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Xbox Series X and Series S

2 bytes added, 17:48, 24 December 2023
Enhancements
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|Ray-tracing<br/><small>Ray-tracing already supported on Xbox Series consoles.<br/>But there are ways to improve path-tracing implementation even further like increasing ray length or more rays per light source etc.</small>
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|[[Wikipedia:Category:Anti-aliasing_algorithms|Pre-rendering AA]]<br/><small>(MSAA, SSAA)</small>
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| Super-resolution techniques<br/><small>([https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS.md DLSS], XeSS and FSR 2+)</small>
|<small>Requires access to the depth buffer and temporal data like motion-vectors so it's quite challenging and unlikely to be feasible in the near future.</small>
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| rowspan=3 | Performance
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| Frame generation techniques<br/><small>([https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], ExtraSS and FMF)</small>
| colspan=2 | <small>Implementing frame generation technique in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>[[Input_lag|Input latency]] will be the most important factor when it comes to frame generation.|-| colspan=2 | Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]||-| colspan=2 | RetroAchievements||-| colspan=2 | Built-in [[Cheats_and_patches|Cheat Manager]]||-| colspan=2 | Free Look<br/><small>Free Look is a enhancement feature that allows manipulation of the in-game camera.</small>| colspan=2 | <small>While freecam would be technically possible, it will require per-game patches.<br/>Said patches would require a significant amount of time to reverse the game's engine, which means that only someone talented with enough dedication to a single game could do it.
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| rowspan=4 | Post-Processing
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| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and FSR 1)</small>
|<small>FSR 2 is already supported on Xbox Series consoles.</small>
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| [[Shaders_and_filters|Filters]]
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| colspanrowspan=2 6 | Quality of life| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>| colspan=2 | N/A<br/><small>Eighth gen home consoles and beyond only have digital video output anyway.</small>|-| [[Save_disk_space_for_ISOs|Streamable compression format]]||-| Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]||-| Built-in [[Cheats_and_patches|Cheat Manager]]|
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| colspan=2 | [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]Per-Game Profiles
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| colspan=2 | [[Input_lag|Input lag-mitigating technique]]Command Line Options
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| colspanrowspan=2 | Controls| [[Save_disk_space_for_ISOsControllers#Mouse_Injectors_for_Emulators|Streamable compression formatMouse Injector Compatible]]
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| [[Input_lag|Input lag-mitigating technique]]
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| colspan=2 | RetroAchievements
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| colspan=2 | Free Look<br/><small>Free Look is a enhancement feature that allows manipulation of the in-game camera.</small>
| <small>While freecam would be technically possible, it will require per-game patches.<br/>Said patches would require a significant amount of time to reverse the game's engine, which means that only someone talented with enough dedication to a single game could do it.
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| colspan=2 | [[Wikipedia:Category:Debugging|Debug Features]]
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