in [[Cheats_and_patches|Cheat Manager]]
 
| Built-in [[Cheats_and_patches|Cheat Manager]]
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| [[Save_disk_space_for_ISOs#Game_Boy_Advance_.2F_Nintendo_DS_.2F_Nintendo_3DS|Streamable compression format]]
 
| [[Save_disk_space_for_ISOs#Game_Boy_Advance_.2F_Nintendo_DS_.2F_Nintendo_3DS|Streamable compression format]]
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| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
 
| [[Frontends#Graphical_User_Interfaces_.28GUIs.29|Big Picture Mode]]
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| rowspan=6 | Misc
 
| rowspan=6 | Misc
 
| [[Netplay|Netplay]]<br/><small>You can use either yuzu/Ryujinx for playing GBA games online via netplay.<br/>This enhancement shouldn't be confused with GBA connectivity features emulation.</small>
 
| [[Netplay|Netplay]]<br/><small>You can use either yuzu/Ryujinx for playing GBA games online via netplay.<br/>This enhancement shouldn't be confused with GBA connectivity features emulation.</small>
 
|[https://mgba.io/faq.html#glossary WIP]
 
|[https://mgba.io/faq.html#glossary WIP]
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|{{}}[https://www.nintendo.com/us/store/products/game-boy-advance-nintendo-switch-online-switch/ *]
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|{{Y}}[https://www.nintendo.com/us/store/products/game-boy-advance-nintendo-switch-online-switch/ *]
 
|-
 
|-
 
| [https://github.com/ipatix/gba-hq-mixer High Quality Audio Mixer]<br/><small>HQ audio mixer for games which use Nintendo's MusicPlayer2000 sound engine</small>
 
| [https://github.com/ipatix/gba-hq-mixer High Quality Audio Mixer]<br/><small>HQ audio mixer for games which use Nintendo's MusicPlayer2000 sound engine</small>
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| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
 
| [[Virtual_reality#VR_game_room_simulations|EmuVR support]]
| colspan=15 |  Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.
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| colspan=14 |  Exclusive to [https://www.emuvr.net/wiki/Installation_Guide#Downloads libretro cores] at the moment.
 
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| AI Service<br/><small>With the help of <abbr title="optical character recognition">OCR</abbr> and other techniques, the AI service can provide a live translation of a game, or text-to-speech capabilities for the visually impaired among other things, either on demand or automatically.</small>
 
| AI Service<br/><small>With the help of <abbr title="optical character recognition">OCR</abbr> and other techniques, the AI service can provide a live translation of a game, or text-to-speech capabilities for the visually impaired among other things, either on demand or automatically.</small>
| colspan=15 | Exclusive to [https://docs.libretro.com/guides/ai-service/ libretro cores] at the moment.
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| colspan=14 | Exclusive to [https://docs.libretro.com/guides/ai-service/ libretro cores] at the moment.
 
|-
 
|-
 
| [https://retroachievements.org/gameList.php?c=5 RetroAchievements]
 
| [https://retroachievements.org/gameList.php?c=5 RetroAchievements]
 
|{{~}}<ref group=N3 name=lrExclusive>Exclusive to libretro core. There is also a [https://github.com/RetroAchievements/RAVBA modified version of VBA-M] for RetroAchievement support. [https://github.com/mgba-emu/mgba/issues/2232 Feature request: RetroAchievements integration in mGBA standalone].</ref>
 
|{{~}}<ref group=N3 name=lrExclusive>Exclusive to libretro core. There is also a [https://github.com/RetroAchievements/RAVBA modified version of VBA-M] for RetroAchievement support. [https://github.com/mgba-emu/mgba/issues/2232 Feature request: RetroAchievements integration in mGBA standalone].</ref>
 
|{{~}}<ref group=N3 name=lrExclusive></ref>
 
|{{~}}<ref group=N3 name=lrExclusive></ref>
|{{}}
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|{{N}}
|{{}}[https://github.com/skylersaleh/SkyEmu/issues/36 *]
+
|{{N}}[https://github.com/skylersaleh/SkyEmu/issues/36 *]
|{{}}
+
|{{N}}
|{{}}
+
|{{N}}
|{{}}
+
|{{N}}
|{{}}
+
|{{N}}
|{{}}[https://retroachievements.org/download.php#bizhawk *]
+
|{{Y}}[https://retroachievements.org/download.php#bizhawk *]
|[https://old.reddit.com/r/emulation/comments/1djp8ro/ares_v139_release/l9ckjp2/ roadmap]
+
|{{N}}
 
