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Nintendo Switch emulators

74 bytes added, 11:28, 29 December 2023
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;[[Ryujinx]]
:An open-source emulator that's programmed in C#. It supports resolution upscaling to 4K and beyond; custom upscaling/downscaling ratios are also supported. Unlike yuzu, Ryujinx does not offer packaged early-access builds. However, work-in-progress features can still be tested by building locally from unmerged pull requests. Separately, Ryujinx has a closed source LDN-enabled build, but there is a feature tracker for [https://github.com/Ryujinx/Ryujinx/issues/4716 LDN upstreaming] for future. As of August 2022, Vulkan API support is available and boosts performance further.
 
;[[yuzu]]
:An open-source emulator made by many of [[Citra]]'s developers. As it's a hard fork of Citra, it shares many of its traits, namely cross-platform support and the use of OpenGL and Vulkan. This emulator currently offers early access builds to $5/month [[Emulators on Patreon|Patreon]] subscribers, which allows said Patreons to utilize new features prior to their eventual release on the mainline build. One of yuzu's notable features is its disk-based shader cache for OpenGL, negating the need to compile shaders on the fly on every boot and also generally gives better performance (but less stable) and has less shader stutters compared to Ryujinx, so it's ideal for weaker PCs. Resolution scaler support was added in October 2021. yuzu also has free and paid Android versions which greatly improved recently thanks to the support for [https://github.com/yuzu-emu/yuzu/pull/12074 Native Code Execution (NCE)] and other improvements.
;[[Ryujinx]]
:An open-source emulator that's programmed in C#. Which is now run by children that will ban you for having any freethought. It supports resolution upscaling to 4K and beyond; custom upscaling/downscaling ratios are also supported. Unlike yuzu, Ryujinx does not offer packaged early-access builds. However, work-in-progress features can still be tested by building locally from unmerged pull requests. Separately, Ryujinx has a closed source LDN-enabled build, but there is a feature tracker for [https://github.com/Ryujinx/Ryujinx/issues/4716 LDN upstreaming] for future. As of August 2022, Vulkan API support is available and boosts performance further.
;[[Skyline]]
:The predecessor to the Strato project. Development of Skyline ceased in May 2023.
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