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There exists an old fork with [[Virtual Reality|VR]] support called [[Dolphin VR]]. | There exists an old fork with [[Virtual Reality|VR]] support called [[Dolphin VR]]. | ||
− | The Dolphin Team has had multiple pull requests related to VR implementation using OpenXR, though all | + | The Dolphin Team has had multiple pull requests related to VR implementation using OpenXR, though work has ceased and all work involved has ceased as of March 2024.<ref>jordan-woyak. [https://github.com/dolphin-emu/dolphin/pull/8380 WIP - OpenXR]. GitHub.</ref><ref> Ivonasek. [https://github.com/dolphin-emu/dolphin/pull/12564 OpenXR - Basic integration for Meta Quest]</ref><ref>Maylmilae, JMC47. [https://dolphin-emu.org/blog/2019/10/05/dolphin-progress-report-august-and-september-2019/#50-10941-and-50-10943-fix-stereoscopy-and-3d-vision-and-50-10945-remove-3d-vision-by-billiard-and-stenzek Dolphin Progress Report: August and September 2019]. "In general, despite the loss of NVIDIA 3D Vision, Dolphin's 3D support has been modernized to work with [https://dolphin-emu.org/blog/2019/04/01/the-new-era-of-video-backends/ the new VideoCommon] and should be working better than ever between all of our backends. And these updates help lay the foundation for [https://dolphin-emu.org/m/user/blog/progress-report/2019-august/subtle.svg what's to come]."</ref> |
==Guides and info== | ==Guides and info== |