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Shaders and filters

65 bytes added, 13 March
Emulator support
;Before diving in;
;*Some of the shaders and filters listed below are already included in the chain for some of the [[Shader Presets]] or present as an enhancement/adjustment option from [https://www.pcgamingwiki.com/wiki/Category:Graphics_Adaptor GPU driver control panel] or from your [[displays|display]] OSD(shouldn't be confused with analog CRT's OSD adjustments though). Some of those things may cause color clipping, exposure issues (due to using excessive digital adjustments to image) and [[Input lag]]. It's recommended to avoid usage of color or excessive image options/filters. You can use HDR devices (if it's possible) with [[High_dynamic_range#Inverse_tone_mapping|Inverse tone mapping]].
==Types==
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