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List of notable NES ports and remakes

268 bytes added, 01:23, 13 September 2015
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GC & GBA: Grammar improved
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| style="text-align: center;"|Mega Man1<br/>Mega Man 2<br/>Mega Man 3<br/>Mega Man 4<br/>Mega Man 5<br/>Mega Man 6
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| style="text-align: center;"|✓ (R)
| style="text-align: center;"|'''Megaman Willy Wars (GEN) - Megaman 1-3'''<br/>Compilation - Port - JP/PAL-only (NA Sega Channel version lost forever) PS1: Slowdown fixedCompilation of first three Megaman games plus a new gauntlet of levels called "Willy Wars", original with a nice 16-bit graphical overhaul. English version is PAL-only so make sure to change the emulator's region to NTSC to avoid slowdown.<br/>Very close to NES releases (have difficulty options).<br/>Has manual saving system (three SRAM slots) and passwords. '''Complete Works (somePS1) arranged music, many extra options; Japan only- Megaman 1-6''' <br/>Recompiled
GC: Slowdown fixed, some extra Individual releases. Initially Japan-only. Available on PSN.<br/>Optional Navi Mode added (helper hints in-game).<br/>Museum and Database options.<br/>Vibration, bad controls, messed-up sound effects in firstand PS1-run copiesexclusive PocketStation support.<br/>Automatic Saving.<br/>Helmetless Megaman Mode.<br/>Boss Rush mode.
PS2: Slowdown fixed, Arranged music in addition to original and music (somethe earlier games have less arranged tracks) arranged music, some extra options, <br/>No slowdown.<br/>PSN versions have input lag.
PSP: Full 3D remake|-| style="text-align: center;"|Mega Man 2-3| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text'''Anniversary Collection (GC/PS2/XB) -align: center;"|| style="textMegaman 1-align: center;"|| style="text8'''<br/>Compilation -align: center;"|| style="textEmulated -align: center;"|| style="textNA-align: center;"|PS1: Slowdown fixed, original and (some) arranged music, many extra options; Japan only
GC: Slowdown fixedIncludes Megaman 7 (with removed ending), some extra optionsMegaman 8 (PS1 version, bad controlsno Saturn enhancements), and both Megaman Arcade games (no PS2 enhancements).<br/>Poorly translated Navi Mode.
PS2: Slowdown fixed/XB versions include arranged music, original and GC does not<br/>GC version has inverted A/B buttons (somefan-patches fix this) arranged music, some extra options, <br/>PS2 version has input lag|-| style="text-align: center;"|Mega Man 4.<br/>Each version has a different exclusive behind-5| style="textthe-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|PS1: Slowdown fixed, original and arranged music, many scenes extra options; Japan only.<br/>No slowdown.
GC: Slowdown fixed, some extra options, bad controls'''Megaman Legacy Collection (PS4/XBO/PC/3DS) - Megaman 1-6'''<br/>Compilation - Recompiled - NA/PAL
PS2: Slowdown fixedSame bonuses as Complete Works (Museum, original and arranged music, some extra optionsDatabase, input lag|-| style="text-align: center;"|Mega Man 6| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|PS1: Slowdown fixedNavi Mode, original and arranged music) completely translated.<br/>Suffers from slowdown.<br/>ROM images were found inside, many extra options; Japan onlybut they're used for getting graphical/level data.
GC: Slowdown fixed, extra options, bad controls'''Megaman Powered-Up (PSP) - Megaman 1'''<br/> Remake<br/>Another similar remake was made for Megaman X1.
PS2: Slowdown fixed, Full remake for Megaman 1 in 2.5D with chibi SD artstyle (and optionally the original style) and (improperly implemented) arranged new music, some extra options, input lagas well as the ability to play as more characters.<br/>Two new Robot Master levels. <br/>Unlockable features and moves from later games in the series.<br/>Only MM-rerelease where the field of vision was increased to widescreen.<br/>Limited yet still fun level construction mode.
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| style="text-align: center;"|Metroid
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