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Wii emulators

46 bytes added, 16:52, 24 December 2023
Enhancements
| Frame generation techniques<br/><small>([https://github.com/NVIDIAGameWorks/Streamline/blob/main/docs/ProgrammingGuideDLSS_G.md DLSS-G], ExtraSS and FMF)</small>
| colspan=2 | <small>Implementing frame generation technique in an emulator is unfortunately quite challenging and unlikely to be feasible in the near future.<br/>[[Input_lag|Input latency]] will be the most important factor when it comes to frame generation.
|-
| colspan=2 | [https://retroachievements.org/gameList.php?c=19 RetroAchievements]
| [https://github.com/dolphin-emu/dolphin/pulls?q=is%3Apr+is%3Aopen%2Bclosed+retroachievements+ WIP]
|-
| colspan=2 | Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]
| {{~}}<ref group=N2>There is a pull request for adding [https://github.com/dolphin-emu/dolphin/pull/12280 graphics mod editor/manager] to Dolphin. In the meantime you can use [https://wiki.dolphin-emu.org/index.php?title=Graphics_Mods Graphics Mods]; an exciting new feature introduced in 5.0-16763 that allows users to modify games through a method of defining targets and then applying actions to those targets. Currently, Dolphin supports three actions: Skip, Move, and Scale. These are modifications to the target groups. In addition to this, Dolphin has some built-in Graphics Mods that apply to certain target groups. These include "Native Bloom" - scaling the "Bloom" target group down to the correct resolution, "No Bloom" - skipping any texture labeled in the "Bloom" target group, and "No HUD" - skipping any textures under the target group of "HUD". You can define these or your own Target Groups in any game through using Dolphin's Texture Dumping tool or EFB dumping tools.</ref>
|-
| colspan=2 | Built-in [[Cheats_and_patches|Cheat Manager]]
| {{Y}}
|-
| colspan=2 | Free Look<br/><small>Free Look is a enhancement feature that allows manipulation of the in-game camera.</small>
| {{Y}}[https://wiki.dolphin-emu.org/index.php?title=Free_Look *]
|-
| colspan=2 | Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
| colspan=7 | Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro core] at the moment.
|-
| rowspan=4 | Post-Processing
| {{Y}}
|-
| colspanrowspan=2 | Controls| [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
| {{Y}}[https://github.com/garungorp/MouseInjectorDolphinDuck *]
|-
| colspan=2 | [[Input_lag|Input lag-mitigating technique]]
| {{N}}
|-
| colspanrowspan=2 6 | Quality of life| [[Save_disk_space_for_ISOs#GameCube_.2F_Wii|Streamable compression format]]| {{Y}}|-| Built-in [[Mods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/manager]]| {{~}}<ref group=N2>There is a pull request for adding [https://github.com/dolphin-emu/dolphin/pull/12280 graphics mod editor/manager] to Dolphin. In the meantime you can use [https://wiki.dolphin-emu.org/index.php?title=Graphics_Mods Graphics Mods]; an exciting new feature introduced in 5.0-16763 that allows users to modify games through a method of defining targets and then applying actions to those targets. Currently, Dolphin supports three actions: Skip, Move, and Scale. These are modifications to the target groups. In addition to this, Dolphin has some built-in Graphics Mods that apply to certain target groups. These include "Native Bloom" - scaling the "Bloom" target group down to the correct resolution, "No Bloom" - skipping any texture labeled in the "Bloom" target group, and "No HUD" - skipping any textures under the target group of "HUD". You can define these or your own Target Groups in any game through using Dolphin's Texture Dumping tool or EFB dumping tools.</ref>|-| Built-in [[Cheats_and_patches|Cheat Manager]]| {{Y}}|-| Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>| colspan=7 | Exclusive to [https://docs.libretro.com/guides/crtswitchres/ libretro core] at the moment.|-| Per-Game Profiles| {{Y}}|-| Command Line Options
| {{Y}}
|-
| colspan=2 | [https://retroachievements.org/gameList.php?c=19 RetroAchievements]
| [https://github.com/dolphin-emu/dolphin/pulls?q=is%3Apr+is%3Aopen%2Bclosed+retroachievements+ WIP]
|-
| colspan=2 | Free Look<br/><small>Free Look is a enhancement feature that allows manipulation of the in-game camera.</small>
| {{Y}}[https://wiki.dolphin-emu.org/index.php?title=Free_Look *]
|-
| colspan=2 | [[Wikipedia:Category:Debugging|Debug Features]]
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