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Nintendo Switch emulators

242 bytes added, 17 March
Comparisons: Changed verb tense for Yuzu (may need to further reduce summary to make it less wordy)
;Emulators
:;[[Ryujinx]]
::An open-source [[High/Low_level_emulation|hybrid approach]] emulator that's programmed in C#. Unlike yuzu, Ryujinx does not offer packaged early-access builds. However, work-in-progress features can still be tested by building locally from unmerged pull requests. Separately, Ryujinx has a closed source LDN-enabled build and there is a feature tracker for this [https://github.com/Ryujinx/Ryujinx/issues/4716 LDN build for upstreaming]. As of August 2022, Vulkan API support is available. While Ryujinx is notable for its focus on compatibility and accuracy, users often experience more shader stuttering compared to yuzuYuzu. Ryujinx also uses an alternative approach to yuzuYuzu's NCE for improving performance when emulating on ARM systems.[https://blog.ryujinx.org/progress-report-january-2024/]
:;[[yuzu]]
::An open-source [[High/Low_level_emulation|HLE approach]] emulator made by many of [[Citra]]'s developers. As it's was a hard fork of Citra, it shares shared many of its traits, namely cross-platform support and the use of OpenGL and Vulkan. Yuzu offers offered early access pre-compiled builds to its $5/month [[Emulators on Patreon|Patreon]] supporters, allowing them to try out new features before they're available in the main build. HoweverBecause of this, many people assumed the emulator was strictly closed and paywalled, however, the source code for many of these new features is was always publicly available and can could even be compiled by anyone. Because of this, with some users went as far as to publicly sharing share their own unofficial "early access " builds. One of yuzu's notable features is was its decreased shader stuttering compared to Ryujinx, making it ideal for weaker PCs. Yuzu also has had both a free and paid version on Android versions which have greatly improved recently later saw greater improvements thanks to their implementation of [https://web.archive.org/web/20240227234130/https://github.com/yuzu-emu/yuzu/pull/12074 Native Code Execution (NCE)] and other improvementsfixes. Recent Their [https://web.archive.org/web/20240229040019/https://github.com/yuzu-emu/yuzu/pull/12579 Device Mapping & SMMU] implementations implementation also further have helped reduce yuzu's memory footprint, allowing and allow possible future optimizations and more. There are were even more optimizations exclusive to the Linux-x86 and Android platforms thanks to "[http://web.archive.org/web/20240111173833/https://yuzu-emu.org/entry/yuzu-progress-report-dec-2023/#android-adventures-and-kernels-with-benefits MADV_REMOVE]" , but despite all the optimizations and improvements, only high-end devices are recommended for Android platform. In Yuzu's last [https://web.archive.org/web/20240304205731/https://yuzu-emu.org/entry/yuzu-progress-report-jan-2024/ progress report for January 2024 progress report] highlights , they highlighted ongoing work on "multiprocess" and "services", which is crucial progress for towards emulating applets and system functions like some of the [[#Hardware_features_and_peripherals|hardware features]], but further . Further development is would have been required before it's could be considered fully implemented.
::As of On March 4th 2024, the a [[Legal_Status_of_Emulation#Nintendo|lawsuit was filed by Nintendo]] against Tropic Haze LLC has (aka Yuzu) which unfortunately led to their unfortunate decision to cease all development and official distribution of Yuzu and Citra. Fortunately, it is easy to find an archive of the latest version, and they are it's work is likely to be continued by other peopledevelopers.
::;[[Sudachi]]
:::An experimental port of Yuzu to iOS/iPadOS by Jarrod Norwell, a newer graphical user interface and versions for Linux and macOS are in the plans. [https://github.com/sudachi-emu/sudachi/commit/82ab497ccf277780290b579d1b6f3e719bde179c Rebased on latest EA-4176] and it has a separate repository for Windows and Android builds. Requires a paid Apple Developer Account or TrollStore in order to use the <code>com.apple.developer.kernel.increased-memory-limit</code> entitlement.
::;[[Suyu]]
:::A fork of Yuzu continues from where that project left off ([https://gitlab.com/suyu-emu/suyu/-/blob/dev/README.md?ref_type=heads based on latest EA-4176]) on GitLab instead of Github suggested by the community due to potential takedown attempt. This decision, along with various precautions[https://old.reddit.com/r/emulation/comments/1bck011/heres_how_the_makers_of_the_suyu_switch_emulator/], suggests a desire to avoid [[Legal_Status_of_Emulation#Nintendo|legal claims similar to those faced by Yuzu]] (e.g. like older versions of yuzu, Suyu requires title keys for decryption, in addition to firmware and production keys). Currently , the team is recruiting programmers to start studying the code. Thus, there's an adaptation period needed to see some serious advancements. In response to concerns about the project's financial motivations, the Suyu team has emphasized a strict policy against accepting donations. They assure users that there is no intention to profit from the emulator.
:;[[Egg NS]]
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