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Xbox 360 emulators

650 bytes added, 13:33, 18 July 2023
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:However with November 2021 update Microsoft ends the program and said: "This latest and final addition of 70+ titles to the backwards compatibility program was only possible through the passion and feedback from the community," Microsoft said. "Your constant requests for specific titles and enhancements encouraged the Backwards Compatibility team to partner with the original creators to preserve thousands of games from over four generations of Xbox. While we continue to stay focused on preserving and enhancing the art form of games, we have reached the limit of our ability to bring new games to the catalog from the past due to licensing, legal and technical constraints. Thank you for being part of this journey with us."<ref>https://www.gamespot.com/articles/xbox-backwards-compatibility-adds-70-more-games-today-as-microsoft-ends-the-program/1100-6498021/</ref>
==Emulation issuesPeripherals==<blockquote>{|class="wikitable" style="text-align:center; vertical-align:middle;"|- style="font-weight:bold;"! Name! xenia|-|[Xenos] was a playground for experiments — it was developed near the end of the Direct3D 9 era, but still before Direct3D 10, and contained many features not standardized or even available at all on the PC, but when they ended up on the PC, the actual implementation could be significantly different; it also included completely unique features. [...#Kinect|Kinect] Contrary to a common misconception, the Xbox 360 [isn't] just a “DirectX 9 box”. It essentially contains a [tile| {{N}}|-inspired] mobile|Skylanders Portal| {{N}}|-like GPU with much more raw power than a comparable mobile GPU. If you compare the registers of the Xenos and the Qualcomm Adreno 200, you can see that most of them are the same, as they are almost the same GPUs — the Adreno 200 was called the AMD Z430 before having been acquired by Qualcomm and was even referred to as the "mini|Rock Band 3 MIDI Pro Adapter| {{N}}|-Xenos"!"<br>|[[#LEGO_Dimensions_Toy_Pad|LEGO Dimensions Toy Pad]]| {{N}}|-Triang3l<ref>Triang3l (April 27, 2021). |[https://xeniadisneyinfinity.fandom.jpcom/updateswiki/2021/04/27/leavingDisney_Infinity_Base Disney Infinity Base]| {{N}}|-no-pixel-behind-new-render-target-cache-3x3-resolution-scaling.html Leaving No Pixel Behind: New Render Target Cache|<abbr title="Required for some games like SingStar, Rocksmith, Guitar Hero, 3x3 Resolution Scaling & Three Years in Xenia’s GPU Emulation]. XeniaRock Band etc.">Microphone</refabbr>| {{N}}|-|<abbr title="Required for some games like SingStar, Rocksmith, Guitar Hero, Rock Band etc.">Drums and Guitars</blockquoteabbr>| {{N}}|}
Due to requiring a large number of resources (see [[Dolphin]] and [[PCSX2]] for specifications for their respective consoles), as well as the hardware not being properly documented yet<ref>[http://www.noxa.org/blog/category/projects/xenia/ Building an Xbox 360 Emulator]</ref>, '''Xbox 360 emulation currently isn't at a point where people can reliably emulate most of the game library.''' However, Xenia is making slowly but surely progress on that front. That, plus the fact that Microsoft has implemented their own official emulation of the system through the Xbox One, however with November 2021 update Microsoft ends the program. ===Kinect===
The [[wikipedia:Kinect|Kinect]] was Microsoft's version of the [[PlayStation_2_emulators#EyeToy|EyeToy]], a camera that also doubled as a motion tracker and microphone capable of detecting gestures and voices in order to play games without a controller. This was in contrast to the [[Wii_emulators|Wii]] with its Wiimote and the [[PlayStation_3_emulators|PS3]] with its PlayStation Move. Despite getting native support on Windows, users have made [https://openkinect.org/wiki/Main_Page open-source drivers] for it.
<ref>Triang3l (November 30, 2021) [https://github.com/xenia-project/xenia/wiki/Roadmap Roadmap]. Xenia.</ref>
<ref>Github (October 20, 2018) [https://github.com/xenia-project/xenia/issues/1241 Kinect Support (Issue Discussion)]. Xenia.</ref>
 
==Emulation issues==
<blockquote>[Xenos] was a playground for experiments — it was developed near the end of the Direct3D 9 era, but still before Direct3D 10, and contained many features not standardized or even available at all on the PC, but when they ended up on the PC, the actual implementation could be significantly different; it also included completely unique features. [...] Contrary to a common misconception, the Xbox 360 [isn't] just a “DirectX 9 box”. It essentially contains a [tile-inspired] mobile-like GPU with much more raw power than a comparable mobile GPU. If you compare the registers of the Xenos and the Qualcomm Adreno 200, you can see that most of them are the same, as they are almost the same GPUs — the Adreno 200 was called the AMD Z430 before having been acquired by Qualcomm and was even referred to as the "mini-Xenos"!"<br>-Triang3l<ref>Triang3l (April 27, 2021). [https://xenia.jp/updates/2021/04/27/leaving-no-pixel-behind-new-render-target-cache-3x3-resolution-scaling.html Leaving No Pixel Behind: New Render Target Cache, 3x3 Resolution Scaling & Three Years in Xenia’s GPU Emulation]. Xenia.</ref></blockquote>
 
Due to requiring a large number of resources (see [[Dolphin]] and [[PCSX2]] for specifications for their respective consoles), as well as the hardware not being properly documented yet<ref>[http://www.noxa.org/blog/category/projects/xenia/ Building an Xbox 360 Emulator]</ref>, '''Xbox 360 emulation currently isn't at a point where people can reliably emulate most of the game library.''' However, Xenia is making slowly but surely progress on that front. That, plus the fact that Microsoft has implemented their own official emulation of the system through the Xbox One, however with November 2021 update Microsoft ends the program.
==References==
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