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GameCube emulators

391 bytes added, 25 February
Enhancements
! pureikyubu
|-
| rowspan=7 8 | Graphics
| [[Resolution|Resizable Internal Resolution]]
| {{Y}}
|-
| Super-resolution techniques<br/><small>([https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS.md DLSS], XeSS and FSR 2+)</small>
| colspan=2 | <small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.<br/>Besides , any GPU that can use DLSS can run Dolphin at 8k native with ease anyway.</small>|-| [https://github.com/NVIDIAGameWorks/rtx-remix/wiki RTX Remix]| colspan=2 | <small>Implementing RTX Remix technology in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>Besides, Dolphin already supports most of RTX Remix features such as texture replacement.<br/>On top of that you can use ReShade for post-processing effects.</small>
|-
| rowspan=4 | Performance
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