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Emulators on 3DS

67 bytes added, 15:40, 18 October 2023
RetroArch: some reordering
| ?
|
|-
| VecX
| GCE - Vectrex
| {{✓}}
| {{✗}}
| ~55fps n3ds, 14fps o3ds
|-
| GW
| Handheld Electronic
| {{✓}}
| ?
| ~58fps
|-
| [[PicoDrive]]
| MD / Gen / SMS / CD / 32X
| {{✓}}
| {{~}}
| 2D games run full speed, 3D games run about 30 FPS or less
|-
| [[Genesis Plus GX]]
| MD / Gen / SMS / CD / 32X / SG-1000
| {{✓}}
| {{✗}}
| Redbook audio hangs when suspending or pausing RetroArch
|-
| [[Gambatte]]
| rowspan="3" style="text-align: center;" | Nintendo - [[Game Boy/Game Boy Color emulators|Game Boy / Color]]
| {{✓}}
| {{✓}}
|-
| [[mGBA]]
| rowspan="2" style="text-align: center;" | Nintendo - [[Game Boy Advance emulators|GameBoy Game Boy Advance]]
| {{✓}}
| {{✗}}
| {{✗}}
| ~50-60 FPS with dynarec
 
|-
| VecXFCEUmm| GCE rowspan="3" style="text- Vectrexalign: center;" | Nintendo - [[Nintendo Entertainment System emulators|NES / Famicom]]
| {{✓}}
| {{✗}}
| ~55fps n3ds, 14fps o3dsOld 3ds 10-20 FPS
|-
| GW| Handheld Electronic[[Nestopia]]
| {{✓}}
| ?{{✗}}| ~58fps55-60 FPS, use FCEUmm instead
|-
| [[PicoDriveQuickNES]]| MD / Gen / SMS / CD / 32X
| {{✓}}
| {{~}}| 2D games run full speed, 3D games run about 30 FPS or less
|-
| [[Genesis Plus GXSnes9x]]2002 (PocketSNES)| MD rowspan="4" style="text-align: center;" | Nintendo - [[Super Nintendo emulators|SNES]] / Gen / SMS / CD / 32X / SG-1000SFC
| {{✓}}
| {{✗}}
| Redbook audio hangs when suspending or pausing RetroArchless compatible than CATSFC, but can actually run many special chip games at full speed
|-
| FCEUmm| rowspan="3" style="text-align: center;" | [[Nintendo Entertainment System emulators|NES / FDSSnes9x]]2005 ([[CATSFC]])
| {{✓}}
| {{✗}}
| Old 3ds 10~55-20 60 FPSon standard games, ~50 FPS on Super FX games
|-
| [[NestopiaSnes9x]]2005+ ([[CATSFC]] Plus)
| {{✓}}
| {{✗}}
| ~55-60 Same as Snes9x 2005 but with better sound, at the cost of a few FPS, use FCEUmm insteadhas more accurate audio, slower
|-
| [[QuickNESSnes9x]]2010 ([[Snes9x]] Next)
| {{✓}}
| {{✗}}
|Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present|-| [[Mednafen]] VB| Nintendo - [[Virtual Boy emulators|Virtual Boy]]| {{~}}| {{✗}}| ~25-30 FPS n3ds, 7 FPS o3ds
|-
| [[O2EM]]
| {{✓}}
| ~60fps
|-
| [[Snes9x]] 2002 (PocketSNES)
| rowspan="4" style="text-align: center;" | [[Super Nintendo emulators|SNES]]
| {{✓}}
| {{✗}}
| less compatible than CATSFC, but can actually run many special chip games at full speed
|-
| [[Snes9x]] 2005 ([[CATSFC]])
| {{✓}}
| {{✗}}
| ~55-60 FPS on standard games, ~50 FPS on Super FX games
|-
| [[Snes9x]] 2005+ ([[CATSFC]] Plus)
| {{✓}}
| {{✗}}
| Same as Snes9x 2005 but with better sound, at the cost of a few FPS, has more accurate audio, slower
|-
| [[Snes9x]] 2010 ([[Snes9x]] Next)
| {{✓}}
| {{✗}}
| Most accurate but slowest SNES core (~40 FPS),too slow to use even on New 3DS at present
|-
| [[Mednafen]] VB
| [[Virtual Boy emulators|Virtual Boy]]
| {{~}}
| {{✗}}
| ~25-30 FPS n3ds, 7 FPS o3ds
|}
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