|
 
|
|{{}}
+
|{{Y}}
|{{}}
+
|{{Y}}
|{{}}
+
|{{N}}
|{{}}
+
|{{N}}
 
|-
 
|-
 
| [[Wikipedia:Category:Debugging|Debug Features]]
 
| [[Wikipedia:Category:Debugging|Debug Features]]
|{{}}[https://mgba.io/2021/03/28/mgba-0.9.0/#more-debugging-improvements *]
+
|{{Y}}[https://mgba.io/2021/03/28/mgba-0.9.0/#more-debugging-improvements *]
|{{}}
+
|{{Y}}
|{{}}
+
|{{Y}}
 
|
 
|
|{{}}
+
|{{Y}}
|{{}}
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|{{Y}}
 
|
 
|
 
|
 
|
 
|
 
|
|{{}}
+
|{{Y}}
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
|{{}}
+
|{{N}}
 
|}
 
|}
 
</div>
 
</div>
Line 856: Line 836:
 
|-
 
|-
 
|colspan=2 | [https://www.copetti.org/writings/consoles/game-boy-advance/#operating-system GBA BIOS]
 
|colspan=2 | [https://www.copetti.org/writings/consoles/game-boy-advance/#operating-system GBA BIOS]
|{{}}
+
|{{Y}}
|{{}}
+
|{{Y}}
|{{}}
+
|{{Y}}
|{{}}
+
|{{Y}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
|{{}}
+
|{{Y}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
|{{}}
+
|{{Y}}
 
|{{?}}
 
|{{?}}
|{{}}
+
|{{Y}}
 
|-
 
|-
 
|colspan=2 | [[#GB.2FGBC_backwards_compatibility_emulation.2FEnhanced_Mode|GB/GBC backwards compatibility emulation/Enhanced Mode]]
 
|colspan=2 | [[#GB.2FGBC_backwards_compatibility_emulation.2FEnhanced_Mode|GB/GBC backwards compatibility emulation/Enhanced Mode]]
 
|{{?}}
 
|{{?}}
 
|{{?}}[https://www.romhacking.net/forum/index.php?topic=21831.0 *]
 
|{{?}}[https://www.romhacking.net/forum/index.php?topic=21831.0 *]
|{{}}
+
|{{n}}
 
|{{?}}
 
|{{?}}
|{{}}
+
|{{n}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
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|-
 
|-
 
| colspan=2 | [[#Game_Boy_Advance_Video|Game Boy Advance Video]]
 
| colspan=2 | [[#Game_Boy_Advance_Video|Game Boy Advance Video]]
|{{}}
+
|{{y}}
|{{}}
+
|{{y}}
 
|{{?}}
 
|{{?}}
|{{}}
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|{{n}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
|{{}}
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|{{n}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
 
|{{?}}
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|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|{{}}
+
|{{y}}
 
|{{~}}<abbr title="Pokemon only">*</abbr>
 
|{{~}}<abbr title="Pokemon only">*</abbr>
 
|{{✓}}
 
|{{✓}}
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|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|{{}}
+
|{{y}}
 
|{{~}}<abbr title="Pokemon only">*</abbr>
 
|{{~}}<abbr title="Pokemon only">*</abbr>
 
|{{✓}}
 
|{{✓}}
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|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|{{}}
+
|{{y}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
 
|{{~}}
 
|{{~}}
|{{}}[https://www.davidgf.net/2024/01/13/gba-wireless-adapter/ *]
+
|{{Y}}[https://www.davidgf.net/2024/01/13/gba-wireless-adapter/ *]
|{{}}
+
|{{Y}}
 
|{{?}}
 
|{{?}}
 
|{{✗}}
 
|{{✗}}
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|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|{{}}
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|{{y}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
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|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|{{}}
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|{{y}}
 
|{{✗}}
 
|{{✗}}
 
|{{✓}}
 
|{{✓}}
Line 1,000: Line 980:
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|{{}}
+
|{{y}}
 
|{{~}}<abbr title="Wii U only">*</abbr>
 
|{{~}}<abbr title="Wii U only">*</abbr>
 
|{{TBD}}
 
|{{TBD}}
Line 1,017: Line 997:
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|{{}}
+
|{{y}}
 
|{{✓}}
 
|{{✓}}
 
|{{TBD}}
 
|{{TBD}}
Line 1,034: Line 1,014:
 
|{{✗}}
 
|{{✗}}
 
|{{?}}
 
|{{?}}
|{{}}
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|{{y}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
 
|{{✗}}
Line 1,046: Line 1,026:
 
