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178 bytes added, 12 January
m
Notable ReShade shaders
:Repository of RetroArch and retro-related shaders / shaders from programs, ported for ReShade
[https://github.com/akgunter/crt-royale-reshade akgunter's crt-royale-reshade]
:This is a port of the crt-royale shader by TroggleMonkey from RetroArch/libretro to ReShade 4.9+.
[https://forums.libretro.com/t/crt-guest-advanced-hd-and-ntsc-for-reshade/41880 DevilSingh's CRT-Guest-Advanced, HD and NTSC for ReShade]
:This is a port of the CRT-Guest-Advanced, HD and NTSC shaders from RetroArch/libretro to ReShade.
;Obsolete
:''[https://gist.github.com/martymcmodding/69c775f844124ec2c71c37541801c053 qUINT Motion Estimation]:Injecting TAA and per-object motion blurs into games but there is no need to use this one, as qUINT Optical Flow does what it does better.''
:''[https://github.com/lordbean-git/ASSMAA lordbean ASMAA]:Post-rendering Anti-Aliasing.''
:''[https://github.com/akgunter/crt-royale-reshade akgunter's crt-royale-reshade]:This is a port of the crt-royale shader by TroggleMonkey from RetroArch/libretro to ReShade 4.9+. Recommended to use "DevilSingh's CRT-Guest-Advanced, HD and NTSC" instead.''
==Downloads==
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