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Xbox Series X and Series S

463 bytes added, 20:16, 20 December 2023
Enhancements
! Emulator name<br/><small>(N/A)</small>
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| colspanrowspan=2 6 | Graphics| [[Resolution|Resizable Internal Resolution]]
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| colspan=2 | [[Texture_packs#Texture_Replacement_.283D.29|Texture Replacement]]
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| colspan=2 [[Widescreen_hacks|Ultrawide hack]]<br/><small>Widescreen already supported on Xbox Series system.<br/>But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.</small>||-|Ray-tracing<br/><small>Ray-tracing already supported on Xbox Series consoles.<br/>But there are ways to improve path-tracing implementation even further like increasing ray length or more rays per light source etc.</small>|| Built-in |[[Mods,_hacks_and_fanWikipedia:Category:Anti-translations#Builtaliasing_algorithms|Pre-in_graphics_mod_editor.2Fmanager_for_emulators|Graphics mod editor/managerrendering AA]]<br/><small>(MSAA, SSAA)</small>
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| colspan=2 | [[30Super-resolution and frame generation techniques<br/60_FPS_cheat_codes|Internal Framerate Hack]]><small>(DLSS, XeSS and FSR 3)</small>
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| colspanrowspan=2 | Performance| [[Widescreen_hacksOverclocking|Ultrawide hackOverclock]]<br/><small>Widescreen already supported on Xbox Series system.<br/>But there is no support by system for render games in other ratios such as ultrawide 21:9 or super ultrawide 32:9.</small>
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| colspan=2 [[30/60_FPS_cheat_codes| RetroAchievementsInternal Framerate Hack]]
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| colspan=2 | Built-in [[OverclockingMods,_hacks_and_fan-translations#Built-in_graphics_mod_editor.2Fmanager_for_emulators|OverclockGraphics mod editor/manager]]||-| colspan=2 | RetroAchievements
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| rowspan=4 | Post-Processing
| [[Wikipedia:Category:Anti-aliasing_algorithms|<abbr title="Shouldn't be confused with 'PrePost-rendering AA' such as 'MSAA' which is NOT considered post-processing."]]<br/><small>Post-rendering AA(FXAA, TXAA and MLAA/SMAA)</abbrsmall>]]
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| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/><small>(Sharp bilinear, Lanczos and FSR 1)</small>|<small>FSR 2 is already supported on Xbox Series consoles.</small>
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| [[Shaders_and_filters|Filters]]
| [[Shader_Presets|Shader Chain]]
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| colspan=2 | Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
| colspan=2 | N/A<br/><small>Eighth gen home consoles and beyond only have digital video output anyway.</small>
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| rowspan=4 | [https://tasvideos.org/Emulatorresources/Features TAS features]
| Savestates
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| colspan=2 | Built-in [http://forum.arcadecontrols.com/index.php/topic,106405 Custom resolution/CRTSwitchRes]<br/><small>For using this on Windows OS you need [http://geedorah.com/eiusdemmodi/forum/viewtopic.php?pid=1009#p1009 CRT Emudriver].<br/>Another option is using EDID editor tool such as "Custom Resolution Utility".</small>
| colspan=2 | N/A<br/><small>Eighth gen home consoles and beyond only have digital video output anyway.</small>
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| colspan=2 | [[Controllers#Mouse_Injectors_for_Emulators|Mouse Injector Compatible]]
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