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PlayStation emulators

387 bytes added, 7 January
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Enhancements: Texture filtering added to PS1 enhancements.
! [[Official_emulators#Sony|Official Sony emulators]]
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| rowspan=6 7 | Graphics
| [[Resolution|Resizable Internal Resolution]]
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| [[Texture_filtering|Texture filtering]]<br/><small>(Nearest-Neighbor, Bilinear, JINC2, xBR)<br/>Textures on the PlayStation are typically displayed with "blocky" edges due to lack of texture filtering.<br/>This enhancement is software-based solution that can significantly enhance texture appearances.</small>
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| 24-Bit true colour<br/><small>In practice [https://youtu.be/bi-Wzl6BwRM?t=246 PlayStation games stored colour in 15 bits. 24 bit colour mode was mostly used for still images].<br/>So this enhancement is useful for dithering especially on non-CRT displays, producing nicer looking gradients.</small>
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