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History of emulation

193 bytes added, 5 March
Lawsuits: TheMogMiner's comment: https://old.reddit.com/r/emulation/comments/1b6n7me/how_can_yuzu_give_up_so_quickly_if_emulation_is/ktevwg9/
Later Cases:
*[[Wikipedia:Sega_v._Accolade|Sega v. Accolade]], Inc. (1991): This case addressed reverse engineering, where Accolade created compatible game cartridges for Sega Genesis consoles. The court ruled that copying the functional elements of a copyrighted work (like the system interface) did not constitute copyright infringement.
*[[Wikipedia:Sony_Computer_Entertainment,_Inc._v._Connectix_Corp.|Connectix v. Nintendo Co., Ltd.]] (1997): Connectix created an emulator for Nintendo games, but unlike Bleem!, they avoided including copyrighted code. The court ruled in favor of Connectix, affirming the legality of emulators that do not contain copyrighted material.(This was a suit over alleged trademark violations and alleged copyright infringement due to Connectix making a temporary copy of the PlayStation BIOS)
*[[Wikipedia:UltraHLE#Nintendo's_response_and_UltraHLE's_discontinuation|Nintendo's response to UltraHLE and it's discontinuation]] (1999)
*[[Wikipedia:Bleem!#Sony_lawsuit|Bleem! v. Sony Computer Entertainment America Inc.]] (2000): [[Bleem!]] developed an emulator for PlayStation games, but Sony successfully sued them for copyright infringement due to Bleem! including copyrighted Sony code in their emulator.[https://www.theregister.com/1999/04/12/bleem_beats_sony/](This was a rehash of trademark dispute)
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