|rowspan=3 | Inputs
 
|rowspan=3 | Inputs
 
|Rumble Feature
 
|Rumble Feature
| {{}}
+
| {{y}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
Line 1,056: Line 1,036:
 
|
 
|
 
|
 
|
| {{}}[https://github.com/shonumi/gbe-plus#read-the-manual *]
+
| {{y}}[https://github.com/shonumi/gbe-plus#read-the-manual *]
 
|
 
|
| {{}}
+
| {{y}}
 
|
 
|
 
| {{~}}<abbr title="Allows rumble support for games that had such function back when played in a Game Boy Player (Super Mario Advance 4: Super Mario Bros. 3, Mario & Luigi: Superstar Saga)">*</abbr>
 
| {{~}}<abbr title="Allows rumble support for games that had such function back when played in a Game Boy Player (Super Mario Advance 4: Super Mario Bros. 3, Mario & Luigi: Superstar Saga)">*</abbr>
Line 1,075: Line 1,055:
 
| {{~}}<ref name=manual group=N2 />
 
| {{~}}<ref name=manual group=N2 />
 
|
 
|
| {{}}
+
| {{y}}
 
|
 
|
 
|
 
|
 
|-
 
|-
 
|[[List_of_games_that_support_tracked_motion_controllers#Game_Boy_Advance_Emulation|Motion Control]]
 
|[[List_of_games_that_support_tracked_motion_controllers#Game_Boy_Advance_Emulation|Motion Control]]
| {{}}
+
| {{y}}
| {{}}<ref group=N2 name=RetroArch>Motion Control support present on RetroArch VBA-M core.</ref>
+
| {{y}}<ref group=N2 name=RetroArch>Motion Control support present on RetroArch VBA-M core.</ref>
| {{}}
+
| {{n}}
 
|  
 
|  
| {{}}
+
| {{n}}
 
| {{?}}
 
| {{?}}
 
|
 
|
Line 1,090: Line 1,070:
 
|
 
|
 
|
 
|
| {{}}[https://github.com/shonumi/gbe-plus#read-the-manual *]
+
| {{y}}[https://github.com/shonumi/gbe-plus#read-the-manual *]
 
|
 
|
| {{}}
+
| {{y}}
 
|
 
|
 
|
 
|
Line 1,098: Line 1,078:
 
|rowspan=11 | [[#Special_hardware|Special hardware]]
 
|rowspan=11 | [[#Special_hardware|Special hardware]]
 
|Battle Chip Gate
 
|Battle Chip Gate
| {{}}
+
| {{y}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{y}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Soul Doll Adapter
 
|Soul Doll Adapter
| {{}}
+
| {{y}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
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| {{n}}
| {{}}
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| {{n}}
| {{}}
+
| {{n}}
| {{}}
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| {{n}}
| {{}}
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| {{n}}
| {{}}
+
| {{y}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
 
| {{?}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Multi Plust On System
 
|Multi Plust On System
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
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| {{n}}
| {{}}
+
| {{n}}
| {{}}
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| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{y}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Turbo File Advance
 
|Turbo File Advance
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{y}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Power Antenna & Bug Sensor
 
|Power Antenna & Bug Sensor
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
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| {{n}}
| {{}}
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| {{n}}
| {{}}
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| {{n}}
| {{}}
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| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{y}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Official Nintendo Infrared Adapter
 
|Official Nintendo Infrared Adapter
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{y}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Jukebox
 
|Jukebox
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}[https://shonumi.github.io/articles/art31.html *]
+
| {{y}}[https://shonumi.github.io/articles/art31.html *]
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Virtureal Racing System
 
|Virtureal Racing System
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}[https://shonumi.github.io/articles/art24.html *]
+
| {{y}}[https://shonumi.github.io/articles/art24.html *]
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Play-Yan
 
|Play-Yan
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
| {{~}}[https://shonumi.github.io/articles/art32.html *]
 
| {{~}}[https://shonumi.github.io/articles/art32.html *]
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Campho Advance
 
|Campho Advance
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
| [https://old.reddit.com/r/emulation/comments/141mm66/glucoboy_found_and_dumped/jn0p5jr/ (WIP)]
 
| [https://old.reddit.com/r/emulation/comments/141mm66/glucoboy_found_and_dumped/jn0p5jr/ (WIP)]
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|-
 
|-
 
|Glucoboy
 
|Glucoboy
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}[https://shonumi.github.io/articles/art33.html *]
+
| {{y}}[https://shonumi.github.io/articles/art33.html *]
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
| {{}}
+
| {{n}}
 
|}
 
|}
 
</div>
 
</div>

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