Changes

Jump to navigation Jump to search

Shaders and filters

431 bytes added, 13 March
no edit summary
|GLSL equiv. of cgp - possible to stack several shaders with this.
|}
 
;Before diving in;
;*Some of the shaders and filters listed below are already included in the chain for some of the [[Shader Presets]] or present as an enhancement/adjustment option from [https://www.pcgamingwiki.com/wiki/Category:Graphics_Adaptor GPU driver control panels] or from your [[Input_lag#Ways_to_reduce_input_lag|display OSD]].
;*These things mentioned above may cause color clipping, over-exposure and [[Input lag]].
==Types==
10,786
edits

Navigation menu