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Virtual reality

30 bytes added, 24 February
Comparison
===Comparison===
;EmuVR:Based on Unity engine (and uses/requires specific [[RetroArch]] version, [https://www.emuvr.net/wiki/Installation_Guide#Downloads 1.7.5 at the moment]). Step into your customizable virtual bedroom with EmuVR and experience your collection just like in real life: Pick up, open case/box and insert discs, tapes, floppy disks, casettes or cartridges into your chosen system. Connect virtual cables, power on your devices, and enjoy your games, music or movies on a simulated display. Plug your virtual computer into the display, fire up your handheld, or even feed a virtual coin into an arcade machine or pinball table. Relax with a virtual magazine, book, manual or even box games and card games with your friends. EmuVR also supports [https://www.emuvr.net/wiki/Netplay netplay] so you can enjoy your virtual room with friends. Keep in mind that you don't need VR headset and controller to experience this simulation (all kind of [[Displays|display]] types and keyboard/mouse supported). Besides all of these, the latest update (v1.0.12) introduces exciting "User Generated Content" (UGC) support, which means you can now create and enjoy custom assets and mods created by the community.[https://youtu.be/zxa8J4CdmbQ][https://youtu.be/GpXsr95GlrQ][https://youtu.be/CTcXoyUMkD0]
:;Limitations;
:*It has [https://www.emuvr.net/wiki/Settings#Screen_Space_Reflections Screen Space Reflections] but Ray Tracing do NOT supported at the moment. You can try "[[Shaders_and_filters#Notable_ReShade_shaders|Screen-Space Ray Traced Global Illumination]]" shader using ReShade if you have a powerful GPU.[https://www.youtube.com/watch?v=otNKBqxOLPE][https://www.youtube.com/watch?v=snBg45ES-II]
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