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PlayStation 3 emulators

3 bytes added, 30 January
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| Ray-tracing
| <small>Implementing ray-tracing in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>However you can try "[[Shader_PresetsShader Presets#Notable_presets_for_ReShadeNotable presets for ReShade|Screen-Space Ray Traced Global Illumination]]" shader using ReShade.<br/>[https://www.youtube.com/watch?v=A8ccDL3ND10 Demonstration]</small>
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| rowspan=3 | Performance
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| [[Shaders_and_filtersShaders and filters|Filters]]
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| [[Shader_PresetsShader Presets|Shader Chain]]
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| [[Save_disk_space_for_ISOsSave disk space for ISOs#PlayStation_3PlayStation 3|Streamable compression format]]
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*[https://www.teamxlink.co.uk/wiki/RPCS3_XLink_Kai_Setup RPCS3 - XLink Kai Setup]
*See [[Preservation_projectsPreservation projects#LAN_Tunneling_ProgramsLAN Tunneling Programs]] for more information about other LAN tunneling solutions.
===Trophies===
===OtherOS===
:[[Wikipedia:OtherOS]]
OtherOS is a feature of early versions of the PlayStation 3 video game console, allowing user installed software, such as many [[:Category:Operating_systems|distributions of Linux or BSD]] in a separate partition as long as they supported PowerPC. The feature was removed since system firmware update 3.21, released on April 1, 2010. Software running in the OtherOS environment has access to 6 of the 7 SPEs. Sony implemented a hypervisor restricting access to the RSX. However either thru through a security vulnerability before FW 2.10 or by using some form of OtherOS++ CFW full access to the RSX, and/or the seventh SPE and other system resources is possible. See [[Recommended_linux_distrosRecommended linux distros#Wide_range_of_platforms_focusedWide range of platforms focused]] or [https://t2sde.org/hardware/console/Sony/PS3/ T2 SDE PS3 page] for more information.
*RPCS3 do not support PlayStation 3 OtherOS feature at the moment.[https://forums.rpcs3.net/post-230177.html][https://old.reddit.com/r/rpcs3/comments/8rps60/can_rpcs3_boot_linux_otheros/]

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