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Displays

1,068 bytes removed, 05:22, 30 November 2014
CRT TV information is moved to its own article
[[File:Slot mask vs aperture grille.jpeg|thumb|350px|right|Shadow (slot) mask vs aperture grille]]
 
They come in several forms:
#Shadow Mask
#Aperture grille
#HD CRTs
 
===Features:===
*Can display a wide range of resolutions up to 480i on SDTVs and 1080i on HDTVs
*4:3 Aspect ratio (with a few exceptions)
 
===How to connect to a CRT TV:===
 
*Wii would be the easiest method. Can output to 240p.
 
*VGA to Composite/S-Video converter box. These are cheap but only output 480i and may introduce latency, and may have poor picture quality compared to the actual console's Composite/S-Video output.
 
*Driver modifications like [http://wiki.arcadecontrols.com/wiki/Soft-15khz Soft15khz] and [[GroovyMAME|CRT_Emudriver]] can allow your video card to output real 15kHz RGB through the VGA/DVI port. May need to buy or create your own specialized cables depending on the CRT you use. For CRT's that don't have RGB inputs, you can use a VGA/RGB to YPbPr transcoder (such as the [http://www.curtpalme.com/TC1500.shtm Crescendo TC1500]) to change the signal type to YPbPr component video without any scaling or latency.
 
*Most CRT HDTVs have either DVI or HDMI ports which can accept as low as 30kHz (480p at 60Hz) from a PC. They do not support 120Hz to force 240p resolutions while doing this.
 
==CRT monitors==
{{Main|CRT monitors}}
==LCD==
===(TN) displays===
*Native resolution which all output must scale to
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