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Nintendo 3DS emulators

2 bytes removed, 6 February
Not sure where those ✗ were coming from, many of them were wrong. Making untested/unconfirmed information consistent with how it's written for Panda3DS.
| {{Y}}
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| {{N?}}
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| [[Widescreen_hacks#Nintendo_3DS|Ultrawide hack]]<br/><small>Widescreen already supported on 3DS system.<br/>However for DS backwards compatibility titles you need to use patches to play in widescreen mode.<br/>There is no support by system for render games in other ratios such as ultrawide 21:9 and 32:9.</small>
| {{N}}
| {{N}}
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| [[Texture_packs#Nintendo_3DS_.28Citra.29|Texture Replacement]]
| {{~}} ([https://citra-emu.org/help/feature/custom-textures/ <small>WIP</small>])
| {{N}}
| {{N?}}
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| Ray-tracing
| {{Y}}[https://github.com/citra-emu/citra/issues/5975 *]
| {{N}}
| {{N?}}
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| [[30/60_FPS_cheat_codes|Internal Framerate Hack]]
| {{?}}
| {{?}}
| {{N?}}
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| [https://blurbusters.com/frame-generation-essentials-interpolation-extrapolation-and-reprojection/ Frame generation technologies]<br/><small>([https://store.steampowered.com/app/993090/Lossless_Scaling/ LSFG], [https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], [https://www.techpowerup.com/316835/extrass-framework-paper-details-intels-take-on-frame-generation ExtraSS] and [https://community.amd.com/t5/gaming/amd-fluid-motion-frames-is-out-now-on-amd-radeon-rx-7000-series/ba-p/634372 AFMF])</small>
| {{N}}
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| {{N?}}
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| rowspan=4 | Post-Processing
| {{N}}[https://github.com/citra-emu/citra/issues/3623 *]
| {{?}}
| {{N?}}
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| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and FSR 1)</small>
| {{Y}}
| {{?}}
| {{N?}}
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| [[Shaders_and_filters|Filters]]
| {{N}}
| {{?}}
| {{N?}}
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| [[Shader_Presets|Shader Chain]]
| {{~}}<ref group=N2 name=lrExclusive>Exclusive to libretro core.</ref>
| {{?}}
| {{N?}}
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| rowspan=5 | [https://tasvideos.org/Emulatorresources/Features TAS features]
| {{?}}
| {{Y}}
| {{N?}}
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| Rewind
| {{N}}[https://github.com/citra-emu/citra/issues/5859 *]
| {{?}}
| {{N?}}
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| Fast-Forward/Turbo Speed
| {{Y}}[https://github.com/citra-emu/citra/pull/3353 *]
| {{?}}
| {{N?}}
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| Savestates
| {{Y}}
| {{?}}
| {{N?}}
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| [https://tasvideos.org/Movies Movie recording/playback]
| {{Y}}[https://github.com/citra-emu/citra/pull/3500 *]
| {{N}}
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| rowspan=2 | Controls
| {{N}}
| {{N}}
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| [[Input_lag|Input lag-mitigating technique]]
| {{N}}
| {{N}}
| {{N?}}
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| rowspan=6 | Quality of life
| {{✗}}
| {{✗}}
| {{?}}
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| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
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| {{Y}}[https://github.com/wheremyfoodat/Panda3DS#compatibility *]
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| [[Save_disk_space_for_ISOs|Streamable compression format]]
| {{N}}
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| Per-Game Profiles
| {{N}}
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| [[Wikipedia:Category:Debugging|Debug Features]]
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<references group=N2/>
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