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Xbox emulators

211 bytes added, 23:19, 29 March 2015
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[[File:Xbox-and-Controller-S.png|thumb|250px|The Xbox console and controller]]The '''Xbox''' is a 6th generation console produced by Microsoft in 2001. Known originally as the DirectXbox, this console is notable for essentially being a PC, to the point that some components can be upgraded and have games utilize the increased capabilities properly, as a result of using components from both Intel and Nvidia, as well as being [https://en.wikipedia.org/wiki/X86 x86]-based. It is, in theory, the most powerful console of the 6th generation as a result (in practice however, the [[GameCube emulators|GameCube's]] architecture allowed for better optimization and more impressive technical feats; the reason for Xbox versions of games having better visuals than their PS2 and Gamecube counterparts has something to do with the Xbox being easier to develop, as the API for it is similar in some ways to Windows NT).
==Emulators==
Due to a lack of interest, or in some case very toxic behavior or potential legal threats towards devs, and the misconception that all Xbox games got PS2/PC/GC ports (that couldn't be farther from the truth), the Xbox 1 emulation scene is almost dead at the moment.
Compounded to this is the high level entry for the effort involved: emulating a complex (and partially undocumented) x86 CPU from scratch, undocumented NVIDIA graphical and sound components(the Nouveau project for Linux may be of help, but the GeForce architecture is notoriously complicated), obscure BIOS for each hardware revision posing problems with lots of stuff including video rendering. ([https://web.archive.org/web/20130517194502/http://www.ngemu.com/forums/showthread.php?t=132032 More]) There's progress nevertheless, but it's slow and interest is very low.
==References==
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