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Recommended N64 plugins

270 bytes added, 01:14, 26 April 2015
Video
*[http://forum.pj64-emu.com/showthread.php?t=4422 HatCat/Angrylion's Pixel-Accurate N64 Plugin] - Hands down the most accurate N64 renderer in existence, as well as the slowest. Because of its sheer intensiveness, it is currently little more than a curiosity. Try it out if you have a tricked-out rig and want to test your CPU's mettle. It is currently in the process of being optimized by HatCat. Options include being able to disable the VI filters, as well as set custom resolutions.
*[http://gliden64.blogspot.com/ GLideN64] is a currently in-development plugin being developed by the maker of Glide64, though its code is inspired by gl64. The plugin currently supports mip-mapping, emulation of low-level triangles,microcode of some games, gamma correction, flat and prim shading, and LLE (though defaults to HLE). The private release is out; the public release would follow after 2 weeks.
*[http://www.emutalk.net/threads/55481-angrylion-s-Per-Pixel-RDP-with-OpenGL angrylion's Per-Pixel RDP with OpenGL] is a 100% accurate RDP emulator based on the work on MESS/MAME by angrylion, much like HatCat's implementation, but with OpenGL. This also supports Linux.
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