Changes

Jump to navigation Jump to search

GameCube emulators

1,420 bytes added, 17:30, 26 January 2015
Triforce
When the intro ends, it will go into the Gamecube's menu instead of the game. You can then switch to whatever game you really wanted to
play with Change Disc, or explore the BIOS.
 
 
==Connectivity==
* The [[Game_Boy_Advance_emulators GC/GBA Link]] feature is partially emulated. You'll need to enable DSP-LLE, along with the files ripped from a real GC for that, as well as VBA-M. That said, e-Reader support isn't implemented, neither is the DS/Wii Wi-Fi connection.
 
==Triforce Arcade Board==
You'll need the [http://dolphin-emu.org/download/branches/#Triforce Triforce branch] of Dolphin. However, compatibility is abysimal and there are lots of unemulated features preventing the games from even booting without patches like in the case of both Mario Kart GP games (obviously thus requiring "Enable Cheats"). Check the Dolphin Wiki for more info. Various features including the NamCam camera, the save transfer functionality, and the multiple Triforce board networking, are simply not emulated.
 
For the games that do emulate with Dolphin Triforce (that is, the Mario Kart GP games and little else):
* Under "Config/GameCube" (or more recently "Controllers"), "SP1" and "Port 1" need to be assigned to "AM-Baseboard".
* "Enable Cheats" must be activated. Mario Kart GP1 and GP2 have patch codes that need to be added to their gameini file to fix the showstopping emulation bugs and to change the coins value to something else than 0, to play it at all.
* The keys used are the same as the GameCube controls in Dolphin. The Z button supposedly emulates "Insert Coin", but it doesn't seem to work.
==Resources==
56
edits

Navigation menu