Changes

Jump to navigation Jump to search

Virtual Console

920 bytes added, 17 May
no edit summary
Wii games in the Virtual Console support the Classic Controllers (which were made with the purpose of the Virtual Console) and GameCube controllers. Some games also support the lone Wii Remote. PC Engine/TurboGrafx-16 games that support 5-player mode require that the users connect a combination of GameCube controllers and Wii Remotes (with or without Classic Controllers attached to the Wii Remotes).
 
==Screen Settings==
What's DS mode? TV is top screen, Gamepad is bottom screen. So they're dual screen. Currently, SSimco's Cemu Android port does not do any optimization for DS mode, and certainly does not support sensors.
*Swap Screen: On or Off (Default)
*Screen Layout: Left Right or Up Down (Default)
*Rotate Screen: Screen 1: 0 (Default), 90°, 180°, -90° or Screen 2: 0 (Default), 90°, 180°, -90°
*Hide Screen: Screen 1 or Screen 2 or Off (Default)
*Screen Spacing: 0 (Default) or custom value
 
Cemu's Android port and DS / 3DS emulators require these;
*Orientation (Android): Portrait (Default) or Landscap or Auto
*Screen Position (Android): Left, Right, Center, Top (Default), Bottom
*Status Bar or Notch and Navigation Bar (Android): Top Bar: On (Default for Notch), Off or Bottom Bar: On, Off (Default)
 
Unlike the DS and 3DS, the Wii U's two screens are not one piece, so two rotations are necessary.
==External Links==
11,172
edits

Navigation menu